Whole CM dungeon bugged, story and Explorable
Nvm, haven’t run path 1 since patch.
https://www.youtube.com/user/strife025
I can confirm the butler trap part. It doesn’t always despawn. Also for the enemy targeting thing I also have some information about that. Whenever I run with my guild I run warrior with 30 points in both the vitality and toughness trait; I also run power/vitality/toughness armor, weapons, and knights jewelry. One thing I noticed whenever I run dungeons is that I’m the only person in the party getting hit; even if I stand at a spot where my other party members are at, the mobs just ignore them and go straight for me; when we do our nightly AC speed runs, at the Detha cannon part the warriors just chase me non stop and I eventually get downed, but as soon as I get up they just instantaneously change their target to me again. There is definitely something weird about the NPC targeting.
(edited by Oh Snapalope.1378)
^ what you’re saying is well known. alot of mobs will target people with high toughness and i have no problem with that. what i did not care for was that these mobs 100% behaved as if i was not even there. this has not happened before. the rifleman generally do not target me unless they have killed off their target or downed them and i go to revive, but now they simply do not attack me or anyone with decent health/armor.
Yesterday i completed all 3 paths of CM and didn’t find a new bug.
And yes the part that mobs will attack you because you have high toughness value is nice. (playing a guardian)
Just jump in the middle of mobs with a ranger and necro pets beside me and a warrior i can out heal 25 stacks of bleed and poison.
yesterday did AC story….endreward not triggering because one bandit was missing .-. so queen jenna freezed on the spot and nothing happened
:(
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
Yesterday i completed all 3 paths of CM and didn’t find a new bug.
And yes the part that mobs will attack you because you have high toughness value is nice. (playing a guardian)
Just jump in the middle of mobs with a ranger and necro pets beside me and a warrior i can out heal 25 stacks of bleed and poison.
don’t think you’re reading right, they won’t attack me. happened over and over with various groups.
I can confirm the butler trap part. It doesn’t always despawn. Also for the enemy targeting thing I also have some information about that. Whenever I run with my guild I run warrior with 30 points in both the vitality and toughness trait; I also run power/vitality/toughness armor, weapons, and knights jewelry. One thing I noticed whenever I run dungeons is that I’m the only person in the party getting hit; even if I stand at a spot where my other party members are at, the mobs just ignore them and go straight for me; when we do our nightly AC speed runs, at the Detha cannon part the warriors just chase me non stop and I eventually get downed, but as soon as I get up they just instantaneously change their target to me again. There is definitely something weird about the NPC targeting.
Wow, I thought I was just crazy. I have the opposite problem. No matter what I do, I cannot pull agro off anyone on my guardian. I have only 10 points in toughness trait, but have touchenss gear on.
Full cleared CM explorable last night on the 10/22 patch. Unless the 10/23 screwed it up, it hasn’t changed much. The big changes are the two skips were fixed. Only change that is really needed is the 5 barrels need cleaned up on the Seraph path. Often times all 5 barrels are down, but it doesn’t register in time.
Story mode may very well be bugged to unplayability, didn’t go through that.
Don’t know about those bug.But anytime I’m in that dungeon I got a random freeze. Especially when dealing with enemy with rifle.
i’m sitting in CM right now and the boss won’t count towards our kill count, so we can’t finish. we sat there until all 3 of them respawned, which we didn’t know would happen, and then we killed them all again. still, the boss doesn’t add to the kill count.