WTF did you do to fractals?

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: JTGuevara.9018

JTGuevara.9018

I’m going to cut to the chase. I hate raids. I despise raids. I hate the entire archaic concept of them. However, I will tolerate them. Still, fractals had to be messed with and put a raid boss in there. The new Shattered Observatory fractal.

I play fractals to AVOID raids. If I wanted raids, (I don’t) I’d play raids. Fractals are supposed to be small-medium dungeons. You guys were on the right track with Chaos, Nightmare. WHY did you change this? I tried the new fractal. I PUGd up to Ark and wiped 10 times. As it is now, I’m not playing this stinking fractal ever again.

IMO the fractal should’ve ended after Viirastra boss. Ark could’ve been another separate fractal as a stand-alone boss. If that’s not possible, then nerf the difficulty at the lower levels.

Raid cancer is literally spreading.

P.S: This is at level FREAKIN 25! Normal!!

(edited by JTGuevara.9018)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Sublimatio.6981

Sublimatio.6981

while i dont hate the fractal, i hate how they design them. they were supposed to be mini dungeons and dungeons let you explore a little, its not just straight line you follow. early fractals were good at conveying this, now nightmare and cosmic are just 3 bosses next to each other. i wanted the nightmare fractal to be exactly like in the living world, it had vertical levels, rooms and a big arena on top. it was fun. what they made in a fractal is 10% of what it should’ve looked like.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Amineo.8951

Amineo.8951

Not a big fan of the new fractal aswell, I completed the Challenge Mote yesterday and it was a huge mess, too many mechanics and colours for my eyes with a small area for the final boss.

I’m with OP in that case, I’m a raid player but fractals should never become raids or mini-raids, it’s also unbalanced because the boss fractals are way easier than Nightmare and Shattered Observatory…

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Gambino.2109

Gambino.2109

They need to cut this out… I don’t wanna take over an hour+ doing fractals

pugs can’t do it, and certainly not worth going around looking for dedicated people and get on voice chat for..

(edited by Gambino.2109)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I support you guys. Exactly the same thoughts I have in mind when looking at the new fractal.
As a stand-alone it looks pretty amazing in terms of design & mechanics but sadly it doesn’t really fit into the fractal generation.

Took me 3 runs of the dungeon to get the bug.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

Did it for maybe 40 minutes in T4 until we decided that it’s getting late and postponed. We wiped 3 times at the boss with the ball on the checker board and one person had to leave. Since the game was about to patch, we couldn’t get a replacement in.

My first question was how long this will take when we mastered it. Right now, we need 40 minutes average for the T4 dailies, and that’s just fine. If we need 40 minutes for this one fractal, I will skip it. Not because it’s not fun, but simply because of the time required. And you cannot really speed up the jumping around at the first boss, we already kill the adds within a few seconds. It is a fun fractal, and I love that for the first time, I have the opportunity to learn it without having to watch videos before.

I don’t do raids mainly because I cannot dedicate that much time staying focused on the game and paying attention. I expect a fractal to be done within 10 to 20 minutes.

Herleve – Ruins of Surmia

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: JTGuevara.9018

JTGuevara.9018

Did it for maybe 40 minutes in T4 until we decided that it’s getting late and postponed. We wiped 3 times at the boss with the ball on the checker board and one person had to leave. Since the game was about to patch, we couldn’t get a replacement in.

My first question was how long this will take when we mastered it. Right now, we need 40 minutes average for the T4 dailies, and that’s just fine. If we need 40 minutes for this one fractal, I will skip it. Not because it’s not fun, but simply because of the time required. And you cannot really speed up the jumping around at the first boss, we already kill the adds within a few seconds. It is a fun fractal, and I love that for the first time, I have the opportunity to learn it without having to watch videos before.

I don’t do raids mainly because I cannot dedicate that much time staying focused on the game and paying attention. I expect a fractal to be done within 10 to 20 minutes.

See, this is why I hate raids. They take. too. long. Dodge this. Stand over there. For 40. freakin. minutes. How the F—- is that fun?! It’s just an archaic BS concept from MMOs past. I’d rather watch paint dry for an hour.

This is why 99% of players don’t bother with it. It’s not that they’re “bad players”, it’s because it’s pointless! It’s a gigantic, pointless, time-sink. And time is precious in this world.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Lahmia.2193

Lahmia.2193

Anet’s doing this because people complained that there was no stepping stone to raids. Like nothing prepared you for them in game, so they decided to add first the revamped Swamp, then Nightmare with its CM and now Shattered Observatory with its CM.

