Hi all
The new system for fractals brought to us since HoT sure looked nice on paper, but now that we’ve seen it live for a while, is it really as good as we had hoped or are certain aspects lacking. Let’s Compare the old with the new.
For simplification we’ll compare 1 old run with 1 daily fractal run (Adept, journeyman or master, the ones that require you to run 3 fractals.). I will not discuss balance issues like mobs just being hp sponges etc in this thread.
Old
The main issue with the old ones was the fact that you had to run 3 fractals + a boss fractal, and at higher lvl this could easily take 45 mins, 30 mins if you have a good group but unlucky rolls on the random fractals you get beyond the first meant you’d take longer. However, each run you had would most likely result in different fractals at the 2nd, 3rd and boss one, maybe even at the first if you decided not to roll for swamplands. This made it so that each fractal was played regularly and made the experience more diverse. Rewards were not the best in the game in terms of gold, but one always got a decent amount of rares and the higher chance of ascended boxes made running fractals appealing at higher lvls. Lvl 50 cap was maybe a little bit low for those that like to push for a little bit more progression in their pve.
New
You can pretty much pick out whichever ones you feel like doing each day, there are 2 dailies that do push you in a certain direction but one does not need to follow them, especially not if they are not going for the back piece. It looks nice on paper indeed, and in practice it is nice as well to some degree. If one doesn’t have too much time they can quickly do 3x swamplands (for higher lvls) or some swamplands and other fast fractals and be done for the day. However, at higher lvl we start to see people running only swamp swamp and more swamp, mostly because it’s the fastest way to get the daily. Not to mention, if you just spam swamp over and over the reward you get is better than doing a super long one like cliffside. The result is that fractals start to feel very farmy, and when you want to do another one 2 months after launch you’ll have trouble finding them, because most just do each lvl one time for the achievement and then move on. Ideally, if one can freely pick which fractal to do, they should all be worth picking for one reason or the other.
In my opinion, right now, I would prefer the old system over the current one BUT I do think the current system overall is a better idea. Being able to pick your fractals is a good thing, but as said before I think if you wish fractals to be “pick your own adventure”, then all of the options should be worth picking and not just the short ones only, and that is the main issue I would wish to see fixed. I don’t want the option of spamming swamp to be destroyed, I think it has a certain place in the game, but I wish for other options to be appealing too.
How I would fix it? Well, I’d start by balancing the current rewards so that each 1 min spent in whatever island = the same amount of rewards (ofc the higher lvl you go the higher the reward… but I’m sure you get the idea.). This way, swamp will be for those that want to maybe have a bit more of a chill, relaxed experience while the other fractal islands could be for those that want a little bit more. However, I ultimately think this is not the solution.
I think in order to really make all fractal islands appealing, they should each have a few unique skins that only drop in that certain fractal. These skins should be BoE like the Aetherpath skins are as well. 2 skin ideas that could easily be implemented already without much extra work is the Molten Jetpack from the Molten Duo boss and Monocle from Mai Trin fight. Giving each island appealing, unique rewards that are also worth something if they decide to sell them, will make it so that people will want to run them. This way, you don’t need to buff the rewards of fractals that aren’t swamp to stupid lvls and people that want to run swamps as they do now don’t get punished, but people that want to do the other fractals got something to go for. Everyone wins.
Anyway, that’s just my suggestion really. Do you agree or disagree? Have any other ideas? Let’s have a healthy discussion!