The new Fractals "reward" system

The new Fractals "reward" system

in Fractals, Dungeons & Raids

Posted by: Ursan.7846

Ursan.7846

Q:

So I had a few questions for the new rewards system in fractals.

By “Rewards,” does this include all monster loot/chest/daily chest?

So say a lvl 24, a lvl 12 char, and a lvl 2 char do a lvl 12 fractal. I’m assuming the lvl 12 and the lvl 24 will get the tier 2 daily chest, but will the lvl 2 get the tier 1 daily chest?

And will the lvl 2 get loot from monsters as if he’s doing a lvl 2 fractal, instead of a lvl 12 fractal?

Thanks for clearing things up.

The new Fractals "reward" system

in Fractals, Dungeons & Raids

Posted by: XGhoul.7426

XGhoul.7426

I’m more curious if this system was rushed since by the future system have a low fractal character cheese their way through levels if you always take an odd number fractal for the fastest* run that is above them, completely avoiding Maw unless it’s a daily.

The new Fractals "reward" system

in Fractals, Dungeons & Raids

Posted by: Koga.7215

Koga.7215

my guess is the loot is be as if you in the level you set, the complexity of the adjusting each players loot drops based on their current max level would likely run into many issues.

The daily chest I can see having something like if your below lv 10 the daily is lv10 if your in level 10+ and otherwise it is your corresponding level. This alows us to get more chances at rings with new players to not hinder performance, but also keeps us from pulling someone into 26 and skipping the non-infused rings.

I also do not think people will skip maw levels, some will, but not many players do more than 2 maybe 3 fractals a day and you want to get your daily in each day (we need the drops for AR, rings and substantially more relics to use towards a back), so while the even only gets your levels up, unless you already have AR from another char passing it to them, and cash for a back, it would not be the best way to advance.