Solo Reactor Room w/ Warrior
I always do it this way, pretty easy. Use warhorn #4 at the beginning and at the end to remove immobilize. Use shoutheal traits and sure-footed for longer defiant stance.
Signet of stamina for more dodges and to remove 2nd immobilize.
Even if you go down, you can use vengeance and get to the console in time.
(edited by Kraljevo.2801)
I always do it this way, pretty easy. Use warhorn #4 at the beginning and at the end to remove immobilize. Use shoutheal traits and sure-footed for longer defiant stance.
Signet of stamina for more dodges and to remove 2nd immobilize.Even if you go down, you can use vengeance and get to the console in time.
Ah, okay, this does seem easier than what I posted. I was wondering why they hit Shake It Off in the room, so thanks for the explanation. I suppose there is no reason to swap back to GS after using WH? It didn’t look like they tried to Rush the first gate at least.
Does Warriors Sprint still apply in the room? I’m usually set up for PS so I don’t have enough traits for it when I’m supporting.
Does Warriors Sprint still apply in the room? I’m usually set up for PS so I don’t have enough traits for it when I’m supporting.
There is no point to use warrior’s sprint because it gives less movement speed than swiftness does.
Just swap to shoutheal traits for the heat room and swap back to your normal traits after, it’s free to change traits so there is no reason to avoid doing it
Does Warriors Sprint still apply in the room? I’m usually set up for PS so I don’t have enough traits for it when I’m supporting.
There is no point to use warrior’s sprint because it gives less movement speed than swiftness does.
Just swap to shoutheal traits for the heat room and swap back to your normal traits after, it’s free to change traits so there is no reason to avoid doing it
Thanks! I wasn’t sure it made a difference and should bother doing it while switching to shout heal.