The real problem with Fractals
Well, bad RNG …
Yesterday I got dredge twice.
Today I did lv 19, 29, 38 and 49 without one single dredge .. and I got one useful drop (of course in lvl 19 because why would you do lvl 49?): asc zerker helmet
It would be nice to have more of a system behind the fractal rolling instead of just RNG. 5 people who didn’t get dredge the last few times in one group gain +50% to get dredge
Its more like everything is 10-30 minutes Mai Trin 4 hours. She is too kitten hard!
Its more like everything is 10-30 minutes Mai Trin 4 hours. She is too kitten hard!
She isn’t when you try learning the fight but depending on what class you’re using it may be slightly more obnoxious. Just like anything else on this game, you will probably die trying to revive others.
Its more like everything is 10-30 minutes Mai Trin 4 hours. She is too kitten hard!
She isn’t when you try learning the fight but depending on what class you’re using it may be slightly more obnoxious. Just like anything else on this game, you will probably die trying to revive others.
lol, “obnoxious” is a perfect descriptor for this fight
Mai’s fight is very doable. There’s just a few things to keep in mind:
1. AR is crucial for this fight. During the cannon phases, if you happen to get hit by Mai’s cannon shots, you will get long-lasting AR in addition to the high damage already dealt by the cannon balls. If you have low or no AR, this basically means getting shot by Mai during the cannon phase is a death sentence.
2. Condition removal is king for this fight. The bulk of Mai’s damage comes from her massive bleed stacks. Guardians, Traited Water Eles, Rangers with Healing Spring and Traited Mesmers with Illusionary Disenchanter can greatly neuter Mai’s damage.
3. During the combat phases, stay close to Mai (but not TOO close unless you want to eat 15+ stacks of Bleed) so Horrik’s lightning fields land close to her. Whoever is Mai’s current target should always keep in mind the lightning field position so you can lure Mai into it.
4. During the cannon phases, everybody should split up and go to a different corner. This is because each of the cannoneers will fire their shots at a different player (one player is “safe” per barrage). If players are bunched up close together, they will get multiple barrages shot at their area, making it just about impossible to dodge. If everybody is split up, there is usually enough gaps between the shots for you to simply sidestep them. Dodge if you need to, but avoid going into another player’s corner.
Two other methods for surviving the cannon phase exist, but I don’t really recommend them:
a) The “race track run” method. This one has everybody bunch up and run around the area in the same direction like race cars. I don’t really recommend this because there is inevitably one player who lags behind due to no speed boosts (or conversely, one guy gets TOO far ahead because of his speed boosts), and then the cannon shots become staggered enough that you need to dodge wildly and people start going down.
b) The “stealth” method. 4 players bunch up in one corner, and then a Thief uses Shadow Refuge and other skills to keep the group stealthed while one guy runs around on the far side of the area drawing attention. This method CAN work very well, but it depends on your party having the skills/classes to pull it off AND the aggro magnet being good at surviving. (If they don’t have good toughness/sustain, if they screw up, it’s basically death for them.)
The entire party can’t all stealth because Mai will simply regen her health if she can’t see any enemies.
5. Don’t try to res dead/downed people during the cannon phases. That usually just results in more people going down. Instead, wait till the next battle phase starts and then bring the fight over to near the dead person so a couple can res them while the rest keep Mai occupied.
6. Mai ALWAYS shadowsteps to the player farthest away from her. Therefore, keeping your distance is a BAD idea. This is another reason why it’s important to stay close to Mai; trying to stay away from her just means she will keep attacking you over and over and over.
Mai’s shadowstep can’t be dodged, but it CAN be blocked/reflected. (This makes Scepter Mesmers ideal for ressing, since Illusionary Counter recharges fast enough that you can basically block her shadowstep 24/7, giving Mai 5 Torment stacks for her trouble.) Reflecting her shadowstep will teleport YOU to her, but it will also deal a nice stack of damage to Mai in the process.