Surrender and serve me in life, or die and slave for me in death.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Nick.6972

Nick.6972

Our team had no experience with regular or CM mode for the new Fractal (scale 100). We went in and gradually learned all the mechanics and with each attempt got better. In the end, it took about 3 hours or so, but it was extremely fun – changing builds, traits, professions, coming up with new strategies, etc.

Now, of course, not every one has time for it, and I consider myself quite casual player ( playing about an hour a day on average), but I don’t see the problem in asking players to learn new gameplay mechanics or asking them to be more aware of their surroundings, having team communication.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Astralporing.1957

Astralporing.1957

Anet’s doing this because people complained that there was no stepping stone to raids. Like nothing prepared you for them in game, so they decided to add first the revamped Swamp, then Nightmare with its CM and now Shattered Observatory with its CM.

Except the stepping stones to raids should have been in raids-related content. Not in fractals. It’s not supposed to be a raid-centric game, where all other content exists only as a pathway leading to The Only True Endgame.

It’s already bad that they’ve given up on dungeons, now they want to take away fractals as well, by turning them into 5-man raids…

Please, stop doing that.

Actions, not words.
Remember, remember, 15th of November

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: maddoctor.2738

maddoctor.2738

So your group wiped 10 times at some content you did for the first time in your life. And then you complain that the content is the problem. Right. And then we don’t know why we can’t have good things in the game.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: TheRandomGuy.7246

TheRandomGuy.7246

My only complaint is that it has way too many mechanics just for the sake of having them. Can easily cut out half of them and fight will be the same just less cluttered.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Shiren.9532

Shiren.9532

So your group wiped 10 times at some content you did for the first time in your life. And then you complain that the content is the problem. Right. And then we don’t know why we can’t have good things in the game.

To be fair, he said he did it on level 25. Low level fractals are supposed to be incredibly easy, easier than dungeons.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Astralporing.1957

Astralporing.1957

So your group wiped 10 times at some content you did for the first time in your life. And then you complain that the content is the problem. Right. And then we don’t know why we can’t have good things in the game.

To be fair, he said he did it on level 25. Low level fractals are supposed to be incredibly easy, easier than dungeons.

Yep, in this case however t1 is already at the t4 difficuly range of the previous fractals.

Actions, not words.
Remember, remember, 15th of November

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

while i dont hate the fractal, i hate how they design them. they were supposed to be mini dungeons and dungeons let you explore a little, its not just straight line you follow. early fractals were good at conveying this, now nightmare and cosmic are just 3 bosses next to each other. i wanted the nightmare fractal to be exactly like in the living world, it had vertical levels, rooms and a big arena on top. it was fun. what they made in a fractal is 10% of what it should’ve looked like.

Dungeons were build with the idea of exploration not fractals. Fractals dont have the scale to be big and expansive that was the area of expertise of dungeons you cant ask for something we never got in the first place. With that off the way id like some fractals that focus more or event encounters and puzzles and less focus on boss boss boss. With that being said the new 100 is the best fractal they did ever imo.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I’m going to cut to the chase. I hate raids. I despise raids. I hate the entire archaic concept of them. However, I will tolerate them. Still, fractals had to be messed with and put a raid boss in there. The new Shattered Observatory fractal.

I play fractals to AVOID raids. If I wanted raids, (I don’t) I’d play raids. Fractals are supposed to be small-medium dungeons. You guys were on the right track with Chaos, Nightmare. WHY did you change this? I tried the new fractal. I PUGd up to Ark and wiped 10 times. As it is now, I’m not playing this stinking fractal ever again.

IMO the fractal should’ve ended after Viirastra boss. Ark could’ve been another separate fractal as a stand-alone boss.

Raid cancer is literally spreading.

P.S: This is at level FREAKIN 25! Normal!!

And im here being like i 2-3 man at 25 for the achievements. Just because there are raids doesnt mean all the ahrd content needs to be in them. I never subscribed in the idea of 10 man because you cant make raids require focus from all 10 members. I far preffedoing fractals with my buddies and each ahving a role. But its not enjoyable if every fractal is a walk in the park. Im actually glad they went a step further and gave me an actual raid in fractals. Also, if yoou do it 2 or 3 times and use your brain the bosses become incredibly easy.

(edited by zealex.9410)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Triggerbrand.8072

Triggerbrand.8072

They did say they wanted fractal to be a stepping stone to raids. Seems like that to me. Besides normal mode isn’t hard at all.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Ultimatepwr.9562

Ultimatepwr.9562

Can someone please tell me what in their opinion the difference between raids and whatever fractals are?

Actually, op, more specifically, what is it about shattered observatory that is specifically different from nightmare that makes nightmare a fractal and shattered observatory a 5 man raid?

