Trouble with general group and Lupicus

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: IPrime xPhantom.5097

IPrime xPhantom.5097

I have progressed 7 times to the Lupicus in Arah explore mode. Each time me and my group find ourselves in phase 2, we are done for, I am not asking for a Nerf but i would like some help with this foe. I imagine that countless groups invest hours in Arah only to find themselves leaving due to the Lupicus and with 1 gold less and no tokens. Would appreciate help.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: gamefreak.5673

gamefreak.5673

Quick search for a lupi guide on yuotube, watch and learn what you can. knowledge is half the battle for lupi fight. I would type it out, but i am very bad at explaining things out sometimes so a video guide is better in this case.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: Merse Deska.6795

Merse Deska.6795

You and your teammates should equip any form of res skills your class have, for example guardian: signet of mercy, warrior: battle standard, elementalist: glyph of renewal and so on so you can res downed teammates without going near them unless it’s safe~ (Dead people should release right away and run back obviously)

Whoever has aggro should kite lupicus away from the team just as the rest of team stays away from whoever has aggro, this person also has to dodge precisely when lupicus comes toward them to avoid being knocked down.
Sometimes this person also goes down eventually and it can be bit hard to res that person as lupicus will start his aoe attack shortly after and finish off the downed player with it, but if you have a guardian with a shield they could rush in just before that and use their Shield of Absorption to save them from the aoe and then res quickly.
Guardian isn’t a must for this fight but it sure helps to have one due to aegis that can block lupicus’ projectile that he shoots out sometimes (like a fast whip) in between the aoe attacks, and well for the aoe attacks just dodge them.
The main thing for phase 2 is basically staying alive as phase 3 is the easy one.

Which classes do you have in your group btw, and also do you always make sure that lupicus doesn’t eat any grubs in the beginning? It’s doable to kill him even if he eats 1 or 2, but it makes the fight longer and deadlier due to him getting stronger/better armor

Xplodelicious [YaK]
Gandara

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

If you want this fight not to take 10 minutes or longer, be brave and melee him (all 5 people) at least in phase 1 and 2. Best if you have one elementalist or guardian (mesmer might work too, haven’t tried that yet). Phase 3 might be a bit too risky with all in melee range.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: obal.3218

obal.3218

I’d be willing to join you or take you in one of my groups if you want to complete a run if you on NA server you pm in game. Having a good guardian in the group really makes a difference. That is what I play and I only ever die from reviving people. A guardian with scepter/focus + scepter/shield, heal sig, stand your ground, save yourself, retreat, renewed focus can last a long time. As a warrior I run the heal based on adren, balance stance, that sig that increases endurance, endure pain, and warbanner. If I’m in a bad pug I’m usually the last alive with that set up but guardian is a lot easier.

Having revive skills like warbanner, endurance skills like the warrior sig that regens endurance or something that grants vigor, something that gives stability or teleports for phase 3 bubble, and something that makes you invulnerable for reviving, bubble, or general o noes moments are what you want on your bar. I use the 9% attack/defense vs undead potion and the 20% faster regen food (Bowl of Spiced Meat and Cabbage Stew) which are not the best but pretty cheap. The problem with phase 2 is that lupi follows the squishiest person with the shadow step attack. It is difficult to res them unless you have a warbanner or something like that. Phase 3 is a joke since he goes after the toughest person. If you have a good guardian or warrior with the set up like i said above they shouldn’t have much of a problem if lupi follows them around for most of the phase.

Phase 2
- He follows the squishiest player. Have some people with instant revive on down skills and ping them when using.
- Start out spread and stay spread the whole fight. Clumping together is awful since the single spark or shadow step will waste dodges or hit multiple people
- Start out will have someone kd and spawn 1-2 grubs. Have most of the group focus on killing these first as well as any locust that are left. Have at least 1 attack lupi so he doesn’t reset though.
- When he shadow steps and the shadow is almost right where you are standing dodge. If he knocks you down use your stability skill and get away fast. He may swipe ate you which is pretty much instant death
- Dodge the single spark he throws. This does a lot of damage and is easily dodged. Again, stay spread so you can tell who is the target.
- Red circle AOE. Dodge out of the circles and get as far away as possible from them. There are stray sparks that go outside of the circles that can hit you so watch out for them or use a skill to block like guardian focus/shield 5 or ele earth staff 3 etc to be safe.

