Where are the Dungeons Runners?
Look at the sticky, it’ll explain everything.
Dungeons dont yield any rewards
Sounds about right. Anet should look at the after effects of the Shadow Form and 600 monk nerf in GW1. People ethier found a way around the nerf and keep speed clearing or they didn’t do it at all.
Nialiss, those nerfs were to builds not to the dungeons, the dungeons still wielded reward. by giving loot, ecto and gold.
This just takes reward out of the equation.
CM is very well doable without dying in its new form, trust me.
But why would I when I have no reward from it?
Ya I was expect more people to run AC considering how a large amount of GW2 population wants the Legendary Weapon Twilight and Sunrise. The dungeon weapon it self is also quite interesting since it turns into a ghost sword at night time.
I can only guess not everyone knows that Gift of Ascalonian is required for Twilight, Sunrise, Flameseeker, and Bolt or they’re just doing it 1 run a day.
Nialiss, those nerfs were to builds not to the dungeons, the dungeons still wielded reward. by giving loot, ecto and gold.
This just takes reward out of the equation.
CM is very well doable without dying in its new form, trust me.
But why would I when I have no reward from it?
I’m making a reference to the difficulty now and time requirement. In gw1 after the SF/ 600 nerf almost no one did Cathedral of Flame because time invested> reward. It may not have been hard but it took forever without a 600 runner. Other things were a bit too difficult with no easier, more pugable way to do them so no one did them. Seem like a repeat but only this time the changes were to the area instead of a skill.
Dungeons are challenging, so alot of people are still focusing on leveling and learning the games mechanics instead of throwing themselves into dungeons for cosmetic gear that they aren’t even aware of yet.