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Imhariel.5683

Imhariel.5683

I did the new Fractale on 25/100 and tried the cm (we failed the second boss mostly becuase our party had a bad class setup).
But I think the fractale needs a sligth nerf especially on lower levels. 25 feels just the same as 100 and in generall 25 (and maybe 50?) feels out of sync in its difficulty compared to the other fracs. I would suggest to just remove maybe one mechanic on the second and last Boss and give them less hitpoints.

The higher levels seem fine so far.
In generall I would like A-net to wait for a month to see how the community deals with this fractal after most players actually know it.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Talindra.4958

Talindra.4958

lol .. don’t know why people associate fractal with raids. .. raids isn’t like this!

Champion Magus & Phantom, Demon’s Demise, The Archdesigner.
Death is Energy [DIE] – Gandara EU
Australia

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

Can someone please tell me what in their opinion the difference between raids and whatever fractals are?

Actually, op, more specifically, what is it about shattered observatory that is specifically different from nightmare that makes nightmare a fractal and shattered observatory a 5 man raid?

The existance of mechanics

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

lol .. don’t know why people associate fractal with raids. .. raids isn’t like this!

To be fair 100cm is harder than some raid bosses

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I support you guys. Exactly the same thoughts I have in mind when looking at the new fractal.
As a stand-alone it looks pretty amazing in terms of design & mechanics but sadly it doesn’t really fit into the fractal generation.

Was there like a dev interview that stated that boss to boss fractals would not be a thing? Or boss to boss content out side of raids for that matter? Even in raids only 1 wing can be considered a boss to boss type of raid. The vast majortiy of fractals has 1 or 2 bosses and at least 1 event type ecnounter.

I dont see how adding new stuff like nightmare and the new fractal will ruin fractals overall just because the aproach is diff. I mean in the en fractals are quite unpredictable with what we will get. And i dont think this means that we are done with the old style of fractals.

Event when reworking old fractals they made sure they retained their original concept ( cliffside, snowblind and thaumanova so far are quite true to what they were)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

So your group wiped 10 times at some content you did for the first time in your life. And then you complain that the content is the problem. Right. And then we don’t know why we can’t have good things in the game.

To be fair, he said he did it on level 25. Low level fractals are supposed to be incredibly easy, easier than dungeons.

Yep, in this case however t1 is already at the t4 difficuly range of the previous fractals.

Eh the normal version should prob be nerfed since its for all the ppl to play (even tho its not that hard tbh) . but since we have the cm its cool.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Chaos.5072

Chaos.5072

This wouldn’t be an issue if they didn’t kill off dungeons. We have no pick-up-and-play, exploration based instanced content anymore. And this is coming from someone who almost has all 3 sets of legendary armor. I love raids and hard content but I also love dungeons, so it’s sad to see raid-like content become the new norm for what was supposed to be the “replacement” for dungeons.

I miss trash skips, I miss long corridors, I miss many short bosses back to back with events and mobs inbetween. Now fractals are just a few bosses in a big arena with cone AoE attacks everywhere. No nuance to the fights, no interesting speed run strategies, no OOC weapon swapping or might stacking. It’s just put your buffs on, DPS and do gimicky mechanics while the boss’s overly inflated health pool slowly goes down.

If Anet wanted to kill dungeons, fine. But when you say Fractals are the new dungeons, you better start making them more like dungeons.

Sometimes when it’s not raid night, I just want to do a casual dungeon stomp and get a break from raiding, not do another mini-raid.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Excellent written, Chaos. You nailed it!

Was there like a dev interview that stated that boss to boss fractals would not be a thing?

Have I said that devs said there wouldn’t be a boss fractal? Definitely not, again you are coming up with things people haven’t written in the slightest.
Read – Understand – Make a first post – Check reference – Check spelling – Post it (- maybe Edit)

Or boss to boss content out side of raids for that matter? Even in raids only 1 wing can be considered a boss to boss type of raid. The vast majortiy of fractals has 1 or 2 bosses and at least 1 event type ecnounter.

And there are others, for example Aetherblades, Cliffside & Thaumanova that are completely different from Nightmare & SO. There is no problem of having 1 or 2 bosses but having boss-to-boss-to-boss fractals only like the dev process has shown us from Chaos to Nightmare to SO now is boring and an evolution that I personally don’t like. You don’t have to have the same opinion and you also don’t have to comment on my personal impressions/feelings because you won’t change them with arguments. It’s like saying that I have to love a skin I don’t like because you find it’s amazing.

