Undocumented changes, March 16, 2015

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Miku Lawrence.6329

Miku Lawrence.6329

I just realized deSade was a reference to the Marquis.

Snow Crows [SC]

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rainmaker.7594

Rainmaker.7594

The biggest change is that Lupi’s bubble attack is no longer summoned on the target – it does not track the target unless outside of a set minimum range (approx the safe zone range in p2 where there is no swipe and you do not get hit by the auto). Before, you would get bubbled if you were not fast enough getting back under him from the rising up AOE. Now it will not trap you at all, it will completely miss or the outer edge will nick you once. There is almost no threat of being bubbled now. You can even trigger it by stepping away from him and the bubble will land exactly at that min distance without trapping you.
I know not if this is intended or perhaps a result of the atk/cleave changes of some atks, either way it certainly feels very unsatisfying as it trivializes threat in the fight but also makes pushing lupi around a non-issue.
Unrelated to this I also noticed the guard sword 3rd auto cone is a bit larger so it will reliably hit when you are forced to make tighter circles max melee kiting. It still suffers at the tip of the cone where not all hits may land.

Yeah, I noticed that yesterday too, when I accidentally Overcharged Shot myself into the dome (I normally use it to escape the dome when people push Lupi and cause him to bubble me). If they’re working on Lupi, I hope they fixed the WoRsploit. Does anyone know if they did? I don’t allow it in my groups (I post for off wall melee).

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Miku Lawrence.6329

Miku Lawrence.6329

WoR sploit works fine.

Snow Crows [SC]

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Taku.6352

Taku.6352

Jade Maw tentacles also received the conical radius increase for their attack. Now you either have to walk trough it or dodge to avoid the whip attacks, side stepping is not enough anymore.

Ps. They should just give similar attack indicators to pretty much every mob like Wildstar did.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

WoR sploit works fine.

it’s better to have WoR exploit than the fix, which is certainly going to be unblockable, unreflectable attacks.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Laulajatar.4253

Laulajatar.4253

Did they fix Mossman? Tbh I don’t even know how to bug him and if you can make a mistake there. But I pugged 49 yesterday, the pugs wanted to bug him, we were underwater, Mossman fgs rushed us and all died xD

This is no signature.
Cloud of Sparrows [CoS]

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Many.8419

Many.8419

WoR sploit works fine.

it’s better to have WoR exploit than the fix, which is certainly going to be unblockable, unreflectable attacks.

yeah… fix with anet fashion means disabling reflects, like they did with marlona brando. and I hate to even think we’ll see more skills useless.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Morte.5916

Morte.5916

Were Old Tom’s poisonous projectiles ever reflectable?

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Nope it wasn’t. But at some point you could absorb them with untraited warden, but it doesn’t work anymore.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: thefantasticg.3984

thefantasticg.3984

Is it just me or are things hitting a lot harder now?

RNG is a bell curve. Better hope you’re on the right side.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

Can anyone tell me if last night’s patch fixed Thaumanova’s turrets? The bug fix only specifically called out that Skill Point that was broken, but I want to verify the Thaumanova issue as well.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Nevets Crimsonwing.5271

Nevets Crimsonwing.5271

Can anyone tell me if last night’s patch fixed Thaumanova’s turrets? The bug fix only specifically called out that Skill Point that was broken, but I want to verify the Thaumanova issue as well.

When was the patch? I did Thaumanova just after reset last night and it was NOT fixed.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

It was 10 hours ago around midnight EST. Very strange time for a patch, but that is when they fixed the projectiles elsewhere in the game. I want to make sure they also caught the issue in Thaumanova or else I need to press them on it.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: rfdarko.4639

rfdarko.4639

Turrets are still broken post patch; I rolled the shard early this morning.

guildless hobo who likes to solo – [x]

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

Okay, thanks. I’ll report it up the line.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

Okay, thanks. I’ll report it up the line.

Wow. You’re doing great as specialist. Do you, by any chance WvW also?

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

Wow. You’re doing great as specialist. Do you, by any chance WvW also?

I’m glad you approve! I’m rank 500-something in WvW and I play pretty regularly considering how much time in a day I have to actually play.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

Wow. You’re doing great as specialist. Do you, by any chance WvW also?

I’m glad you approve! I’m rank 500-something in WvW and I play pretty regularly considering how much time in a day I have to actually play.

I sure wouldn’t mind if you applied for WvW specialist!

In any case, back on topic: anyone figured out what it is that’s made Belka a lot easier after the patch? Her damage seems the same and her attack rate seems the same, but she is doing less over all damage: something must have changed.

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Casmurro.9046

Casmurro.9046

I saw a thread from people complaining that burning damage got nerfed, maybe that affected mobs too

http://www.reddit.com/r/Guildwars2/comments/2zkdab/what_happened_with_burning_damage/

Undocumented changes, March 16, 2015

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

I sure wouldn’t mind if you applied for WvW specialist!

Maybe after the dungeon one is up! We’ll have to see if they’ll let me.

I saw a thread from people complaining that burning damage got nerfed, maybe that affected mobs too

http://www.reddit.com/r/Guildwars2/comments/2zkdab/what_happened_with_burning_damage/

That burning damage nerf has already been addressed in a recent patch here.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!