Token costs for weapons are not right

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Zale.9645

Zale.9645

The token costs for a two-handed weapon is 390. For a one-handed weapon it’s 300. I’m a guy that likes to use two axes, but I’m being penalized for dual-wielding over using a two-hander. Colin, Jon, Robert, come on guys. Make one-handed weapons half the cost of a two-handed weapon.

I will never play WvW until Map Completion there is removed.

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Animatus.6197

Animatus.6197

The token costs for a two-handed weapon is 390. For a one-handed weapon it’s 300. I’m a guy that likes to use two axes, but I’m being penalized for dual-wielding over using a two-hander. Colin, Jon, Robert, come on guys. Make one-handed weapons half the cost of a two-handed weapon.

while i sypathize even though i dont use dual wielding, what you are forgetting is you get an entire extra sigil slot over 2h weapons.

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Hickeroar.9734

Hickeroar.9734

The token costs for a two-handed weapon is 390. For a one-handed weapon it’s 300. I’m a guy that likes to use two axes, but I’m being penalized for dual-wielding over using a two-hander. Colin, Jon, Robert, come on guys. Make one-handed weapons half the cost of a two-handed weapon.

while i sypathize even though i dont use dual wielding, what you are forgetting is you get an entire extra sigil slot over 2h weapons.

You do? I certainly don’t on my ranger. it’s a 3/2 split for dual carry, and 5 for two-handed. Same with my mesmer. What class or weapon combo gives you an extra sigil?

Also, to the OP, yeah, that does seem a little out of order. I can see making it a little more than 50% of the value, but the amount chosen seems a little excessive.

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: BGood.2951

BGood.2951

all dual wield combos give u an extra sigil.. so all

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Painking.4703

Painking.4703

One sigil on your main hand, a second on your off-hand. Tada.

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Chilsung.3710

Chilsung.3710

The token costs for a two-handed weapon is 390. For a one-handed weapon it’s 300. I’m a guy that likes to use two axes, but I’m being penalized for dual-wielding over using a two-hander. Colin, Jon, Robert, come on guys. Make one-handed weapons half the cost of a two-handed weapon.

while i sypathize even though i dont use dual wielding, what you are forgetting is you get an entire extra sigil slot over 2h weapons.

You do? I certainly don’t on my ranger. it’s a 3/2 split for dual carry, and 5 for two-handed. Same with my mesmer. What class or weapon combo gives you an extra sigil?

Also, to the OP, yeah, that does seem a little out of order. I can see making it a little more than 50% of the value, but the amount chosen seems a little excessive.

A sigil is not the same thing as a skill. Sigils are the things you put in a weapon to customize it.

??

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: AbduktedTemplar.9453

AbduktedTemplar.9453

you may have two sigils equipped because your dual wielding but you will only get the benifit from one.

Token costs for weapons are not right

in Fractals, Dungeons & Raids

Posted by: Fluffycalico.2715

Fluffycalico.2715

you may have two sigils equipped because your dual wielding but you will only get the benifit from one.

Depends on the sigils you equip. Your statement is partially true but not fully.