TA Path 1 bug?
Were you the first person in the dungeon before everyone else? If so, you’re the instance owner, and when the owner leaves, the entire party is kicked out. Not a bug, though a bit of a nuisance.
Yes, I believe that I was. A nuisance is putting it mildly.
What about the extra Oakhearts?
Did you kill any oakhearts? I done TA F/F many times. Unless something was changed, there can be a maximum of 3 oakhearts in the vicinity. However if you kill any oakhearts, there will be replacements.
Yes, we did kill 2 of them before we started hammering on the boss, but we had at least 6 Oakhearts chasing us at any one given time. Their binding and damage dropped us like flies.
Probably someone pulled oakheart(s) out of the boss room. The room might detect less than 3 are in it and spawned more despite 3 are already existing.
Or it could be a legitimate bug.
I’ve had 4 before, couldn’t explain it but we did kill a couple of them.
I joined a team “on last boss” with the Oakheart tree and I can definatly say there was at least 4 in there. It was pure madness. Immobilize Spam. Somehow we got it done. My warrior was pretty much ineffective as can be as every time I used rifle to range the tree, i got Binding Roots and had to switch to GS to break myself out. Somehow the thiefs, eles, etc… bursted down the tree decently and towards the end I managed to 100b the tree after dying once, they didnt die at all. It was maddness but yea, why so many Oakhearts?!?!