I dont see how adding new stuff like nightmare and the new fractal will ruin fractals overall just because the aproach is diff. I mean in the en fractals are quite unpredictable with what we will get. And i dont think this means that we are done with the old style of fractals.

Event when reworking old fractals they made sure they retained their original concept ( cliffside, snowblind and thaumanova so far are quite true to what they were)

Who said it will ruin fractals? Please do me a simple favor: Don’t comment or quote my posts if you do not read properly or at least don’t write counter arguments to things I haven’t even mentioned. Thank you.

Took me 3 runs of the dungeon to get the bug.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

Excellent written, Chaos. You nailed it!

Was there like a dev interview that stated that boss to boss fractals would not be a thing?

Have I said that devs said there wouldn’t be a boss fractal? Definitely not, again you are coming up with things people haven’t written in the slightest.
Read – Understand – Make a first post – Check reference – Check spelling – Post it (- maybe Edit)

Or boss to boss content out side of raids for that matter? Even in raids only 1 wing can be considered a boss to boss type of raid. The vast majortiy of fractals has 1 or 2 bosses and at least 1 event type ecnounter.

And there are others, for example Aetherblades, Cliffside & Thaumanova that are completely different from Nightmare & SO. There is no problem of having 1 or 2 bosses but having boss-to-boss-to-boss fractals only like the dev process has shown us from Chaos to Nightmare to SO now is boring and an evolution that I personally don’t like. You don’t have to have the same opinion and you also don’t have to comment on my personal impressions/feelings because you won’t change them with arguments. It’s like saying that I have to love a skin I don’t like because you find it’s amazing.

I dont see how adding new stuff like nightmare and the new fractal will ruin fractals overall just because the aproach is diff. I mean in the en fractals are quite unpredictable with what we will get. And i dont think this means that we are done with the old style of fractals.

Event when reworking old fractals they made sure they retained their original concept ( cliffside, snowblind and thaumanova so far are quite true to what they were)

Who said it will ruin fractals? Please do me a simple favor: Don’t comment or quote my posts if you do not read properly or at least don’t write counter arguments to things I haven’t even mentioned. Thank you.

Dont take everything i say as specifically targeted at you and like call you out on things you never said. I say that they have all the creative freedom to try new things and since alot of the existing fractals dont follow the same “freedom” design that others do makes it so going for for strict fractals isnt a bad thing. Im actually calling ppl out that treat releases like this as a generally bad thing like the oppener did.

As i already stated fractals are literally random creations in the mists the can have what ever form or format they want they dont have to subscribe to a set design. Having a 1 boss fractal take attention from the boss and puts it in the fractal it self and that fine while having a boss to boss to boss design take from the environment and adds it to the bosses. The latter isnt necencerally a raid design since raids also do use the former in raid like w1 or w3.

Also this is the internet diff ppl will see thing differently and have diff understanding of what ppl say to you might not mean that but to the op this might as wwell ruin fractals for them.

(edited by zealex.9410)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Krag.6210

Krag.6210

I don’t mind the difficulty, it’s perfect. I agree on the length though, fractals were meant to be small repeatable mini dungeons but the last two take as long to complete as any regular dungeon.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I don’t mind the difficulty, it’s perfect. I agree on the length though, fractals were meant to be small repeatable mini dungeons but the last two take as long to complete as any regular dungeon.

I don think mai trin or taumanova takes less to complete than nightmare tbh but the new fractal takes longer that is true.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Murdock.6547

Murdock.6547

I adore the new fractal(s).
But calling them too hard? “Too many colors”? … c’mon. Is that a real complaint considering the horrendous armor effects players can and do have?
I will accept that the new fractal is not for everyone, but fractals are meant to be a form of endgame. Their new approach to them is to make fractals the difficult 5man content, and raids 10man.
The only thing missing right now is meaningful solo and lowman content (1-3).

Fractals are replacing dungeons, more or less. They’re easier to add and tweak last I heard.. so what’s wrong with a few of them being on the longer side?
As for pugs not being able to do them… They literally tell you the mechanics. In the instance of the bouncing ball, they even set up a little puzzle for you and your team to solve before you encounter it in the bosses.
Each mechanic is simple and requires one maybe two players to be half awake and the others to not interfere/(un)intentionally ruin it in the case of the solar orbs going to towers.
Y’know what else? half of the mechanics, if not all but two, maybe three? .. They’re recycled from the other fractals. If you’re at frac 25, you’re forgiven for not knowing… but past that?

I have no sympathy. There are no DPS checks nor mechanics that instantly kill you unless you’ve let mistakes pile up.
That’s actually more forgiving than a CASUAL DUNGEON IN SOME OTHER MMOS.
Are you lot actually so unwilling, unable, or simply too impatient to learn to not stand here, move here, and push this?

