To all "casual" players

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Beast Sos.1457

Beast Sos.1457

You have the whole kitten game.Don’t try to ruin raids for the rest of us.

Thanks. <3

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Jure Simich.6154

Jure Simich.6154

Ok, then let’s also ask Anet to expend only the proportional amount of work hours and funding on raids. You know, proportional to the number of people who do play them.

Worked wonders for dungeons, didn’kitten

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Ok, then let’s also ask Anet to expend only the proportional amount of work hours and funding on raids. You know, proportional to the number of people who do play them.

Worked wonders for dungeons, didn’kitten

You are aware that ANet hired an entirely new team of people for raids? None (or not many, I think) original devs worked on raid-content.

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Jure Simich.6154

Jure Simich.6154

Only a raid expert, IIRC, but that’s not the point: the hardcore players always want more and more content. So will everyone else. Fair enough.

But don’t cry when, for example, wood prices soar because no one actually is going out to chop tree nodes. Don’t cry when, like myself, more and more players decide that the content they have done was fine, but the rest is simply too much effort to be worth the effort and take a break from the game.

There is only one MMO I’m even considering playing. GW2. But it really is awesome that you can always take a break from GW2. Because I only do dailies these days, and then go and play something else. Got a huge single player game backlog that I never got to because I always simply logged in to GW2 for the limited time I have.

Try this idea:

instead of:


>BOSS1—→BOSS2—→BOSS3—→FINAL BOSS

the structure of content could be:

I
I
I
V
MODERATE BOSS—→HARD BOSS (that the party can see and skip)
I
I
V
MODERATE BOSS—→HARD BOSS (that the party can see and skip or fight for loot)
I
I
V
MODERATE BOSS—→HARD BOSS (that the party can see and skip or fight for loot)
I
I
V
MODERATE FINAL BOSS

That way, anyone can play, feel the “I was THERE” feeling, and have a personal stake in the story of the content.

But even thinking about inclusive content is apparently Too much to ask for.

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Jure Simich.6154

Jure Simich.6154

What the… has happened to all those arrows I made… bah, never mind. Anyone that wants to understand what I’m saying will get it.

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: saturn.4810

saturn.4810

You have the whole kitten game.Don’t try to ruin raids for the rest of us.

Thanks. <3

We would be happy if it were so. So plz nerf all other HoT maps, until they can be considered casual.

And make raids twice as hard to compensate. All would be happy.

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Harper.4173

Harper.4173

News: not all content is designed for every player to succeed.
Raids are not a “i was there” thing.

That aside – I fear it won’t be a month until the content is nerfed under the cries of the casual players.

If here they fall they shall live on when ever you cry “For Ascalon!”

To all "casual" players

in Fractals, Dungeons & Raids

Posted by: Ragmon.6350

Ragmon.6350

I think its a great idea, just like back in GW1, Normal and Hard Modes. If I want to see the story and maybe check out the basic mechanics of the raid, I could go normal mode, with the basic loot as rewards, kind of like a 10 man fractal.
If I want to farm for the legendary armor I would need to go HM. This way all the players win.
“Casuals” get NM, “Harcores” get HM. Its a win win.