Sug: Add lfg tool subsection for path selling

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: Kedarrian.2905

Kedarrian.2905

At the moment path selling is not fully supported by Anet and GW2 mechanics (read kick protection), nor is it an outlawed practice. But whether we like it or not, it exists.

I dont path sell, nor i have i ever bought one, so it’s existance doesnt affect me except from seeing those big lists of them on the LFG for certain dungeons. While the idea of path selling doesn’t bother me too much from a moral point of view , it might be a bad thing to see for newer players getting an impression of the game and what the dungeon community is about.

Proposal 1: If path selling is to stay, I would propose a separate section on the lfg for path selling, like there is for Fractals vs Dungeons. I think that would give the LFG tool a cleaner appearance. It would also help people locate groups more easily instead of having to run their eyes over a cluster of irreleveant path sell groups every time they want to join a regular run.

Proposal 2: Intoduce something that lets sellers flag their lfg as a path sell, and give all users an option to filter out path sell groups from lfg tool. People can then choose whether to filter in one, the other or both groups together.

Proposal 3: Give them a completely separate lfg tool

I don’t hate path sellers. But i don’t appreciate seeing it mixed in with standard lfg’s either.

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

The problem is, if Anet makes a sub section for path sellers, than they officialy now support it. Based on thier comments and reactions to dungeon selling in general, I don’t see them changing their stance on it any time soon. As it is now, you can sell the dungeons, but if you don’t get paid, or ripped off if buying, than it’s “buyer beware” and they won’t do anything about it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: Kedarrian.2905

Kedarrian.2905

Well, i dont highly rate their current hands-off approach. I would like to see them either support its existance with some sort of filter, or forbid it outright.

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Well, i dont highly rate their current hands-off approach. I would like to see them either support its existance with some sort of filter, or forbid it outright.

Why does it have to be one or the other?
They are letting the players play how they want. It doesn’t hurt anything. The only thing negative about it is that trolls come in and kick and steal the instance, but thats a problem that needs to be fixed anyway and not limited to dungeon selling.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: dlonie.6547

dlonie.6547

I have a feeling they’d rather stick with their “ignore it and hope it goes away” approach to dungeon selling.

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

I have a feeling they’d rather stick with their “ignore it and hope it goes away” approach to dungeon selling.

Pretty much. Although I don’t think that it’s so much ignor and hope it goes away. I just don’t think that they see any problem with it, and have no reason to do anything about it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: Kedarrian.2905

Kedarrian.2905

Why does it have to be one or the other?
They are letting the players play how they want. It doesn’t hurt anything. The only thing negative about it is that trolls come in and kick and steal the instance, but thats a problem that needs to be fixed anyway and not limited to dungeon selling.

a) I dont appreciate seeing path selling on the lfg and i bet many others would be happier if they could filter it out too. Plus it does hurt something because people get kicked at the end of dungeons.

b) Path sellers being kicked doesnt need to be addresssed because its not what the party system was designed to function for. Legit players being kicked by people intending to sell the path does need to be fixed because legit player arents meant to be kicked out for profit. It just so happens they are the same mechanic.

Still, i would like to see a filter because to me, path selling is separate to normal dungeon running. They shoudln’t occupy the same space.

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: rojak.1894

rojak.1894

A section would only work if people use it, like there is all the home nodes/jp port/livingstory AP runs that players sell on open world tab.

Gw1 had a automated filter group for Trade using wts/wtb as tags. It also detects players in the area (same outpost you are in) for missions, something which could work for grouping open world content like Silverwastes/Teq taxis.
!http://wiki.guildwars.com/images/3/3f/Party_Search_panel_Europe.jpg!

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Why does it have to be one or the other?
They are letting the players play how they want. It doesn’t hurt anything. The only thing negative about it is that trolls come in and kick and steal the instance, but thats a problem that needs to be fixed anyway and not limited to dungeon selling.

a) I dont appreciate seeing path selling on the lfg and i bet many others would be happier if they could filter it out too. Plus it does hurt something because people get kicked at the end of dungeons.

b) Path sellers being kicked doesnt need to be addresssed because its not what the party system was designed to function for. Legit players being kicked by people intending to sell the path does need to be fixed because legit player arents meant to be kicked out for profit. It just so happens they are the same mechanic.

Still, i would like to see a filter because to me, path selling is separate to normal dungeon running. They shoudln’t occupy the same space.

So it’s ok to kick a player for trying to sell a dungeon, but not ok to kick to take over the dungeon?

The party system was designed to bring like minded players together to do specific content. If someone is selling a dungeon and they advertise on the LFG, it attracts like minded players who are willing to pay for a dungeon. (why I can’t imagine, but thats not my cup of tea.) So the LFG is being utilized for the intended purposes of the LFG.

Selling dungeons is a legitiment industry. Although not officially supported, nor condemned by ANet. But one that they don’t see as a problem.

Also people are getting kicked just because, not because a dungeon seller is taking over the instance. So dungeon kicking in general needs to be addressed.

So why do you feel that players need to play the game in the manner that you deem acceptable? Why is it wrong for a player to solo/duo a dungeon, and sell the path in order to profit? Isn’t the game big enough to allow different people the ability to play in a different manner?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sug: Add lfg tool subsection for path selling

in Fractals, Dungeons & Raids

Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Doesn’t Brazil get banned all the time for selling paths?