I had only a few complaints of the Arah story mode at the end.
1) I kept getting thrown inside the gun turrets and getting stuck until I had to die. Another party member got stuck in the console manned by our Asuri guide (I managed to get her out thanks to mesmer portals). This bug needs to be fixed.
2) There was too much bouncing on the flight deck. I suspect from the dragon hitting the air ship I guess. If ArenaNet would lessen that particular action in the story as it played out it would have been much improved.
3) The gun turret targeting was pretty bad. Waiting for the target bullseye to show up on the dragons was sort of a let down, change to some other targeting method would have brought you more into the fight .
4) Camera positioning needs improvement as well.
5) Wow, lots of poisoning (my own rant, I hate poison).
However, that being said the magnitude and scope of Arah story mode at the end was awesome. I also liked the predecessor boss (with the giant mouth) fight. I hope Anet improves it some and wouldn’t mind rerunning story mode in Arah.
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