The Dungeon Buff Dichotomy

The Dungeon Buff Dichotomy

in Fractals, Dungeons & Raids

Posted by: Stigma.7869

Stigma.7869

Let me start off by saying I love this game and I believe it is better than all other MMOs already, but there are things that still erk me no matter how much of a Gw2 fanboy I am. I have been completing CoF #2 in 10 minute runs, and I knew something is wrong. Dungeons shouldn’t be completed in 10 minutes, but at the same time I saw that other dungeons were much harder and gathering 1000+ dungeon tokens will be insane. Instead of finding a middle ground, Anet slapped a way too harsh punishment as a fix.

Anet designed this game from the ground up to be fun and no grind. By no grind, it means that you don’t need to grind for gear in order to enjoy the game. That is most definitely true as all the Exotic gear mostly have the same stats. So we get an optional grind. Which is fine too because no one is forcing you to grind for gear in this game to progress.

However, I’m concerned by the difficulty of the dungeons and also the cost of running them with the latest patch. While the solid promise Anet made to its gamers was the alleviation of grind and with the same notion they buffed dungeons and tried to punish players for speed running dungeons (essentially grinding) in dungeons. By doing this to stop grinding, they even created more grinding because they kept the cost of Dungeon specific Exotic armor the same! Now it will take much longer to obtain and thus require more grinding. So they tried to stop grinding by adding more grinding. I’m concerned as to what Anet is trying to do as they are catering to opposing spectrums in their fanbase with casual gamers being the larger portion.

When you look into an abyss, the abyss also looks into you.

The Dungeon Buff Dichotomy

in Fractals, Dungeons & Raids

Posted by: Adzy.8370

Adzy.8370

Did ARAH get any changes?

The Dungeon Buff Dichotomy

in Fractals, Dungeons & Raids

Posted by: Trakarg.2095

Trakarg.2095

It’s absurd, really. “Hey, we don’t want you to feel like you’re grinding… So let’s make it more of a grind? Durrrrrrrrr.”

The Dungeon Buff Dichotomy

in Fractals, Dungeons & Raids

Posted by: Stigma.7869

Stigma.7869

It’s also unjust to say we’re allowed to play GW2 any way we want, and yet they come and punish us for playing the same dungeon all day. Not that I do that, but it’s all about principles. I don’t care if they make it 10x harder, I love the challenge, but I don’t like to be punished for doing it 10x a day. My faith in Anet turned 180 with this patch. I don’t like companies who contradict themselves. Same reason why I quit buying Blizzard games.

Anet – Don’t show me that the apple doesn’t fall far from the tree.

When you look into an abyss, the abyss also looks into you.

The Dungeon Buff Dichotomy

in Fractals, Dungeons & Raids

Posted by: Vanisher.9216

Vanisher.9216

Yeah CoF was clearly wrong and anyone who believed it wasn’t didn’t think at all.

I still thinks rewards are a little off, they should give more gold and rares more frequently.

Also they should have given more reward for doing 3 paths rather than punishing for doing the same

(edited by Vanisher.9216)