We are not your fractal guinea pigs!!
Sorry for rant guys, I’ve calmed down a little now.
I’m just frustrated at the amount of time wasted doing lvl 20 daily. This cliffside pops up and we either restart or try for half hour and then restart, and before long people start to leave group.
You find another group and repeat.
Also what’s with the amount of Agony taken in this fractal compared to others, it’s like you have no agony resist at all.
Sticking to lvl 10 daily until this is sorted
Although I dont have large enough sample, but the probability for cliffside is really high in the past days. I met it so many times. In the past 4 days I run two daily everyday, so total is 8 frac runs. I met cliffside in 7 of them, quited 4 times and fought 3 times. Really waste my time. Can Anet just be kindly enough to remove cliffside until they can get a final “fix”?
(edited by PlaneWalker.8346)
How about just quit doing the fractals? I can’t be bothered with them any more.
On my daily 20 today, we had grawl then cliffside then dredge and jade maw of course. Needless to say it took some time. xD
So i gone do fractals lvl30 or so and the first fract i got was cliffside, so yeah you know what to do when you get that first.
We reset and when we started again what fract did we got? C L I F F S I D E. lol
We reset again and finally got another.
And so we done the 2 first fractals but the 3rd had to be the one everybody loves.
When i was having fun in the broken fractal some guildie that was not in my party says hes having trouble in the cliffside boss, 10 secs later another random guildie says hes in that fractal too lol.
After that day i believe we now have a 80% to get cliffside fractal.
everyday I think, hmm time to do fractals 32.. I’m just about to start up a group and then remember the cliffside.. and go do something else
|-Swiftpaw Sharpclaw [DnT]-|
Curious title , this thread: when you lost we customers are the tester of a patch, bugged/ exploitable/whatever?
How about just quit doing the fractals? I can’t be bothered with them any more.
I completely agree with this. I enjoy the dungeons and I enjoy most of the mechanics they brought but I’m concerned that actively playing them will encourage ArenaNet to ignore the crippling issues they have. Levelling up a dungeon is the dumbest thing I’ve seen them do with dungeon design, it’s completely segregated the community (and it’s pulled people away from older dungeons which don’t have ascended gear so finding a group for anything is more of a problem than it was in the past). I can’t play with my guildies because we all have limited time and we aren’t on the same fractal levels as each other. It’s very upsetting that this design was even passed through QA as acceptable for the game to suffer through.
On top of that using agony as a difficult mechanic (instead of actually difficult encounters) sucks out my incentive to play it. I actually enjoy these dungeons but there are so many road blocks put into them by ArenaNet that even if I wanted to play in them, I can’t.