Suggestion: Death Recap

Suggestion: Death Recap

in Fractals, Dungeons & Raids

Posted by: They.9516

They.9516

I think adding the death recap used in pvp to dungeons would allow players to see what exactly is killing them and enable them to counter it a bit easier. For those that don’t pvp, it shows every point of damage you took, who dealt the damage, what skill did the damage, etc, etc.

The red circles that show ranged attacks don’t always appear or get blocked out by other effects, would let players know “Ok this attack kills me instantly, save my dodge for that.” without having to die 50 times before they figure it out, after emptying their wallet on repair bills.

Suggestion: Death Recap

in Fractals, Dungeons & Raids

Posted by: shaidyn.4016

shaidyn.4016

I’d agree with this. Frankly though, I want a full DPS meter, similar to recount. I want to know which of my attacks to what damage, and I want to know what attacks are hitting me for how much damage at all times.

“Those who believe a thing cannot be done,
should stay out of the way of those doing it”
- Thomas Edison

Suggestion: Death Recap

in Fractals, Dungeons & Raids

Posted by: Mercucial.6759

Mercucial.6759

A full dps meter would be awesome. They could either make it so you can only see your own damage results, or include an option for those that don’t want to show up on other people’s dps meters.

Suggestion: Death Recap

in Fractals, Dungeons & Raids

Posted by: Blayde.4107

Blayde.4107

yea. getting a visual on your enemy can be hard sometimes. I personalty would like to be able to camera lock an opponent that also has a quick release so i can target other creatures or dodge in an effective manner. But the more you do dungeons you usually can see this stuff coming more often.