The official notes for dungeon reward nerf.

The official notes for dungeon reward nerf.

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Posted by: konnsky.6540

konnsky.6540

_Dungeons

Dungeon rewards have been rebalanced to more accurately reflect the time needed to complete them. Experience and gold awarded for completing a dungeon have been reduced._

(From HoT patch notes)

The official notes for dungeon reward nerf.

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Posted by: TPMN.1483

TPMN.1483

Well we all know why they have not updated with the ‘new’ rewards…

Awaiting the mega tsumani of complains in …

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: Stompy.1387

Stompy.1387

Let’s just post the rewards here to get all the numbers in one place as people do paths, just to get all the numbers in one place.

Arah path 4 – 1 gold
SE path 1 – 35 silver (only heard from a friend)

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Posted by: Rednik.3809

Rednik.3809

Arah path 4 – 1 gold
SE path 1 – 35 silver (only heard from a friend)

I wonder if anyone except sellers will run arah after that. Now its absolutely 100% waste of time.

Kiijna, Xast, Satis Ironwail, Sekhaina, Shira Forgesparkle, Sfeno, Nasibi, Tegeira, Rhonwe…
25 charracters

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Posted by: Stompy.1387

Stompy.1387

Arah path 4 – 1 gold
SE path 1 – 35 silver (only heard from a friend)

I wonder if anyone except sellers will run arah after that. Now its absolutely 100% waste of time.

Based on the two data points so far, I guess Anet just heavy handedly cut gold rewards to 1/3. Will have to see though as the numbers come in

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Posted by: Atharian.7092

Atharian.7092

If CoF path 1 is worth more than 30 silver, I will be pleasantly surprised.

… Not that I’ll ever actually run it again, sadly.

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Posted by: Vinceman.4572

Vinceman.4572

Got these rewards in AC P1:

1. Event window after cutscene:
- 26 Silver
- 66.675 Experience Points
- 20 Tears

2. Chest:
- 50 Silver
- 40 Tears

Same for AC P3!

I think we can confirm a 66% reduction of the daily gold income in dungeons.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

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Posted by: Belorn.2659

Belorn.2659

Of course the nerf was heavy handed. It was designed to deincentivize players from playing the unsupported dungeons and directing them to the supported content that is fractals.

I worried half a year ago that dungeons could become ghost towns after the expansion, and decided to try get as many dungeons path done as possible before unlocking dungeon skins became a PVP-only concept. Everyone said that this would not happen.

Well, here we are now and I will just bring up party search and see who was right… Every single dungeon room is empty except for arah, since there is people who want to do story.

(edited by Belorn.2659)

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Well this is saddening

The official notes for dungeon reward nerf.

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Posted by: konnsky.6540

konnsky.6540

Got these rewards in AC P1:

1. Event window after cutscene:
- 26 Silver
- 66.675 Experience Points
- 20 Tears

2. Chest:
- 50 Silver
- 40 Tears

Same for AC P3!

I think we can confirm a 66% reduction of the daily gold income in dungeons.

Thanks for this info!

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

And meanwhile Silverwastes Chest [F]arm brainless activity still going strong.

Pathetic really

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Posted by: konnsky.6540

konnsky.6540

And meanwhile Silverwastes Chest [F]arm brainless activity still going strong.

Pathetic really

dat [F]

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Posted by: Skoigoth.9238

Skoigoth.9238

And meanwhile Silverwastes Chest [F]arm brainless activity still going strong.

Pathetic really

this pretty much… oh well :,(

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Posted by: Behellagh.1468

Behellagh.1468

I expected an 80% reduction.

It certainly not the “THEY REMOVED ALL THE GOLD” hysterical players like the one I got into a … discussion with about what the change would be. Insisted a dev confirmed it was all gone.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Behellagh you’re joking right? It’s a 66% reward reduction. That makes it below pretty much every other gold generating activity, even below casuals doing Gathering runs.

Still better than farming open world trash mobs, or is it really?

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Got these rewards in AC P1:

Over 9000+ Tears

Fixed it for you mate

Well Anet did say they were going to collect players tears. I just never thought it would be dungeon players tears

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Posted by: phys.7689

phys.7689

I expected an 80% reduction.

