Stacking has become the norm. deal with it
Good for you man.
There might need to be more bingo categories added for passive aggressiveness, capitalism, communism and/or politics.
Bingohmygoditsnotevenfunnyanymoreguys.
sads
Anyway, OP — thanks for letting us know that you’ve come around!
Stacking in dungeons is standard for a very simple reason. It’s effective. Most people who stack in a dungeon have ran it dozens or even hundreds times before. We are there for a reason and we want in and our as quickly as possible.
If you want to sharpen your player skill than load up your zerker and join us in lvl 50 fractals. I no longer run my guardian in 50 fractals because I enjoy the challenge of being a pure glass phalanx warrior. Running a lvl 50 fractal in 45 minutes is just awesome to me.
woot? how is the ~ 11k hp guardian not a challenge in fractals while warrior is ?
Bingo~
woot? how is the ~ 11k hp guardian not a challenge in fractals while warrior is ?
neither is because heavy classes are for babies. Even tho they have the nicest looking armor…
on topic tho, Stacking isnt a problem, the problem is LoS abuse, which is a valid thing too I guess, but it makes alot of encounters silly. Its similar to “pulling” in other games, soooo its not that big of a deal, just gotta get used to it, like how you deal with trinity in others. instead of trinity you got stacking man.
The weird thing about stacking with pugs is that might is so rarely stacked, which is one of the things that tends to make it safe and effective.
The funny thing is, “deal with it” also includes campaigning against stacking, since it is yet another way of “dealing” with a problem.
Just gotta throw that out there.
Attention seeker.
Sagar is pretty cool guy. eh plays bingo and doesn’t afraid of stacking.
Ball-up and AOE. The most /facepalm of ‘strategies’ in any proper MMO.
Ball-up and AOE. The most /facepalm of ‘strategies’ in any proper MMO.
A generic “/facepalm” kind of “response” to a “/facepalm” kind of thread.
I’m on a BINGO streak today!
Game over, yo.
The BINGO meta was last week.
woot? how is the ~ 11k hp guardian not a challenge in fractals while warrior is ?
Well a phalanx warrior needs to keep using his GS to maintain the party might. So in a melee fight you have your dodges, GS 3 attack, top teir Hp pool and endure pain to block/evade attacks and stay alive.
On my Sword/focus and GS guardian I have dodges, blind on GS, blind on sword, passive aegis, active aegis, focus block.
Depending on utilities you could have retreat aegis and WoR as a projectile blocker and also depending on traits you have another blind in virtue plus other possible trait options.
So IMO a glass phalanx warrior has less options to prevent dmg than a glass guardian. It can take twice the hits tho….which in fractal 50 twice the hits is usually two hits.
woot? how is the ~ 11k hp guardian not a challenge in fractals while warrior is ?
So IMO a glass phalanx warrior has less options to prevent dmg than a glass guardian. It can take twice the hits tho….;which in fractal 50 twice the hits is usually two hits.
Thats what i ment and mostly because im sick of getting one shotted by mossman, archdiviner, etc. Blind doesnt work on bosses, aegis i never use for myself since i always save it to res people safely and all im left with is the focus block. And so depending how you look at it 1 mistake means you’re dead where as a warrior u’re still left with enough hp to be able to recover quickly.
I know there are again other arguments, but lets not run in circles here so aaaaaanyway, back on topic, op admits defeat lol. Is there a reason to not like being effective ?
(edited by Intuneric.7652)
The weird thing about stacking with pugs is that might is so rarely stacked, which is one of the things that tends to make it safe and effective.
I put down combustive shot and tell people to blast it.
“What’s a blast?”
:’(
woot? how is the ~ 11k hp guardian not a challenge in fractals while warrior is ?
So IMO a glass phalanx warrior has less options to prevent dmg than a glass guardian. It can take twice the hits tho….;which in fractal 50 twice the hits is usually two hits.
