WP changes and Subject Alpha

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Detharos.3157

Detharos.3157

Anyone else finding this combination a horrible thing? I appreciate dungeons taking a certain amount of skill to accomplish, but without an extremely practiced pro guild-only group where everyone runs at least 30+ fps all the time, it feels like its almost impossible to finish Alpha. One person makes one bad timing judgement on the roll, gets downed. Depending on the timing Alpha’s going to drop another mega attack on the downed player. For the people healing them, if they don’t hit “ESC” key to break out of the healing motion and roll fast enough, you just get more downed people and it quickly becomes a domino effect of people getting killed because rezzing downed players during a Subject Alpha fight can be particularly tough to do.

And now, we can’t res at wp and rejoin the fight. It just feels like this was a terrible decision to apply in a dungeon that has a boss with a one-shot/near-one shot attack. Shouldn’t Alpha’s damage or super attack frequency have been reduced to accommodate for this change? I appreciate the hp reduction on Subject Alpha but I don’t think it was enough; the skill/no-lagg requirements for CoE. exp are through the roof now and I will probably go from being able to accomplish 3 runs per day to 0 runs per day now.

Dathaul, 80 Melee Ranger
Ferguson’s Crossing server.

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Svarty.8019

Svarty.8019

Why are charged lodestones the most expensive?

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Skady.5916

Skady.5916

stack in melee. if anyone dies at range – kick him and pug anyone else who will be able to die in melee.

you will thank me later lol

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

I love CoE, It’s great the way it is. It’s one of the few dungeons that truly holds individual party members accountable (that and Arah). People can’t be ‘carried’ so much in CoE now. I will cry if they make subject alpha easier. He’s my favourite encounter.

If you die a lot on subject alpha you’re doing it wrong. Sure everyone makes mistakes but you shouldn’t be dying loads.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: RedStar.4218

RedStar.4218

And that’s also why you fight him at melee range : when 1 player is downed, the 4 others rez him.

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: robotosis.4872

robotosis.4872

Alpha is brutal and that’s what makes it fun for me. Eventually it gets really easy if you can count to 2 seconds.

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Detharos.3157

Detharos.3157

Well for me (the one who made the thread) I don’t usually have much problem surviving on him aside from when I try to heal downed people and he pops his super attack. To be fair, I think a fair number of times in the recent runs I was the only one healing aside from maybe one other person on occasion. I guess I just have to be more vocal on healing the downed players during Alpha when I form a group. 90% of what gets me killed is trying to heal downed players and getting blown away by the super attack because it took too long with just me doing it.

Regarding the comments on melee range, I’ve run enough CoE in pre-wp lockdown days to know how this hotdog stand operates, thank you very much. I’ve seen the word “stack” enough times to puke at this point.

Dathaul, 80 Melee Ranger
Ferguson’s Crossing server.

(edited by Detharos.3157)

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: PetricaKerempuh.7958

PetricaKerempuh.7958

extremely practiced pro guild-only group!?!?!?!?

u are exaggerating, it can be puged, but be ready to wipe a few times until someone explains what to do.

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Yugurt.2601

Yugurt.2601

p1, stack and kill
p2, 1…2…dodge
p3, stack + 1…2… dodge

congratulations you win

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: Feida.2163

Feida.2163

Think of this what you will guys but, whenever my guild runs it we always range Alpha in each fight and actually kill him quite easily. Sure it means we dodge more but we have a ton of fun doing it. Plus if anyone gets downed we use the body agro trick while the others rez the person. Half the time on my ranger i’m jumping around with agro while the others get the downed up. It’s quite fun.

Edit: Forgot to say that the others have the dodge down so it may still take some time but we get the downed up fairly quick.

(edited by Feida.2163)

WP changes and Subject Alpha

in Fractals, Dungeons & Raids

Posted by: skinnyb.5920

skinnyb.5920

Well for me (the one who made the thread) I don’t usually have much problem surviving on him aside from when I try to heal downed people and he pops his super attack. To be fair, I think a fair number of times in the recent runs I was the only one healing aside from maybe one other person on occasion. I guess I just have to be more vocal on healing the downed players during Alpha when I form a group. 90% of what gets me killed is trying to heal downed players and getting blown away by the super attack because it took too long with just me doing it.

Regarding the comments on melee range, I’ve run enough CoE in pre-wp lockdown days to know how this hotdog stand operates, thank you very much. I’ve seen the word “stack” enough times to puke at this point.

The last time I went into CoE was with this god awful Ranger duo. They were the type of rangers that “never have to worry about dodging because they hang in the back and pewpew”. They were downed almost instantly in each Alpha encounter so instead of worrying about resing them, we just ended up 3 manning all the Alpha fights. If one person knows what they’re doing you can easily prevent a wipe.

Alpha is an amazing boss because he separates good players from the baddies.