Token rewards in the new dungeon system
I don’t think there’s word of god on the subject either way, but I’m kind of hoping this is functionally a DR replacement.
Like, instead of dungeons having an account-based reward of 60 token reward that gets progressively lowered by all these funky increments in certain timeframes, a dungeon’s base reward is x-number of tokens and once a day you get an account-based token bonus and some gold. That’s way less confusing, and it puts the rewards in line with other reward systems in the game.
(edited by Vox Hollow.2736)
I don’t think there’s word of god on the subject either way, but I’m kind of hoping this is functionally a DR replacement.
Like, instead of dungeons having an account-based reward of 60 token reward that gets progressively lowered by all these funky increments in certain timeframes, a dungeon’s base reward is x-number of tokens and once a day you get an account-based 60 tokens and some gold. That’s way less confusing, and it puts the rewards in line with other reward systems in the game.
Less confusing true and I’m fine with the gold being a once a day account wide thing, but by limiting the tokens to 60 once a day per path you would be greatly time gating the ability to make dungeon armor and weapons. Most dungeons are three paths and with 180 + some amount from bags assuming those still exist. That would limit you to roughly 200 tokens a day making it take far long to get a full armor set than it currently does.
Since the current system is tokens once a day per path per character you can stay in one dungeon with the focus of earning an armor set and make a decent amount of progress if you have alts. I assume we’ll find out on Tuesday regardless, but I was hoping to find out if this will no longer be the case.
How about random encounters & events in Dungeons vs. killing off rewards for repeating runs? It’s not our fault they didn’t design better Dungeons! Some of the paths just take too long, time is a key issue, why doesn’t Anet understand this.
I hope they implement mini-dungeons soon!
Would sort of depend on the x-number, wouldn’t it?
Oh yeah. I completely forgot about wondrous goods. I guess that would technically be one of the cash-based rewards from bosses, wouldn’t it? I kind of hope those get left in.
(edited by Vox Hollow.2736)
I’m assuming that since they didn’t mention the token rewards or bags of wondrous goods, then they won’t be changed, I don’t see why they would ever do that.