Thats what i ment and mostly because im sick of getting one shotted by mossman, archdiviner, etc. Blind doesnt work on bosses, aegis i never use for myself since i always save it to res people safely and all im left with is the focus block. And so depending how you look at it 1 mistake means you’re dead where as a warrior u’re still left with enough hp to be able to recover quickly.
I know there are again other arguments, but lets not run in circles here so aaaaaanyway, back on topic, op admits defeat lol. Is there a reason to not like being effective ?
Stop saving it for res’ing people and save it for whoever actually needs it most at the time – either you because you’re holding aggro or your party because people are lacking aegis.
How bout stop trolling kthx
How bout stop trolling kthx
He isn’t trolled, just gave some proper advice to you. But if you like to play in a bad way, go on …
This discussion for real? Dont even know if i should argument this or just facepalm and move on
To make it short, aegis on mossman exploding attack and @ archdiviner before the stun in the second phase, both times only if the group members are close to the boss. Am i good to go now?
Why am i writing this
Aegis for yourself is not proper, its terrible, i can simply dodge instead
(edited by Intuneric.7652)
I want to see you get by with dodges if Moosi or AD have singled you out and are hellbent on getting you to eat dirt.
Aside from that, maha meant it is better to use the Aegis to block the blow that downed you or your teammate instead of using it to protect the revival. Just FYI.
you may keep them to rear new and interesting variants in your basement.
pure glass phalanx warrior
Is this real? The build with mandatory +3k life says it’s the pure glass cannon? ^^
This discussion for real? Dont even know if i should argument this or just facepalm and move on
To make it short, aegis on mossman exploding attack and @ archdiviner before the stun in the second phase, both times only if the group members are close to the boss. Am i good to go now?
Why am i writing this
Aegis for yourself is not proper, its terrible, i can simply dodge instead
If you’re holding aggro against Mossman or Archdiviner you should be doing defensive rotations with your f3 virtue, retreat, focus 5, renewed focus or even just dodging backwards. That way your party can whack on them from behind them while you’re keeping yourself up by blocking.
I want to see you get by with dodges if Moosi or AD have singled you out and are hellbent on getting you to eat dirt.
Aside from that, maha meant it is better to use the Aegis to block the blow that downed you or your teammate instead of using it to protect the revival. Just FYI.
I just dont see the logic of this. Boss 1 hits every 5 seconds, you got 2 aegis on ~1 minute cooldown. Block the blow that downed you wtf is this ? How the hell would anyone be able to forsee what hit would kill you when the sole reason you’re downed is because you didnt see it coming?
Lets say you dodge all AD animations cuz you’re cool like that. You aegis beforehand to protect that team mate who didnt dodged his hammer so he’s still alive yey. But 10 seconds later team mate messes up again and he’s down. Now what? You got no aegis cuz you used it to anticipate someone with no dodge and now when you know for sure DA is gonna hit everybody bulking up to res you’re left with no aegis
Edit: Holding aggro @ archdiviner… pPPPPPPPpppplleaaaaasee teach me
(edited by Intuneric.7652)
This discussion for real? Dont even know if i should argument this or just facepalm and move on
To make it short, aegis on mossman exploding attack and @ archdiviner before the stun in the second phase, both times only if the group members are close to the boss. Am i good to go now?
Why am i writing this
Aegis for yourself is not proper, its terrible, i can simply dodge instead
You’re aware that party-wide aegis is aegis for everyone, not just yourself? I usually pop VoC or retreat before any big hit in case folks miss a dodge (and since I know I’ll have aegis, I can save a dodge for later). Focus 5 is pretty great for rezzing — blocks three hits and doesn’t interrupt the res. But I usually pop it for the blast as often as possible…
You’re aware that party-wide aegis is aegis for everyone, not just yourself?
Sigh. Looks like i cant get any point across around here. Ok thanks for clearing that up, i wasnt aware
Edit: Holding aggro @ archdiviner… pPPPPPPPpppplleaaaaasee teach me
[url]http://www.youtube.com/watch?v=XBhu7PXMeR8[/url}
Starts at 6:50. Doesn’t work 100% of the time but still helps a lot.
