Tired of Whining Dungeon Speed Farmers

Tired of Whining Dungeon Speed Farmers

in Fractals, Dungeons & Raids

Posted by: andrewriggio.2678

andrewriggio.2678

People, listen. The point of a game like this is to provide us with enjoyment that lasts. Dungeon design that even allowed the term “speed farming” to come into play means there was something wrong with the system.

Give the devs a break. The scale was tipped too far in one direction. They corrected it in the other. Did the pendulum swing too far? Maybe, but I promise that the devs are paying attention and will work out the kinks.

I mean, it’s their job. They put in a TON of effort on this and want it to be the best they can. Eventually they will strike the perfect balance between dungeon experience and reward. The change has only been in effect, what, 2 days or so?

Give them a little time. Until then, give them a break. Or go find some startup money, a big angel investor, a ton of programmers and write your own game where everything is perfect as you see it. Then get ready for everyone to gripe at you for your perceived failings. THEN you’ll understand what the devs are going through.