Sorrow's Embrace (SE) Storymode Help

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Knux.6054

Knux.6054

This dungeon is fairly straight-forward, but there are a few tricky spots. I’ll highlight these with instructions:

  • Locked Door, Pounding Pistons(mini-puzzle/traps)
    • There will be a locked door that needs to be repaired, and nearby there will be some pistons that smash down from the ceiling. Have someone run through the pistons right after they smash down, aggro the mobs on the other side, and run back out. Fight them in the open area. Afterwards, send everyone through to clear out any mobs that weren’t pulled. A mesmer with Blink and Portal Entre can make it trivial to avoid the pistons. Grab the gears, drop off the ledge, and fix the door.
  • Kudu and His 3 Golems
    • Kudu will run around and attack people and will send out golems at 75%, 50%, and 25% health. While a golem is out Kudu will be invulnerable, and will only attack occasionally.
    • Same for all golems: Reflect skills (like Feedback) can reflect the golems’ most dangerous attacks. Also, keep condition-cleansing skills at the ready.
    • Electric Golem: This golem will zap you with electricity when you attack while he has his electric shield up. This shield can perhaps be removed with a boon removal skill. People will want to disable their auto-attack for this round though. Also, lightning will damage you if you stand too near other players.
    • Fire Golem: The hardest golem. He uses dangerous burning AOE projectile attacks and will cleanse conditions from himself (and heal for each condition he cleansed). You should do ranged direct damage and stuns/daze (he has a spinning flamethrower attack to punish melee attackers). His self-cleanse is a 1-second channel which seems to be removable with a boon-removing skill (hard to completely verify). When he raises his arms he will shoot two AOE fire attacks at each person. Stay away from each other, or the combined AOEs will be nigh-undodgable and everyone will die. Instead, dodge his attacks on your own. They target the area of the ground you are running towards. Example of how to dodge: Golem raises his arms: start running left. 1st fire projectile: Dodge right. 2nd fire projectile: Dodge towards the golem.
    • Poison Golem: This will seem like a cakewalk after the previous golem. Dodge the poison the best that you can, run away and cleanse/heal if necessary (the poison kills much more slowly than the fire). Feel free to pour on the conditions – this one doesn’t cleanse itself like the fire golem did.
  • Iron Forgeman (Final Boss)
    • Very fun boss
    • When he shoots a lava-laser, run behind one of the walls and spend time DPSing down adds.
    • When he stops shooting the laser and reaches for the ceiling, run out from behind the walls (those areas will get covered in lava).
    • Adds will drop boulders. Throw these at the boss – they will do massive damage.
      When he dies…watch his death animation. It’s awesome.

Further Reading:

GW2 Sorrow’s Embrace Wiki Page
My Other GW2 Coverage

Server: Yak’s Bend
Main: Crossandra (Mesmer)

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Math Blaster.9410

Math Blaster.9410

For the 2nd golem, we actually found it much more effective to melee him. We had 3 people meleeing him and 2 ranging him. Melee was good because his spin-o-rama move has a big tell before it starts, and the damage isn’t all up front. It’s spread out over the whole attack. That way, even if you don’t dodge out BEFORE he attacks, you can dodge out DURING the attack and come away with only a little health lost and a burning condition. As a guardian I have a condition removal with 20 second cooldown so that wasn’t a problem. Didn’t know about the boon-removal trick on the first golem. Good to know!

Math Blaster

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: dardor.9508

dardor.9508

Melee on the flame golem is actually quite effective. I was “tanking” the golem but it seems the ranged members of my group kept going down while I was able to dodge roll pretty much everything he sent at me. Maybe I was just better at noticing the tells :shrug:

Game day is 12:00 AM GMT to 11:59 PM GMT. Nothing resets in between those times!

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Knux.6054

Knux.6054

Interesting. I’m glad to hear that melee isn’t necessarily SOL for this fight. Was he not sending the AOE projectiles into melee for you guys (they leave a fire ‘well’ on the ground)?

Server: Yak’s Bend
Main: Crossandra (Mesmer)

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Math Blaster.9410

Math Blaster.9410

I found I could walk around behind him pretty easily when there were wells on the ground and just smite the condition if I didn’t move fast enough. Melee was really quite effective

Math Blaster

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Nepocrates.3642

Nepocrates.3642

I did this dungeon Sunday. We started it around 7:20 and got to the fire golem, who proceeded to kick our collect butts. So much so 3 of our 5 member left after we discovered a bug that made matters worst. It seems every now and then you could hurt Kudu. So after a bit we had the fire Golem and the Poison Golem up at the same time.

What we had left in our group was me an Engineer and a Guardian. However there is another bug in this dungeon with the terrain in this room. I re-kitted myself with grenades, because they have the farthest range, and I was able to stand and throw over an obstacle and hit the fire golem with splash damage, Sure it took 23 mins to kill him but I did. Then we went to focus on second golem. He was harder to hit but he too went down to a hail of grenades.

The other bosses where easy just run around kitting until dead. The final boss was a breeze compared to that fire golem.

So just the 2 of us less took on the rest of the dungeons from the point of the fire golem. 5 stared at 7:20 am, 2 finished at 12:58 it was a long morning.

Side note: does anyone know where I can send my screen shot to show them the spot I use to solo the 2 golems?

(edited by Nepocrates.3642)

Sorrow's Embrace (SE) Storymode Help

in Fractals, Dungeons & Raids

Posted by: Disconnected.9253

Disconnected.9253

Is having a perma poison on the fire golem enough to ignore his ‘consume condition to heal’ crap? I really don’t want to have a separate, kitteny ‘power’ build JUST for this dungeon.

Also if he’s simply kited around the railing/platform area, can you just dot him up and kite/LoS his projectiles?

Last thing:
Has anyone had the event prior to his room bug (door opens, but dredge keep spawning over and over, zojja just stands there and gets wtfpwnt by them every wave).
Spent 20mins trying to get this to reset/finish, but even if we get away from the mobs, Kudu wouldn’t trigger. Had to disband and leave instance ;(