Some positive things about dungeons
Dude wtf. You talk about the only thing that dungeons give us. They nerf it now!!
JK – but seriously, the things that you are talking about could have been achieved through Hearts or DEs as well. Dungeons weren’t required to tell these aspects of the story.
Dude wtf. You talk about the only thing that dungeons give us. They nerf it now!!
JK – but seriously, the things that you are talking about could have been achieved through Hearts or DEs as well. Dungeons weren’t required to tell these aspects of the story.
Yeah but at least in a dungeon everything isn’t being zerged by 300 other players, gives you a chance to see it from another perspective.
Can’t hurt to have story and lore in both hearts and dungeons.
Not many hearts I have ever done (outside starter areas) have been zerged by even 10+ people. Unless you are in Orr (aka botter-town) of course.
What I was trying to say is that the few redeeming qualities of dungeons in no way make up for the massive and glaring issues that ANet has created.