Tired of pre-dungeon events

Tired of pre-dungeon events

in Fractals, Dungeons & Raids

Posted by: Edenwolf.6328

Edenwolf.6328

Been doing a lot of high level dungeons the past month and it’s been getting quite bothersome to have to do these regularly. At times it can take 30 minutes to an hour just to coordinate with players on different servers on completing these events to get into the dungeon.

I cant come with a resonable excuse as to why we need to waste time doing these, if any of you can, feel free to state why or any other opinions on the matter.

Alistat the White-Guardian, Edenwolf-Thief, Grimtech Jones-Necro Borlis Pass

Tired of pre-dungeon events

in Fractals, Dungeons & Raids

Posted by: Nozdrum.2894

Nozdrum.2894

Flavor

An Error Prevented Saving:
Message Body length must at least be 15.

Tired of pre-dungeon events

in Fractals, Dungeons & Raids

Posted by: evolverzilla.2359

evolverzilla.2359

Like you said, high level dungeons.

Let´s use some imagination…

Arah, inside a very high non friendly territory, dominated by hordes of undead things and you have to take most of the zones to just have any WP near the entrance. So yeah, it´s logical to have to mantain the entrance. The problem IS Arah is not for kittens, so people prefer to do easy and fast dungeons. In the begininng there are none problem to mantain Arah.

Honor of the Waves, one side, the Dredge, the other the Icebrood. Yeah not very friendly area. Same problems as Arah.

Crucible of Eternity, inside a Inquest laboratory, we need to say “very unfriendly area”?

Citadel of Flame, Flame Legion Infestation… well…

Sorrows Embrace, high infested with dredges, but mantained by Insurgent Dredges who prefer to be at peace with everybody.

Twilight Arbour, well, there are some Nighmare Court Near, but mostly animals are near.

Caduceus Manor, those people in the city are aliens disguiseds.

Ascalon Catacombs, there are harpies, yeah… they are very dangerous enemies…

Tired of pre-dungeon events

in Fractals, Dungeons & Raids

Posted by: maddoctor.2738

maddoctor.2738

I’d say the opposite, pre events for dungeons need to have a significantly lower cooldown, be harder, and involve other events all over the zone, thinking something like Temple of Balthazar without the bugs. That way players can stop overfarming instances and instead play in the open world….

I thought this wasn’t going to be a dungeon-only game… Maybe I was mistaken and “running only dungeons at 80” is what it had degraded too. Better, and more complex, more time consuming pre-events for all dungeons please. (Ok Arah can stay as it is)