Oh and it’s optional.. fractals can be skipped around in, if you happened to forget. It is by no means barring your entry to the next tier or even the bulk of your daily rewards.

But just so my post isn’t just me bashing people’s impatience and unwillingness to learn .. apologies, by the way if I offended…
I love the Arkk .. um… arc. As usual, anet has managed a story that is very interesting to me, and I wish I could see more – And maybe we will in another fractal.

What a circus. Complete with clowns and monkeys that do tricks.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

The complaints about L25 are very strange to me. My friends and I went in with a random comp including 3 very low DPS non-meta builds and one-shot every boss, screaming in pure joy on Discord at the fun mechanics of each as we figured it out. We then spent another 20m scouring for lore and having fun there as well.

I think it’s a great fractal, though I do agree that the “3 boss linear design” needs to stop being a thing. I’d prefer things with more variety overall, a single boss at the end with some random weird-but-fun events along the way. I also generally agree with the criticism that the new fractals take too long; even with optimal groups it’s a huge time sink.

That all said, I strongly disagree with comparisons of the bosses here and raid bosses. They’re very different, and I don’t think it’s fair to say “it’s basically a raid boss” just because it has mechanics. All bosses should have mechanics to make the encounter interesting and unique.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: thrag.9740

thrag.9740

I agree strongly with Chaos’s statement. Dungeons had a very different set of skills, that raids and fractals do not replicate, I miss that too. Additionally, I agree that dungeons had much more interesting speed run tactics emerge, I rarely if ever get excited by a world record raid or fractal clear. I guess seeing sloth’s animations block it’s final break bar was neat, but things like portal skips in hotw were way cooler imo.

I think something that should be mentioned is the difference between weekly and daily content. Many of us have statics which get together to do a full raid clear once a week at a set predictable time. We all get into discord/teamspeak and we have 9 teammates who we have practiced with a lot, and so it makes the harder content a lot more approachable. You can’t really expect that organization with daily content, daily content needs to be fairly pugable.

Of course, you can point out, what is to stop you from organizing with your guild, and forming a static fractals group that only does content once or twice a week? Well the big difference is, when we dedicate a block of time in our lives to raiding once a week, we get a few hours of content to play through and good rewards as a result. A static fractal group is looking at maybe 40 minutes of content, a lot less on easy days.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: JTGuevara.9018

JTGuevara.9018

Again, I did this at lv 25! Do people really think the difficulty at 25 is fine as it is? I think not! I have zero problems with the difficulty at higher levels, leave that as it is. Just 25. Just nerf the lower levels.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I agree strongly with Chaos’s statement. Dungeons had a very different set of skills, that raids and fractals do not replicate, I miss that too. Additionally, I agree that dungeons had much more interesting speed run tactics emerge, I rarely if ever get excited by a world record raid or fractal clear. I guess seeing sloth’s animations block it’s final break bar was neat, but things like portal skips in hotw were way cooler imo.

I think something that should be mentioned is the difference between weekly and daily content. Many of us have statics which get together to do a full raid clear once a week at a set predictable time. We all get into discord/teamspeak and we have 9 teammates who we have practiced with a lot, and so it makes the harder content a lot more approachable. You can’t really expect that organization with daily content, daily content needs to be fairly pugable.

Of course, you can point out, what is to stop you from organizing with your guild, and forming a static fractals group that only does content once or twice a week? Well the big difference is, when we dedicate a block of time in our lives to raiding once a week, we get a few hours of content to play through and good rewards as a result. A static fractal group is looking at maybe 40 minutes of content, a lot less on easy days.

Atm tho everything other than 100cm can be pug rather comportably.

Even nightmare cm was a nightmare to pug for like 2 3 days after release so since this took it splace as the hardest fractal i think its fitting that it will take a while longer to become pugable.

As ppl learn how mechamics really work and learn how to play around them etc. So getting all ready for statics yet might be abit of overreacting. At least good thing is that the normal 100 is already in farm mode so no bigy.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I adore the new fractal(s).
But calling them too hard? “Too many colors”? … c’mon. Is that a real complaint considering the horrendous armor effects players can and do have?
I will accept that the new fractal is not for everyone, but fractals are meant to be a form of endgame. Their new approach to them is to make fractals the difficult 5man content, and raids 10man.
The only thing missing right now is meaningful solo and lowman content (1-3).

