Volcanic Fractal - Grawl Veterans Teleporting

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Siliconhobbit.4361

Siliconhobbit.4361

This Fractal seems to be causing some problems. I’m not sure if what I describe below is intended or a bug so I am hoping those of you who have been there plenty of times before can shed some light on the matter.

During the first fight with the Grawl Shaman on the Altar, we have to use the infused stones to break down his shield. During the time when his shield is UP, veterans spawn and move (with varying speed depending upon difficulty) towards the citizens and push them off if they reach them. If the Shield of the Grawl Shaman is taken down/destroyed before the Vets reach them, and all FOUR are saved, you get a chest once the Shaman is defeated.

I have noticed 2 particular effects that the Veterans seem to have that make me unsure if this is intended or not.

#1 The LEFT side Grawl Vet (facing AWAY from the altar) spawns extremely close to the wall and if he is rooted or somehow pushed BACK into the wall, he insta-teleports to the Left side citizen and pushes her in. This causes the ultimate goal of saving all 4 to get a chest, to fail.

#2 On various occasions for no reason what so ever, a Grawl Vet insta-teleports to a citizen and pushes them in, again preventing a chest from spawning.

Has anyone noticed this before? Do the Grawl Vets have the ability to Teleport or are they bugged in some way?

Please post your findings. Thank you.

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Konfuzfanten.6503

Konfuzfanten.6503

Had this problem last night, it might be something to do with fractal lvl?
Have done Volcanic Fractal 5-6 times on lower lvl fractals and didnt get a teleport, but got a teleporting vet mob last night at lvl 8.

Commander of Blade and Quill[BaQ]
Aurora Glade <3

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Thronwen.6384

Thronwen.6384

I think this problem occurs when u start attacking the shaman before he starts to move.
In one run there is nobody near the most left veteran and no teleport occurs. But in another run, i think we attacked him before he started moving.
I don’t know whether this may be the right conclusion, but… we just have to proof it

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Ohoni.6057

Ohoni.6057

I’ve had this problem occur every time I’ve run it, at level 1-2. They always get the one on the far right (facing the volcano), and while I haven’t seen how they get there, they certainly don’t run there from far away. We’ll just be fighting normally and then suddenly there is a Vet standing there next to where a captive once was.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Renegade.6325

Renegade.6325

It would appear this bug is that the far right villager can be the target of the special “push” ability from much larger range (bugged range) than the other villagers. If a grawl spawns, and targets him with their push ability, it will be in range; the grawl will then activate that ability, teleporting the grawl to the villager and kicking him off.

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: Veltoss.9135

Veltoss.9135

I’ve had at least one teleport in both Level 1 and 2, so it’s definitely not level related. It kind of sucks, because it makes me feel responsible for the death of those cute super model human girls. :[

Blackgate

Volcanic Fractal - Grawl Veterans Teleporting

in Fractals, Dungeons & Raids

Posted by: yuckfou.1254

yuckfou.1254

im on lvl 17 and the grawl in the far back that starts in the cave doesnt walk he just teleports to the edge, there is no way to counter him at all @ 13 plus. the other ones are supposed to slowly walk to the edge. The one that spawns closest to the boss is still manageable, but still hard to kill fast due to hp.