Story mode per character, sucks for altoholics

Story mode per character, sucks for altoholics

in Fractals, Dungeons & Raids

Posted by: Kurp.3207

Kurp.3207

I have three level 80’s and I am in the progress of another one, of course getting 100% world completion on them all. This game has really cool collectible and achievement stuff.

However, why does every of my characters have to do the supposedly easy mode which shows me the story which I’ve already seen? I know someone else entering the explorable mode allows you to get inside, but that just strengthens my point.

PS: Didn’t see a thread about this in the last 5 pages, sorry if I missed it.

Story mode per character, sucks for altoholics

in Fractals, Dungeons & Raids

Posted by: Erasculio.2914

Erasculio.2914

…I have done dungeons with characters who mostly have not done the story modes. You need more people for a dungeon; as long as one person in the group has done story mode, you all can do explorable mode. I don’t really see this as an issue – it actually helps new players to have more people to do story mode with, since it gives little to no rewards, and the penalty is so easily avoided that it’s only rarely an issue.

“I think that players are starting to mature past the point of wanting to be on that
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons

Story mode per character, sucks for altoholics

in Fractals, Dungeons & Raids

Posted by: Kurp.3207

Kurp.3207

True, I did not think about new players. However, adding a global (or region wide) party search and this shouldn’t be a problem.