Twilight Arbor and Dungeon Master
So I have completed U/U, F/F, and story but I found out U/F is no longer available. Its the only one i need for Dungeon master. Does this mean it is impossible for me to get dungeon master?
You need to do the new aetherblade path.
The forward/up path was removed and replaced because it wasn’t popular due to it being bugged. So if you want your dungeon master you’ll just have to find some party dumb enough to try the aether path.
It’s pretty amusing that instead of fixing a bug, they completely change an entire path. Guess they have a lot of time on their hands.
It’s pretty amusing that instead of fixing a bug, they completely change an entire path. Guess they have a lot of time on their hands.
or they didn’t both fixing something they already knew they were going to be getting rid of.
k, ty ayr
OP, that was uncalled for man…
(edited by Lengradde.2967)
Please remove the user name as you are not allowed to single out specific players or groups on the forums. You should email Anet instead.
Please remove the user name as you are not allowed to single out specific players or groups on the forums. You should email Anet instead.
Don’t waste your time emailing. Anet won’t do anything and you can’t vet people publicly on the forums so your SOL. Also, anet doesn’t care.
When two people can kick half the team at the end of aether path to get their guildies in right at the last boss, the system is broken.
I can’t even block his guildie because party chat is cleared immediately after being kicked.
Wish the mods had pointed me where to go to report this behavior instead of simply deleting my earlier post and being entirely unhelpful.
(edited by Lengradde.2967)
https://forum-en.gw2archive.eu/forum/game/dungeons/They-kick-three-of-us-Just-to-sell-the-slot
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-from-Dungeons
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-runs-deserves-a-ban
https://forum-en.gw2archive.eu/forum/game/dungeons/Party-kick-system-Merged
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-dungeons/
Being kicked shouldn’t remove you from the dungeon, it should create a separate instance where you don’t lose progress due to griefers, and can re-advertise party.
(edited by Lengradde.2967)
https://forum-en.gw2archive.eu/forum/game/dungeons/They-kick-three-of-us-Just-to-sell-the-slot
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-from-Dungeons
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-runs-deserves-a-ban
https://forum-en.gw2archive.eu/forum/game/dungeons/Party-kick-system-Merged
https://forum-en.gw2archive.eu/forum/game/dungeons/Kicking-at-the-end-of-dungeons/
Being kicked shouldn’t remove you from the dungeon, it should create a separate instance where you don’t lose progress due to griefers, and can re-advertise party.
That would only lead to having people do a path then kicking out 3 members and creating several instances to sell for a fraction of the work.
The suggestions I liked the most out of those threads:
1) Require someone to be there for the entirety of the dungeon to get credit.
2) Give us an option in the ‘report’ menu for this kind of exploitative behavior.
3) Require three votes to kick someone instead of two. While this alone wouldn’t solve the problem, it would certainly help when majority is required to kick.
4) Don’t clear party chat after being kicked so we can know what people/guilds to avoid/block without having to take a screenie at the start of every run….
5) Public shaming. Upvotes and downvotes. While something like that shouldn’t have a penalty attached to it, we could at least have some kind of feedback system other than some ambiguous report function that ANet put there as a placebo.
(edited by Lengradde.2967)
It’s pretty amusing that instead of fixing a bug, they completely change an entire path. Guess they have a lot of time on their hands.
The funny thing is that their argument was: people didn’t run this path often. Then why the hell were there about 200 threads telling that the boss is broken and that’s why the path was never run?
‘would of been’ —> wrong
It’s pretty amusing that instead of fixing a bug, they completely change an entire path. Guess they have a lot of time on their hands.
The funny thing is that their argument was: people didn’t run this path often. Then why the hell were there about 200 threads telling that the boss is broken and that’s why the path was never run?
As w/ all politicians, there are explanations given to the public for consuming, and there are reasons internally known to them. I would laughed into my face decades ago if I know I would type this in the future. In a game forum.
(edited by SkyChef.5432)