It certainly not the “THEY REMOVED ALL THE GOLD” hysterical players like the one I got into a … discussion with about what the change would be. Insisted a dev confirmed it was all gone.

i thought it would be lower as well, but still pretty much kills dungeons

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Posted by: Vinceman.4572

Vinceman.4572

It’s ridiculous. With the installation of map rewards and not nerfing event loots, farming in for example Cursed Shore is even better than before.

Over 9000+ Tears

Gimme moar plox!

Took me 3 runs of the dungeon to get the bug.

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Posted by: deSade.9437

deSade.9437

And inb4 1g to salvage 1 ring.
And I’ll have to merch them.
Well played.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

And inb4 1g to salvage 1 ring.
And I’ll have to merch them.
Well played.

Yeah it’s exactly that. lol

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Posted by: Ryn.6459

Ryn.6459

Have they increased the fractal gold reward?

Learning English, any correction is very welcome.

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Posted by: pranker.3748

pranker.3748

Have they increased the fractal gold reward?

What I have noticed up to know is you should get at least 40s from daily fotm lvl 30+, then it comes down to RNG to decide if you deserve the more profitable merchable junk. Did all fractal dailies, got tomes, a few extra gold and infusions. That’s it.

[qT] Quantify – Hardcore PvE Guild

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Posted by: NorCalMtnBiker.9841

NorCalMtnBiker.9841

Thanks for ruining my favorite content of the game Dungeons. To me dungeons are very fun with great loot and to top it off you get a 1 gold bonus chest at the end. Now with the new patch no one wants to do dungeons with me and ruined my fun. Oh and the new Fractals don’t make sense. You get a chest and have to buy a key to where 80% of the time you get trash that ain’t worth the key you bought. I loved the way before you get 4 challenging fractal levels with good loot and at the end a daily reward for a possible ascended reward. I may got a reward 1 out of 4 times but it was worth the fight!

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Posted by: TPMN.1483

TPMN.1483

Now there is 0 gold at the end of FOTM as loot – GG anet

So you nerf dungeons + fractals..
Honestly what now is the point of this ‘end-game’ I have all the ascended boxs I could ever wish for – and there is 0 gold or anything of use being dropped.

You’ve just created another gold sink.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: DGM.6143

DGM.6143

Glad I didn’t pay for HoT and, unless something changes, I probably won’t any time soon.

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Posted by: phys.7689

phys.7689

Man. So the economy guys dug their mitts in to fractals, and decided it should no longer earn money, but cost money.
Why?

Whats the items you can sell on the tp in fractals that is supposed to justify this?

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Posted by: Xirus.7683

Xirus.7683

le sigh…
Not really popular enough in any of my guilds to be selected for the raid or fractal groups and dungeons were the only content I really ran regularly. Kinda regretting wasting my money on the expansion just to have the content I enjoyed the most gutted and abandoned. Maybe it’s time to move on.

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Posted by: RoRo.8270

RoRo.8270

Now there is 0 gold at the end of FOTM as loot – GG anet

So you nerf dungeons + fractals..
Honestly what now is the point of this ‘end-game’ I have all the ascended boxs I could ever wish for – and there is 0 gold or anything of use being dropped.

You’ve just created another gold sink.

Zerg train content.

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Posted by: Sizer.3987

Sizer.3987

And meanwhile Silverwastes Chest [F]arm brainless activity still going strong.

Pathetic really

t6 mats are going to drop way down in price, which is a big indirect nerf to SW. Might not be a 66% nerf, but it will be a big one. So its not like dungeons are the only part of the game thats changing.

80 Mesmer – Yaks Bend

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Posted by: Cormac.3871

Cormac.3871

So, on the positive side, it isn’t quite a 66% nerf. The dungeons that gave 1 gold + 26 silver before now give 35 silver + 26 silver, which is closer to 50%.

On the negative side, dungeons give a lot less experience, which is what I thought was going to be their saving grace. This is quite annoying given that it is not what I thought was meant by “liquid rewards”.

On the very negative side, they paid absolutely no attention to our recommendations back when they were collecting them because they wanted to pretend they cared about dungeons. The one piece of feedback that was almost universally given was that Ascalonian Catacombs should be brought into line with other easy dungeons. This was ignored. You can count me among the cynical now.

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Posted by: Laraley.7695

Laraley.7695

So, on the positive side, it isn’t quite a 66% nerf. The dungeons that gave 1 gold + 26 silver before now give 35 silver + 26 silver, which is closer to 50%.