Fractals are replacing dungeons, more or less. They’re easier to add and tweak last I heard.. so what’s wrong with a few of them being on the longer side?
As for pugs not being able to do them… They literally tell you the mechanics. In the instance of the bouncing ball, they even set up a little puzzle for you and your team to solve before you encounter it in the bosses.
Each mechanic is simple and requires one maybe two players to be half awake and the others to not interfere/(un)intentionally ruin it in the case of the solar orbs going to towers.
Y’know what else? half of the mechanics, if not all but two, maybe three? .. They’re recycled from the other fractals. If you’re at frac 25, you’re forgiven for not knowing… but past that?

I have no sympathy. There are no DPS checks nor mechanics that instantly kill you unless you’ve let mistakes pile up.
That’s actually more forgiving than a CASUAL DUNGEON IN SOME OTHER MMOS.
Are you lot actually so unwilling, unable, or simply too impatient to learn to not stand here, move here, and push this?

Oh and it’s optional.. fractals can be skipped around in, if you happened to forget. It is by no means barring your entry to the next tier or even the bulk of your daily rewards.

But just so my post isn’t just me bashing people’s impatience and unwillingness to learn .. apologies, by the way if I offended…
I love the Arkk .. um… arc. As usual, anet has managed a story that is very interesting to me, and I wish I could see more – And maybe we will in another fractal.

Funnily the cm is pretty hard od say harder than alot of dungeons in other games but the normal mode os actually pretty ok.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: thrag.9740

thrag.9740

Atm tho everything other than 100cm can be pug rather comportably.

Even nightmare cm was a nightmare to pug for like 2 3 days after release so since this took it splace as the hardest fractal i think its fitting that it will take a while longer to become pugable.

As ppl learn how mechamics really work and learn how to play around them etc. So getting all ready for statics yet might be abit of overreacting. At least good thing is that the normal 100 is already in farm mode so no bigy.

I agree that it is too early to really judge. I purposefully did not take a hard stance on the new fractal. I certainly haven’t gotten to become as familiar with the new fractal as I would like. I just wanted to bring up the differences between how we consume these types of content and why casual daily content is important. I think this discussion needs to keep that in mind.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Dominik.5162

Dominik.5162

I am sorry but level 25 is perfectly fine as it is, i went in there solo to do achievments i was missing and it was fine. If you have problems at level 25 you need to rethink how you approach new content, maybe be a bit more open.

Having more mechanics and well telegraphed mechanics in fractals is really great, the fractal team has been the best in terms of fun and engaging fights for quite some time now. It’s not 2012 anymore, where almost all bosses are simply dps sponges and have maybe 1 mechanis which you can ignore anyway.

One argument i can kind of agree to, this fractal has more bosses and harder bosses than most (comparable to Nightmare). This however is ok as long as they don’t overdo it with long fractals like these. I am really glad we have 2 longer fractals in the mix now, but the next one should probably be a bit shorter again.
It is kinda the same thing with Explorable maps and Meta maps in open world. Both things are wanted and needed, the balance is important.
And that is what is important here too.

Iliaz
Team Aggression [TA]
Immortal Kingdom [KING]

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

Atm tho everything other than 100cm can be pug rather comportably.

Even nightmare cm was a nightmare to pug for like 2 3 days after release so since this took it splace as the hardest fractal i think its fitting that it will take a while longer to become pugable.

As ppl learn how mechamics really work and learn how to play around them etc. So getting all ready for statics yet might be abit of overreacting. At least good thing is that the normal 100 is already in farm mode so no bigy.

I agree that it is too early to really judge. I purposefully did not take a hard stance on the new fractal. I certainly haven’t gotten to become as familiar with the new fractal as I would like. I just wanted to bring up the differences between how we consume these types of content and why casual daily content is important. I think this discussion needs to keep that in mind.

Also ppl have already started clearing it in less than 30* mins and ppl like qt even less than 20* deathly states that with enough practice it can be cleared as fast as nightmare cm.

And also whats bad about some not so casual daily content? I dislike te format in raids, i tried it and it wasnt my thing so idk i didnt ask for it to be changed but i want this harder daily content i like the challenge and if i dont feel like it one day i simply skip it no biggie.

(edited by zealex.9410)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I am sorry but level 25 is perfectly fine as it is, i went in there solo to do achievments i was missing and it was fine. If you have problems at level 25 you need to rethink how you approach new content, maybe be a bit more open.

Having more mechanics and well telegraphed mechanics in fractals is really great, the fractal team has been the best in terms of fun and engaging fights for quite some time now. It’s not 2012 anymore, where almost all bosses are simply dps sponges and have maybe 1 mechanis which you can ignore anyway.