You’re aware that party-wide aegis is aegis for everyone, not just yourself?
Sigh. Looks like i cant get any point across around here. Ok thanks for clearing that up, i wasnt aware
Seriously though, aegis is useful in both cases. Using it during ressing is great, but it doesn’t mean you should completely hold off on using it as a preventative measure. If that’s how you want to play, great, but it just seems wasteful to the rest of us.
I want to see you get by with dodges if Moosi or AD have singled you out and are hellbent on getting you to eat dirt.
Aside from that, maha meant it is better to use the Aegis to block the blow that downed you or your teammate instead of using it to protect the revival. Just FYI.I just dont see the logic of this. Boss 1 hits every 5 seconds, you got 2 aegis on ~1 minute cooldown. Block the blow that downed you wtf is this ? How the hell would anyone be able to forsee what hit would kill you when the sole reason you’re downed is because you didnt see it coming?
Lets say you dodge all AD animations cuz you’re cool like that. You aegis beforehand to protect that team mate who didnt dodged his hammer so he’s still alive yey. But 10 seconds later team mate messes up again and he’s down. Now what? You got no aegis cuz you used it to anticipate someone with no dodge and now when you know for sure DA is gonna hit everybody bulking up to res you’re left with no aegisEdit: Holding aggro @ archdiviner… pPPPPPPPpppplleaaaaasee teach me
And there’s the problem right there. You’re wasting dodges and blocks randomly. Aegis spam just to survive in melee =/= skilled guardian.
Wtf.. you’re right, ima ditch that zerk gear, get some thoughness to hold aggro, rotate through my blocks and expect everyone else to dps as fast as dnt does. Sounds so easy why didnt i think of that earlier.
Aegis spam just to survive in melee =/= skilled guardian.
That was the point i was trying to make
Ball-up and AOE. The most /facepalm of ‘strategies’ in any proper MMO.
If it’s a facepalm strategy it wouldn’t work so well.
This stacking is the direct result of a design flaw. The game is made in such a way that stacking works exceptionally well. Too well.
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)
a strategy working well =/= design flaw
Wtf.. you’re right, ima ditch that zerk gear, get some thoughness to hold aggro, rotate through my blocks and expect everyone else to dps as fast as dnt does. Sounds so easy why didnt i think of that earlier.
Aegis spam just to survive in melee =/= skilled guardian.
That was the point i was trying to make
Or maybe you’re not an experienced enough player for a Berserker’s set with such a weak team? If you know the tells, you can melee him without having to rely on your Aegis. If you’re hoping your team can DPS AD down before you die spamming Aegis and randomly dodging, then it’s you who needs work. If you’re comfortable meleeing and knowing the tells but your team is always dead, maybe you need some new people to play fractals with.
How the hell would anyone be able to forsee what hit would kill you when the sole reason you’re downed is because you didnt see it coming?
Lets say you dodge all AD animations cuz you’re cool like that.
My point was that you guys are dying because you don’t know the tells. If your guys go down that often it’s time to find yourself a new group for fractals until they can actually learn the encounters.
Edit: Holding aggro @ archdiviner… pPPPPPPPpppplleaaaaasee teach me
I wasn’t talking about holding aggro by design. You should be well aware how fickle aggro in GW2 can be and sometimes a boss just latches on to someone and won’t let go. But by all means if this is the only way you can “discuss”, keep it up.
you may keep them to rear new and interesting variants in your basement.
Let me recap for you as it seems we’re not really on the same page. Like i said before i never rely on Aegis and never use it to help me personally. The most logical use i have for it is to assure a safe res when the boss is near the downed player with a few exceptions.
