TA Explorable mode help
Hey there,
I had the exact same problem the other day. Was using a staff and only had dual daggers as my secondary.
As a necro none of my skills worked against these blossoms. This resulted in me having to get a member from the group to help me out whenever I had to respawn from the start waypoint. Next time i’ll try not to die at all but it would still be nice to able to hit these blossoms….
This has been a discussion in several threads and the devs are trying to work on a fix for all destructible objects (burrows, roadblocks, blossoms, etc.). For the time being, you’ll have to use alternatives that actually work on them. If you ask nicely, maybe someone else in your party can switch weapons or something to make the process easier. :P
Here’s some suggestions based on what I have tested in the past:
-ele staff air autoattack (works about 70% of the time and bounces to other blossoms)
-guardian staff autoattack (kills blossoms so easily)
-thief shortbow autoattack (bounces across several blossoms)
-thief dancing dagger (bounces across several blossoms)
-engineer grenades (can easily kill 1 at a time)