Trouble finding groups

Trouble finding groups

in Fractals, Dungeons & Raids

Posted by: BobJoeXXI.2493

BobJoeXXI.2493

Q:

Ever since the multitude of changes to dungeons, I haven’t been able to get into any groups for TA explorable mode. I’m sure this is the case for many more dungeons. There is already a thread that is complaining about not having anyone doing Story Mode.

-Reduce the rewards people will be less inclined to play.
-Hold the token rewards for the end people will be less inclined to play (especially if there are multiple wipes and people start to leave; goodbye token rewards.)
-DR drastically reduces people’s will to do dungeons (especially the bugged form of DR.)
-Difficulty and learning curve for dungeons make finding groups harder.

One of the reasons for eliminating the holy trinity is to make finding groups easier. Dungeons are an important part of end gaming (because it’s one of the few forms of end gaming gw2 has to offer) and all of these changes are making finding a group much, much harder.

Has anyone else been having trouble finding explorable mode for other dungeons? If so, what do you think the reasons are for? If not, what advice could you give that would make finding groups easier?

Apicharr Science [ASci] – Maguuma
80 Necro, 80 Ranger, 80 Warrior, 80 Mesmer, 80 Engineer.

Trouble finding groups

in Fractals, Dungeons & Raids

Posted by: Lucas Ashrock.8675

Lucas Ashrock.8675

Well, there is a thread yet for your complains.
Over all, most (the smartest) are waiting monday patch. We all know it’s bugged and a waste of time.
Don’t you?

Dungeon Master http://i.imgur.com/Hoqw3.jpg ME http://i.imgur.com/R41MGzB.jpg Fractal Guild Promoter

Trouble finding groups

in Fractals, Dungeons & Raids

Posted by: szar.9054

szar.9054

Ever since the multitude of changes to dungeons, I haven’t been able to get into any groups for TA explorable mode. I’m sure this is the case for many more dungeons. There is already a thread that is complaining about not having anyone doing Story Mode.

-Reduce the rewards people will be less inclined to play.
-Hold the token rewards for the end people will be less inclined to play (especially if there are multiple wipes and people start to leave; goodbye token rewards.)
-DR drastically reduces people’s will to do dungeons (especially the bugged form of DR.)
-Difficulty and learning curve for dungeons make finding groups harder.

One of the reasons for eliminating the holy trinity is to make finding groups easier. Dungeons are an important part of end gaming (because it’s one of the few forms of end gaming gw2 has to offer) and all of these changes are making finding a group much, much harder.

Has anyone else been having trouble finding explorable mode for other dungeons? If so, what do you think the reasons are for? If not, what advice could you give that would make finding groups easier?

yes, bugged or not it shouldn’t be like pulling teeth to find 5 peple with the crumb of skill to do an explorable