Now the answers i got were that i should use it before the hit that would kill me, which is obviously impossible because if i died it means i missed the tell and how can i aegis myself before an animations that i missed/didnt see/didnt expect
The other answer was that i should use it before my team mate would miss the tell which either requires insane communication aka him telling me he cant/wont dodge this one so i better aegis him, either reading the future
HYPOTHETICALLY
pure glass phalanx warrior
Is this real? The build with mandatory +3k life says it’s the pure glass cannon? ^^
Yes this is real. The term “pure glass phalanx” implies 100% zerker armor, weapons, and accessories along with the oblivious 12 trait point spent into the phalanx build.
The term you’re thinking of it is “pure glass DPS” which is a build that one would expect max self DPS rather than having pure zerker DPS and boosting party DPS.
You pre-emptively aegis, you don’t wait for the tell then cast it.
Ball-up and AOE. The most /facepalm of ‘strategies’ in any proper MMO.
It it’s a facepalm strategy it wouldn’t work so well.
This stacking is the direct result of a design flaw. The game is made in such a way that stacking works exceptionally well.
So in the past decade tanks are design flaws or exploits in your opinion?
@Intuneric
It’s just a learn to play issue. Use aegis to prevent going down in the first place and everybody wins. Learning the fights, animations, etc. helps a lot in that.
Save it. Use it. Love it.
http://gw2dungeons.net/
(edited by Dalanor.5387)
On that note, its raining in my basement
a strategy working well =/= design flaw
I said the fact stacking is used a lot is a direct result of a design flaw.
Learn 2 read.
So in the past decade tanks are design flaws or exploits in your opinion?
Nope, don’t put words in my mouth.
Also I never said I’m against stacking. I use it a lot in my dungeon runs, because it works really well. But I also cannot deny it made dungeons incredibely easy, in stacks you are pretty much invincible and most bosses can’t counter it. But you can’t blame people for doing it regardless, it’s easy money.
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)
Remove downed state from PvE and go straight for defeated. Problem solved. One of the reasons why stacking is so good is because of party power reses. Remove that and people will find it extremely unappealing to risk going down while stacked.
a strategy working well =/= design flaw
I said the fact stacking is used a lot is a direct result of a design flaw.
Learn 2 read.So in the past decade tanks are design flaws or exploits in your opinion?
Nope, don’t put words in my mouth.
Also I never said I’m against stacking. I use it a lot in my dungeon runs, because it works really well. But I also cannot deny it made dungeons incredibely easy, in stacks you are pretty much invincible and most bosses can’t counter it. But you can’t blame people for doing it regardless, it’s easy money.
Invincible? You should take the time at some point to thank the people carrying you. Either that or you’re decked out in top tier PHIW Cleric Facetank Mode.
The bingo is strong with this sub-forum nowadays.
a strategy working well =/= design flaw
I said the fact stacking is used a lot is a direct result of a design flaw.
Learn 2 read.So in the past decade tanks are design flaws or exploits in your opinion?
Nope, don’t put words in my mouth.
Also I never said I’m against stacking. I use it a lot in my dungeon runs, because it works really well. But I also cannot deny it made dungeons incredibely easy, in stacks you are pretty much invincible and most bosses can’t counter it. But you can’t blame people for doing it regardless, it’s easy money.
Invincible? You should take the time at some point to thank the people carrying you. Either that or you’re decked out in top tier PHIW Cleric Facetank Mode.
Carrying me? PHIW cleric facetank mode?
Well well, aren’t you the condescending one today. Any other false accusations you wish to make?
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)
a strategy working well =/= design flaw
The same strategy working in every single situation is
a strategy working well =/= design flaw
The same strategy working in every single situation is
tank holds aggro
healer heals
dps’ers chill and dps
it works every fight clearly a design flaw
a strategy working well =/= design flaw
The same strategy working in every single situation is
tank holds aggro
healer heals
dps’ers chill and dpsit works every fight clearly a design flaw
^^
It’s called learning how a game works. Every game has a pretty standard set of operations with only the more gimmicky encounters breaking that mold.
a strategy working well =/= design flaw
The same strategy working in every single situation is
tank holds aggro
healer heals
dps’ers chill and dpsit works every fight clearly a design flaw
You know what, you are right.
I don’t even know why I brought it up.
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)