To all those of you looking for higher rewards
I agree with a lot of what you are saying, and I don’t really like the armor sets the dungeons offer so I find it very hard to even run dungeons to begin with.
I really feel that if dungeons also had a few unique drops they would be a lot more appealing.
I agree with a lot of what you are saying, and I don’t really like the armor sets the dungeons offer so I find it very hard to even run dungeons to begin with.
I really feel that if dungeons also had a few unique drops they would be a lot more appealing.
I can agree with that. I’m not a huge fan of how everything comes from the Mystic forge and there’s only one Legendary per slot(and many of them look AWFUL).
I would like to see some unique boss drops, especially in terms of weapons.
I feel that the lower level dungeons need to have Weapon skins of their current weapons. Mostly because people don’t have interests in the weapon when it is lvl 60 (lowest dungeon weapon level). Ya you can get it and use Fine transmutation to skin your lvl 80 weapon but many find it a hassle to go and work for 300 tears for Ascalonian Sword when they can put the same effort to get 300 tokens for a Molten Sword which is a exotic and lvl 80 gear. I understand the legendary ingredient being 500 since it is a Legendary Ingredient but what most people want is the skin of the Dungeon weapon but with how dungeons are now people seems to lose interest or have no interest in the weapon or armor skins.
repair bills are high yes, but that is more indicative of the fact every trash mob and it’s mother can 1-2 shot us to downed then our teammates may not be able to revive us sometimes too much is going on in a sloppy messy badly designed fight to even see the stuff coming or react. I don’t find that level of twitchyness fun EVER in any sort of chaotic combat environment. this feels like a thousand other third rate mmo’s now, and it’s heading further down those paths.
I don’t want non aesthetic gear, to require months of grind, especially not when it just found it’s way on to the backs of those that abused a allegedly undertuned dungeon, which many assumed going by their manifesto was the only one NOT overtuned horribly and do-able with fail mechanics like corpse zerging til you got exotics.
this mess has given me a headache, and a bad taste in my mouth, and honestly worried me as to how long this game has to live before it becomes a good idea destroyed by garbage design flaws that shouldn’t have made it into live
Yup i hated the medium armour designs, i have no other reason to do dungeons other than the experience of doing it or the cash rewards, now the cash gone, so is my reason to do it.
i was planning on going to do arah’s explorable mode to find out how those 3 races beat the dragons, but since its going to cost me to enjoy that story, screw that.
I don’t want more tokens, I want the gold and exp I was getting before. I don’t mind grinding for the tokens