Phase 3
- He follows toughest player. If you are a warrior/guardian it is good to have 2+ things to get you out of the bubble or block while in it like the guardian focus 5. Everyone should have something to get out of the bubble since he wanders some times to others
- If someone is dead and it is close to phase 3 its not worth running back if you have a good guardian/warrior to lead him away and keep him occupied. It is easy to revive the person in that case
- HP vacuum attack has a huge vacuum sucking animation and you will see rapid hp degen. Dodge twice and you won’t lose much hp
- Dodge the single spark he throws. This does a lot of damage and is easily dodged. Again, stay spread so you can tell who is the target.
- He makes a big red circle and does a flurry of sparks. You can use one dodge when you see the circle though you may get hit for a little damage if you are still close to the circle after the dodge
- He makes an animation and starts to float. Dodge far away from where he is and out of the huge red circle that appears.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: IPrime xPhantom.5097

IPrime xPhantom.5097

So im running an elementalist, we have two thief’s, and the other two vary on who we find. The Elementalist is not really the ideal profession for this fight… I would really like some help. Me and my guild are finding alot of frustration trying to get these tokens.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

So im running an elementalist, we have two thief’s, and the other two vary on who we find. The Elementalist is not really the ideal profession for this fight… I would really like some help. Me and my guild are finding alot of frustration trying to get these tokens.

The elementalist is one of the best proffesion for that fight. If not the best.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: Vargamonth.2047

Vargamonth.2047

So im running an elementalist, we have two thief’s, and the other two vary on who we find. The Elementalist is not really the ideal profession for this fight… I would really like some help. Me and my guild are finding alot of frustration trying to get these tokens.

Single bolt and barrage are both projectile skills.

For single bolt i suggest watching a video and getting familiar whith its animation (specially his hands). With a good party spreading, there’s no doubt about who the target is and then it’s just a dodge.

For an elementalist, focus has 2 projectile counters on fairly low CD. Using them for the barrage attack should allow you to absolute ignore it and save all your endurance against the teleport and the single bolts.

For a thief, you have smoke screen. It blocks projectiles for 7 sec on 30 sec CD (24 if traited for deceptions), so it should be enough to prevent at least half of the barrages.
Also, if using a short bow, you get an initiative based evade, so endurance management becomes trivial.
Thief also has shadow refuge as a long lasting stealth that should prevent Lupicus from focusing at him if needed to res, refill endurance and/or initiative or get some time for CDs.

Since i don’t know both classes at all, there are probably a lot of tips and tricks to add.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

Single bolt and barrage are both projectile skills.

For single bolt i suggest watching a video and getting familiar whith its animation (specially his hands). With a good party spreading, there’s no doubt about who the target is and then it’s just a dodge.

For an elementalist, focus has 2 projectile counters on fairly low CD. Using them for the barrage attack should allow you to absolute ignore it and save all your endurance against the teleport and the single bolts.

For a thief, you have smoke screen. It blocks projectiles for 7 sec on 30 sec CD (24 if traited for deceptions), so it should be enough to prevent at least half of the barrages.
Also, if using a short bow, you get an initiative based evade, so endurance management becomes trivial.
Thief also has shadow refuge as a long lasting stealth that should prevent Lupicus from focusing at him if needed to res, refill endurance and/or initiative or get some time for CDs.

Since i don’t know both classes at all, there are probably a lot of tips and tricks to add.

Magnetic Wave (focus #4 earth) doesn’t work for big aoe (at least for me) but you have obsidian flesh which is even better then mist form. If you got problems with single projectiles why not going near him, they have minimal range so you’re quite safe near him.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: Heliox.8632

Heliox.8632

Single bolt and barrage are both projectile skills.

For single bolt i suggest watching a video and getting familiar whith its animation (specially his hands). With a good party spreading, there’s no doubt about who the target is and then it’s just a dodge.

For an elementalist, focus has 2 projectile counters on fairly low CD. Using them for the barrage attack should allow you to absolute ignore it and save all your endurance against the teleport and the single bolts.

For a thief, you have smoke screen. It blocks projectiles for 7 sec on 30 sec CD (24 if traited for deceptions), so it should be enough to prevent at least half of the barrages.
Also, if using a short bow, you get an initiative based evade, so endurance management becomes trivial.
Thief also has shadow refuge as a long lasting stealth that should prevent Lupicus from focusing at him if needed to res, refill endurance and/or initiative or get some time for CDs.

Since i don’t know both classes at all, there are probably a lot of tips and tricks to add.

Magnetic Wave (focus #4 earth) doesn’t work for big aoe (at least for me) but you have obsidian flesh which is even better then mist form. If you got problems with single projectiles why not going near him, they have minimal range so you’re quite safe near him.

Lupicus skills are indeed projectiles that can be reflected. The reason not all projectiles can be reflected by ele focus #4 skill is because the damage from the projectiles comes from their explosion upon impact. If you can reflect the projectiles before it hits the ground, itll bounce back, otherwise if it hits the ground, itll blow up.

Trouble with general group and Lupicus

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

Lupicus skills are indeed projectiles that can be reflected. The reason not all projectiles can be reflected by ele focus #4 skill is because the damage from the projectiles comes from their explosion upon impact. If you can reflect the projectiles before it hits the ground, itll bounce back, otherwise if it hits the ground, itll blow up.

Thanks for that explanation. Probably why mimic and magnetic aura don’t work.