One argument i can kind of agree to, this fractal has more bosses and harder bosses than most (comparable to Nightmare). This however is ok as long as they don’t overdo it with long fractals like these. I am really glad we have 2 longer fractals in the mix now, but the next one should probably be a bit shorter again.
It is kinda the same thing with Explorable maps and Meta maps in open world. Both things are wanted and needed, the balance is important.
And that is what is important here too.

+1

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: JTGuevara.9018

JTGuevara.9018

I am sorry but level 25 is perfectly fine as it is, i went in there solo to do achievments i was missing and it was fine. If you have problems at level 25 you need to rethink how you approach new content, maybe be a bit more open.

Having more mechanics and well telegraphed mechanics in fractals is really great, the fractal team has been the best in terms of fun and engaging fights for quite some time now. It’s not 2012 anymore, where almost all bosses are simply dps sponges and have maybe 1 mechanis which you can ignore anyway.

One argument i can kind of agree to, this fractal has more bosses and harder bosses than most (comparable to Nightmare). This however is ok as long as they don’t overdo it with long fractals like these. I am really glad we have 2 longer fractals in the mix now, but the next one should probably be a bit shorter again.
It is kinda the same thing with Explorable maps and Meta maps in open world. Both things are wanted and needed, the balance is important.
And that is what is important here too.

Lv 25 is NOT fine as it is. PUGs are going to avoid this. It needs to be nerfed.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Exciton.8942

Exciton.8942

I agree strongly with Chaos’s statement. Dungeons had a very different set of skills, that raids and fractals do not replicate, I miss that too. Additionally, I agree that dungeons had much more interesting speed run tactics emerge, I rarely if ever get excited by a world record raid or fractal clear. I guess seeing sloth’s animations block it’s final break bar was neat, but things like portal skips in hotw were way cooler imo.

I think something that should be mentioned is the difference between weekly and daily content. Many of us have statics which get together to do a full raid clear once a week at a set predictable time. We all get into discord/teamspeak and we have 9 teammates who we have practiced with a lot, and so it makes the harder content a lot more approachable. You can’t really expect that organization with daily content, daily content needs to be fairly pugable.

Of course, you can point out, what is to stop you from organizing with your guild, and forming a static fractals group that only does content once or twice a week? Well the big difference is, when we dedicate a block of time in our lives to raiding once a week, we get a few hours of content to play through and good rewards as a result. A static fractal group is looking at maybe 40 minutes of content, a lot less on easy days.

Atm tho everything other than 100cm can be pug rather comportably.

Even nightmare cm was a nightmare to pug for like 2 3 days after release so since this took it splace as the hardest fractal i think its fitting that it will take a while longer to become pugable.

As ppl learn how mechamics really work and learn how to play around them etc. So getting all ready for statics yet might be abit of overreacting. At least good thing is that the normal 100 is already in farm mode so no bigy.

Players do learn and get better.

However, this fractal is definitely a bit too raid-like for general audience. It involves a lot of punishing mechanics in which individual mistake can cause group wipe. This is obviously the characteristic of raid.

Remember players who like it will try and get better. But players who don’t like it will simply quite playing it completely.

(edited by Exciton.8942)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

I agree strongly with Chaos’s statement. Dungeons had a very different set of skills, that raids and fractals do not replicate, I miss that too. Additionally, I agree that dungeons had much more interesting speed run tactics emerge, I rarely if ever get excited by a world record raid or fractal clear. I guess seeing sloth’s animations block it’s final break bar was neat, but things like portal skips in hotw were way cooler imo.

I think something that should be mentioned is the difference between weekly and daily content. Many of us have statics which get together to do a full raid clear once a week at a set predictable time. We all get into discord/teamspeak and we have 9 teammates who we have practiced with a lot, and so it makes the harder content a lot more approachable. You can’t really expect that organization with daily content, daily content needs to be fairly pugable.

Of course, you can point out, what is to stop you from organizing with your guild, and forming a static fractals group that only does content once or twice a week? Well the big difference is, when we dedicate a block of time in our lives to raiding once a week, we get a few hours of content to play through and good rewards as a result. A static fractal group is looking at maybe 40 minutes of content, a lot less on easy days.

Atm tho everything other than 100cm can be pug rather comportably.

Even nightmare cm was a nightmare to pug for like 2 3 days after release so since this took it splace as the hardest fractal i think its fitting that it will take a while longer to become pugable.

As ppl learn how mechamics really work and learn how to play around them etc. So getting all ready for statics yet might be abit of overreacting. At least good thing is that the normal 100 is already in farm mode so no bigy.

Players do learn and get better.

However, this fractal is definitely a bit too raid-like for general audience. It involves a lot of punishing mechanics in which individual mistake can cause group wipe. This is obviously the characteristic of raid.