6. Don’t bother killing Horrik unless you need the achievement. If he is killed, Mai simply auto-resses him with a massive shockwave attack that deals high damage+Agony.
^
Very good advice, all of it is spot on.
The only problem I see with fractals is that they refuse to give me an axe skin. :|
I’m more irritated at getting both uninfused and infused rings that are the highest tier of trinkets available in the game yet completely worthless (and unsalvageable) unless they’re red ring of death/crystalline band, which even then don’t matter much.
In the 3 49 runs I’ve done (lifetime ;-;) what I have gotten is:
1st – Barbed Signet
2nd – nothing
3rd – Barbed Signet
Is 49 cursed?
“Memories are nice, but that’s all they are.”
Swapping to knights armor with soldier runes for this fight on my guard basically glues her aggro + cannonguys electric shot aggro onto yourself for the whole fight. Its rather helpful, as the fight isnt much of a dps race compared to any other fight.
I just start over when I get cliffside 2nd fractal. xD
I get mai trin 90% of the time too though. Gimme molten duo kitten.
Y’know what? I’d rather do dredge fractal consecutively four times for my daily if it meant a guarantee of not having to do Harpy Fractal at all. That one is the worst with pugs and part of me dies on the inside getting crippled mid-air, falling to a full death and then waiting for the rest of the idiots to get ooc.
Dredge > Harpy.
http://i.imgur.com/aMSKMXt.gif
49-50
I Amost never get dredge luckily…
Yet since fractured i got maw only 2 times, 99% i get molten stuff…..
RNG is broken….
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
(edited by LordByron.8369)
If we get Mai I usually just put my cleric gear on and respec 0/0/20/30/20 mace Guardian with battle presence. It allows the whole group to facetank her on one spot and makes it very easy.
In the 3 49 runs I’ve done (lifetime ;-;) what I have gotten is:
1st – Barbed Signet
2nd – nothing
3rd – Barbed SignetIs 49 cursed?
This is weird because 2 of my 12 fractals this week gave me barbed signet as well.
Spooky.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Fighting Mai is like fighting a Thief… Not hard, just annoying as all godkitten hell. I’ve done a lot of Fractals. To the point the achievement has stopped counting (Fractal Frequenter stops at 500). And I can honestly say when Mai comes up, unless I’m the host I leave and do the whole thing over again. Fracts are pretty fun and I don’t mind if they take a while, I have the luxury of being able to sink my time in to them. But Mai is no longer fun to me, nor was she in the first place. That fight sucks. The end.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
Wow. I thought Mai Trin was one of the fights people have been asking for. Needs some skill and class knowledge. One tactic doesn’t fit all classes. Can’t be destroyed with pure dps. Needs some teamwork. Good design must really irritate bad players.
Wow. I thought Mai Trin was one of the fights people have been asking for. Needs some skill and class knowledge. One tactic doesn’t fit all classes. Can’t be destroyed with pure dps. Needs some teamwork. Good design must really irritate bad players.
If the target audience doesnt like it it doesnt matter how well designed something is. Besides, mai trin frac isnt good design. Its got some good ideas but overall it turned out quite annoying. Its the dredge of boss fractals.
Jeez. It’s tough, but it’s not the end of the world. The cannon phases are annoying, but the rest of the fight is great, and has plenty of room for creative ideas on controlling the flow of the encounter (from tanking with guards, to blocking shadowsteps with mesmer, etc.).
Guess it’s not fun if it’s not a faceroll?
Jeez. It’s tough, but it’s not the end of the world. The cannon phases are annoying, but the rest of the fight is great, and has plenty of room for creative ideas on controlling the flow of the encounter (from tanking with guards, to blocking shadowsteps with mesmer, etc.).
Guess it’s not fun if it’s not a faceroll?
I just hate the cannon phazes. Time gates like that annoy me a lot. Especially when I get trolled by someone running back and forth in the area I’m standing.