…from elsewhere…
“I am not a complete idiot, there are some components missing still!” …
“I am not a complete idiot, there are some components missing still!” …
So, did an AC Exp full run yesterday. Group was guardian, ranger x3, warrior. Had a lvl 40 and a lvl 78, one had just dinged 80 and other two were 80 for a while. We all knew how to do AC pre-patch. properly. And you know what, aside from a few issues mentioned below, nothing was difficult. There was no exploiting or bugging, just a run the way it was meant to be done. Didn’t wipe once, had a few downed along the way but nothing unmanageable.
P3 was the quickest. Seems that burrows spawn adds a little bit slower than before. May be the new farming point. Did skip the mobs in the tunnel to the collection of essence burrows – the Lover’s area. A mesmer with party invisibility will surely make it even quicker.
P2 chains was easier than before, over before I realised.
P1 burrows are still a weird problem – using my GS I missed even when standing on top of them, using scepter I hit. Using hammer on an add next to the burrow helped.
Spider boss aoe doesn’t last as long. You can’t stand on the pillar and kill spiders safely anymore, you have to get down there.
The knockdown is still an issue though, I think it’s just 1 sec too long. There are enough tools to compensate but when the Scavengers can KD you often as their cooldown is superior to your stability cooldown and their are too many adds on your screen to see them clearly (happens with the lower lvl’d folks cos they can’t kill things as quickly), it can be an issue.
The end-boss KD on P3 is a bit long too. 1 sec less please, it’s not the straw to break a camel’s back, but again for lower lvl’d folks and even higher lvl’d with less experience, it can lead to unfinished runs.
The “1 sec less please on KD” also takes into consideration the boss hp which is still high. Should it seriously take almost 10 mins of the same mechanic to kill a boss? Yes, it will take that long now since you try to stay alive and res others up because of no WP usage while the party is in combat, and you don’t want the boss to reset.
Perhaps to also make things more interesting, the boss should be able to call out to his minions that haven’t been killed yet…that’s what a boss would do surely, call out for help…? May be on a timer or an HP %…oh wait no, that will make things take longer although then the boss’s hp could be lowered a bit…?
But aside from the above, no rant about how hard it is now, no rant about how stupid the WP system is now. I think it’s brilliant and really makes ppl pay attention to the rest of their party if they need to res, and makes ppl play more responsibly and stay alive. If you’re not going to pay attention and die often and cause your party grief that way, then you will more than likely be kicked. It’s not their fault but yours.
Now Anet, now bring us HARDMODE!!
oh dear I wrote a book
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.