Remember players who like it will try and get better. But players who don’t like it will simply quite playing it completely.

Then i suppose they could w8 a week or 2 and then if its too hard nerf the normal mode. But the cm should remain as it is because its targeted to ppl that want to imporove be challenged and get better.

In alot of fractals indivigual mistake can lead to a wipe this is not a new thing.

(edited by zealex.9410)

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Zoria.1392

Zoria.1392

I have used LFG all the way up to lvl 70 and have been able to adapt to any group or fractal. I didn’t get far in this and it very much turned me off.

I have to play with all my settings at lowest and still I could barely see the platform & what was going on on the second boss in Tier 3. I haven’t had much practice with the special skill button and it required a lot of use on the second boss— which is fine, but sudden.

Overall, I agree with the person who said it was too much and that some of the clutter could be eliminated and make it a fun fractal. I can’t speak to the length as my group did not complete.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Feanor.2358

Feanor.2358

I’m going to cut to the chase. I hate raids. I despise raids. I hate the entire archaic concept of them. However, I will tolerate them. Still, fractals had to be messed with and put a raid boss in there. The new Shattered Observatory fractal.

I play fractals to AVOID raids. If I wanted raids, (I don’t) I’d play raids. Fractals are supposed to be small-medium dungeons. You guys were on the right track with Chaos, Nightmare. WHY did you change this? I tried the new fractal. I PUGd up to Ark and wiped 10 times. As it is now, I’m not playing this stinking fractal ever again.

IMO the fractal should’ve ended after Viirastra boss. Ark could’ve been another separate fractal as a stand-alone boss. If that’s not possible, then nerf the difficulty at the lower levels.

Raid cancer is literally spreading.

P.S: This is at level FREAKIN 25! Normal!!

TL;DR:
I can’t be bothered doing boss mechanics, I’d rather have a bag of hit points to punch.

Good news! There are bosses just for you! They are known as world bosses and they are located in open world maps. You might want to avoid some of them though. Because, you know, they involve some mechanics.

P.S. New fractal boss fights are awesome. “New” as in recently released/updated.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: GWMO.4785

GWMO.4785

I actually think the new fractal is awesome. Other then it might be overdone in terms of gloom/effects. Or however it is called. Give it some time. It is recently released. People yet have to go through that learning curve. You’ll see that it will become much easier after a couple weeks once people are used to it. Same happened to nightmare fractal, chaos, gerent chak event. and many more

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Draco.9480

Draco.9480

Whoever doesn’t like the new fractal then don’t play it.
After so much time they finally made good hard interesting fractal and suddenly all the bad players whine.
Zis fractal is amazing. I rather prefer pugs to fail in all fractals tbh if they can’t maximize their role in the group then just let ’em leech with low level gameplay and low dps.

For the OP, go play some casual game if ya hate fractals and raids. too hard? maybe learn to play instead whine? just like Nemesis said, people are used to farming and then complain the content is too hard.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Avster.1935

Avster.1935

I did 100 normal, it was pretty fun! Cleared it in 30 mins. Not sure if 25 was the same or easier, but you might have better luck at higher level fractals because most often than not, it’s usually the less experience / not-properly geared / newer players on the lower levels ones, which might also add to the increased difficulty…

Anyways, if anyone here has done the lower and higher level, what did you guys think of the difficulty scaling? If it was the same, it should definitely be nerfed at the lower level…

Evelyn Whitehawk | Exalted Legend | Demons’s Demise | I Transmuted My Legendary Medium Coat

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: corwin.3495

corwin.3495

They could at least give better rewards for completing lvl100 fractal.
It’s better for me to do lvl40 2 times then to waste 45 minutes on lvl100 and get the same rewards as for the other t4 fractals.
I guess this time effort is not rewarded, so disappointing.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: narcx.3570

narcx.3570

They could at least give better rewards for completing lvl100 fractal.
It’s better for me to do lvl40 2 times then to waste 45 minutes on lvl100 and get the same rewards as for the other t4 fractals.
I guess this time effort is not rewarded, so disappointing.

I think given time and practice with the mechanics, the clear times on the new one will go down. Remember how long pugs took in Nightmare when it first came out as opposed to now? Or even Man Trin?

From a reward standpoint, I am kind of disappointed the achievements didn’t have any skins like the last two fractal releases had tho. Seems lazy, as the design of the fractal was ripe for some interesting weapon designs.

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Feanor.2358

Feanor.2358

Depends how much you value fun and how much – rewards. I keep playing T4 because for me they balance both. I don’t care I can get more rewards by repeating 40 for the same time.