Sorrow's Embrace Seems rather hard
What post patches?
Also which path? Path 3 is considered the easiest
What post patches?
Also which path? Path 3 is considered the easiest
The ones where they boned everything
paths 1 and 2 obviously.
Paths 1 and 2 are completely overtuned.
2 was already one of if not the most boring path in the game, and then they went and made the final boss way stronger than it had any right to be. I think they may have silently fixed it since then though.
As for path 1, it’s still horrendously broken to the best of my knowledge. So broken that when someone posted that they had done it, pretty much everyone was incredibly surprised. The builds used? Guardians and mesmers ahoy, with perfect rotation on reflections, sanctuaries ETC. Such that you could eek out about 40 seconds of DPS onto a boss and hope it died or you would be overrun. That’s far more specialized builds + co-ordination than any other dungeon requires.
Path 1 is bugged, but Path 2 and 3 are easily do able, 3 especially. Two can be lengthy but the final boss is not the crazy impossible wtf people make it out to be. The pull before it just have people spec for mass interrupts, AoE knockbacks, KDs, whatever and focus fire. The less dredge adds out the easier it is to manage.
The final boss also requires people to pay attention, you have a window while they’re self repairing to kill both so go easy and hold back if one golem is too far ahead of the other. Get them down at the same rate and all is well.
Path 1 is bugged, but Path 2 and 3 are easily do able, 3 especially. Two can be lengthy but the final boss is not the crazy impossible wtf people make it out to be. The pull before it just have people spec for mass interrupts, AoE knockbacks, KDs, whatever and focus fire. The less dredge adds out the easier it is to manage.
The final boss also requires people to pay attention, you have a window while they’re self repairing to kill both so go easy and hold back if one golem is too far ahead of the other. Get them down at the same rate and all is well.
it sounds like they fixed path 2 then. For a while the lightning golem was quite literally nonstop throwing out those lightning fields. At everyone at once. They couldnt be reflected, and once you had burned your two dodge rolls that was it, you were taking full damage from one of them every second or so. It was, to quote my friend “Absolutely impossible. More impossible that 2 lupicus at the same time”
Path 1 is not as bad as it’s made out to be. I’ve pugged it twice now. It’s just the first part that sucks with the waves coming nonstop. You just need a lot of dps on the first boss to kill it before you’re overwhelmed. Expect to wipe after he dies and then go again and you’re fine.
I didn’t find Path 2 to be all that bad. Pugged it once and did a 4 man on it that was not pug. Final boss is super annoying for sure but as long as you keep moving and have decent healing power you’ll be alright. Takes forever though with all the moving and target switching.