Visiting TA f/u

Visiting TA f/u

in Fractals, Dungeons & Raids

Posted by: Casmurro.9046

Casmurro.9046

Today i managed to pay a visit to the old TA f/u, unfortunately i couldn’t get through an invisible wall, and they removed that bridge before the fontain with that swarm’s puzzle. Here some pics.

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Visiting TA f/u

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Posted by: Cries Of Sorrow.5864

Cries Of Sorrow.5864

i’ve seen this thread before.

Main Elementalist:Train Of Thought
Alt Warrior: Burning Paris
Best Ele build EU.

Visiting TA f/u

in Fractals, Dungeons & Raids

Posted by: dutchiez.7502

dutchiez.7502

Anyone else having a déjà vu?

Nova [rT]

Visiting TA f/u

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Posted by: Casmurro.9046

Casmurro.9046

I managed to get through the invisible walls this time, but the fontain’s buff is not working anymore, i coudn’t survive the run through the swarms. I would need a thief to make the run to Vevina.

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Visiting TA f/u

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Posted by: Casmurro.9046

Casmurro.9046

I made it through the swarms ^^

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Visiting TA f/u

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Posted by: dutchiez.7502

dutchiez.7502

Last time I was there the gate after the swarms was closed.

Nova [rT]

Visiting TA f/u

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Posted by: Sublimatio.6981

Sublimatio.6981

So how about Vevina, Casmurro? Is she still there?

Visiting TA f/u

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Posted by: Casmurro.9046

Casmurro.9046

I couldn’t advance in the tunnel. The gate was closed.

Visiting TA f/u

in Fractals, Dungeons & Raids

Posted by: Sublimatio.6981

Sublimatio.6981

:( I hope they’ll bring it back somehow. Maybe with easier endboss as it was the problem why they deleted it.

Visiting TA f/u

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Posted by: MastaNeenja.1537

MastaNeenja.1537

Never understood why TA couldn’t have 4 paths…

Visiting TA f/u

in Fractals, Dungeons & Raids

Posted by: Casmurro.9046

Casmurro.9046

It doesnt make sense ANet closing the path for the players. The mobs are all still there, they didnt delete the places where we run, they just removed one bridge and kept the gates closed. I think they should re-open that path, even with the bugged boss.

Visiting TA f/u

in Fractals, Dungeons & Raids

Posted by: dutchiez.7502

dutchiez.7502

Of course they didn’t delete anything, they don’t have to. You can’t get there without jumping out of the map anyway. And they didn’t remove the bridge, it was always like that until you killed the Defiler, to stop you from skipping him. The gates were obviously also closed until the boss had been killed or some other objective had been completed.

That doesn’t mean I don’t agree with how stupid the removal of that path was. There was literally no reason to remove it other than a bugged boss which they could have just kittening fixed.

Nova [rT]