On the negative side, dungeons give a lot less experience, which is what I thought was going to be their saving grace. This is quite annoying given that it is not what I thought was meant by “liquid rewards”.

On the very negative side, they paid absolutely no attention to our recommendations back when they were collecting them because they wanted to pretend they cared about dungeons. The one piece of feedback that was almost universally given was that Ascalonian Catacombs should be brought into line with other easy dungeons. This was ignored. You can count me among the cynical now.

The experience is quite huge as there are very little places in the core game to get xp. For just one mastery out of 4 in the legendary crafting you need around 1.3 million. Now when dungeons give you less than 100K…it’s pretty harsh.

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Posted by: Behellagh.1468

Behellagh.1468

I expected an 80% reduction.

It certainly not the “THEY REMOVED ALL THE GOLD” hysterical players like the one I got into a … discussion with about what the change would be. Insisted a dev confirmed it was all gone.

i thought it would be lower as well, but still pretty much kills dungeons

Which was their intent. Except for those who want to do the story or gather some badges if they don’t PvP. It’s not the broken ATM that too many players have become used to abusing.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: phys.7689

phys.7689

I expected an 80% reduction.

It certainly not the “THEY REMOVED ALL THE GOLD” hysterical players like the one I got into a … discussion with about what the change would be. Insisted a dev confirmed it was all gone.

i thought it would be lower as well, but still pretty much kills dungeons

Which was their intent. Except for those who want to do the story or gather some badges if they don’t PvP. It’s not the broken ATM that too many players have become used to abusing.

they also destroyed fractals though, and thats content they supposedly want people to play.
i did 3 fractals which is basically the daily and i got like 30 silver some blues and greens and 5 large bones.
i guess you need fractal mastery to get anything of value from fractals now

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Posted by: Revolutionen.5693

Revolutionen.5693

This makes me very sad, dungeons and fractals were basically the only thing I did in GW2 and now dungeons are 33% as profitable and fractals actually make you lose money because of all the kitten you have to buy to get the chest and salvage the rings. Atm I’m very angry and sad about these changes.

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Posted by: TPMN.1483

TPMN.1483

Well if this is what they have done to form/dungeons just wait for raids
it will be a 10g/open a box for the ring chance of something .

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

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Posted by: Xhyros.1340

Xhyros.1340

This makes me very sad, dungeons and fractals were basically the only thing I did in GW2 and now dungeons are 33% as profitable and fractals actually make you lose money because of all the kitten you have to buy to get the chest and salvage the rings. Atm I’m very angry and sad about these changes.

Probably closer to 45% if you consider tokens. Random number pulled out of nowhere because I don’t know the value of ecto or insignias.

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Posted by: Trixie.7614

Trixie.7614

Got these rewards in AC P1:

1. Event window after cutscene:
- 26 Silver
- 66.675 Experience Points
- 20 Tears

2. Chest:
- 50 Silver
- 40 Tears

Same for AC P3!

I think we can confirm a 66% reduction of the daily gold income in dungeons.

Only 60 tears? I shed like 120

Glorious Human Master Race

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Posted by: rhapsody.3615

rhapsody.3615

So, on the positive side, it isn’t quite a 66% nerf. The dungeons that gave 1 gold + 26 silver before now give 35 silver + 26 silver, which is closer to 50%.

On the negative side, dungeons give a lot less experience, which is what I thought was going to be their saving grace. This is quite annoying given that it is not what I thought was meant by “liquid rewards”.

On the very negative side, they paid absolutely no attention to our recommendations back when they were collecting them because they wanted to pretend they cared about dungeons. The one piece of feedback that was almost universally given was that Ascalonian Catacombs should be brought into line with other easy dungeons. This was ignored. You can count me among the cynical now.

The experience is quite huge as there are very little places in the core game to get xp. For just one mastery out of 4 in the legendary crafting you need around 1.3 million. Now when dungeons give you less than 100K…it’s pretty harsh.

Shame, I didn’t mind the gold reduction because I thought I would still be able to do decent Tyria mastery training in dungeons, and get some tokens to MF exotics occasionally…

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Posted by: Bob F It.5701

Bob F It.5701


2. Chest:
- 50 Silver
- 40 Tears

Had to remind myself that you probably meant the tokens.

Right click your GW2 shortcut > “Properties”
“Shortcut” tab > “Target”
Add to the end " -bmp"