(edited by Megido.5061)
Tokens: Increasingly useless
You cannot flood the market with gold if you forge dungeon gear into the MF. The money is supplied by someone else plus you have 15% taxes. So it would be a money sink even.
My mistake, I meant items. It’s besides the point though.
What do you suggest to be added to them? Personally I only keep Arah (and Fractal ones, but they dont count) tokens, because they are the only ones which remotely take skill in any shape or form to get effectivly.
If old dungeons get more rewards, they should be made harder (brought in line with Arah) first imo.
Trade them in for exotics, throw the exotics into the Mystic Forge. Alternatively, salvage them for ectos.
For the dungeons with 70+ rares, it’s better to use them for rares and salvage for ectos, especially with how high ecto prices have gotten.
That’s also why farming higher level dungeons are so good as well, because ever completion you get two guaranteed rares which on average is like 1.8 ectos.
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For the dungeons with 70+ rares, it’s better to use them for rares and salvage for ectos, especially with how high ecto prices have gotten.
That’s also why farming higher level dungeons are so good as well, because ever completion you get two guaranteed rares which on average is like 1.8 ectos.
And for the lower dungeons, you turn into exotic weapons to forge. Either the weapon type of the prec you want (for use or to sell) or spam offhands for general moolah.
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.