Why don't people listen in arah?
How many licks does it take to get the to the tootsie roll center of a tootsie pop?
The world may never know.
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
But I play how I want and I do what I want. /shot
Why even add the “in arah” part to the thread title?
Why even pug arah in the first place. Just solo or do it with a competent group.
People are not used to listen to other players. If there is more content which requires coordination players will start to listen.
You can see it in Aether: people are usually paying more attention after having trouble at the ooze part.
They’re just following the NPC’s lead. The PMS queen, Varra Skylark, teaches them to shoot any risen that looks at them funny.
To the OP, just find a good group. Ask the people here, find a guild… just stop trying to PUG Arah.
In all seriousness, I usually just duo arah and give the extra slots away at the end. Its alot more fun. I just find it sad when I offer a free path 2, path 4 etc in Guild chat and no one takes it
(edited by Talyn.3295)
I pug pretty much every dungeon I do. I do daily runs, usually an hour or two a day. Ap requirements on your lfg help a lot. I know a lot of people on these forums disagree. But to be fair a lot of people on these forums never pug either. Yes, you can have low ap good players, and high ap crap players. But on average, people over 3k ap are going to know how to play more so than people below it.
10k or go home.
no, just kidding. I never do any prereqs for pug groups, but I do vote to kick with authority when you show that you don’t listen.
I will even show people the ropes and give pugs the benefit of the doubt, but as soon as you show that you just dont listen and think you can face roll through my dungeon, you are getting a boot to the head.
AP requirement makes no sense. A low AP is either someone who hasn’t explored the game a whole lot or is a seasoned player on an alt (less likely).
With a lower AP player you get two scenarios: they don’t listen and do things their own way, or they realize the players they are with may have more experience and instead look to the more seasoned players for direction.
With a decent AP you get either someone who thinks he’s been around long enough and doesn’t listen to direction, or you get someone who understand that listening to the team/providing feedback is what keeps the team alive.
At the end of the day a pug is still a pug regardless of their achievement score. If there was a way to measure player aptitude we would be smooth sailing.
AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!
AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Just delete posts that are derailments.
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Over 10k = usually some terrible PHIW.
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Over 10k = usually some terrible PHIW.
Over 20k = Always someone who spent way to much time hunting AP
Over 25k = Guild Wars 2 is my life, Worship me!!
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Over 10k = usually some terrible PHIW.
Over 20k = Always someone who spent way to much time hunting AP
Over 25k = Guild Wars 2 is my life, Worship me!!
:C
AP is completely bullkitten if you use it as a requirement for a dungeon LFG.
Dungeons dont give AP, hobby dungeon explorer has a 200AP cap, and other than that there aren’t really dungeon achievements.
Asking for a certain amount of AP in a dungeon LFG is the same as making a CoF LFG and asking people to ping 4 stacks of pristine fractal relics
AP is completely bullkitten if you use it as a requirement for a dungeon LFG.
Dungeons dont give AP, hobby dungeon explorer has a 200AP cap, and other than that there aren’t really dungeon achievements.
Asking for a certain amount of AP in a dungeon LFG is the same as making a CoF LFG and asking people to ping 4 stacks of pristine fractal relics
I think the point is a person with higher AP has had more oppotunities to press buttons and try things in the game than a person with low AP. If you have 300 ap you’ve only played a couple days, or its a second account, you can only do so much in that time, I don’t expect a new engineer to cap stealth alone in a dungeon. A person who has a couple thousand AP has had the opportunity to press buttons and talk to people, possibly learning these combos, therefore there is a better chance they know more.
But it’s not an end all be all of judging a person.
Well 300ap is pretty much extremely low, and I doubt it’s even possible to reach level 80 with an amount that small, and I even have to admit that when I see a 500ap ranger joining my party I tend to get a bit judgemental.
But generally anybody over 1000ap has an idea how the game and it’s mechanics work, and its usually the guys with really high AP that play staff guard and shoutheal warrior in dungeons, so I pretty much prefer someone with 1000ap over someone with 20,000ap
It’s pretty much guaranteed that if you see an LFG ad with an AP requirement on it, at least 1 person in that group is clueless.
Lets put it like this. You do 100 runs with random pugs (same dungeon path) who all have over 3k ap, and 100 with players who all have under 3k ap. You seriously think those two are gonna take the same amount of time?
There is a good chance pugs don’t know what they are doing no matter what. The idea behind ap requirements isn’t that ap is a perfect method. It’s about improving averages.
I pug every day, usually between 3 and 6 paths. My (possibly biased) experience is that once I started putting ap requirements I started having a lot less wipes, and a lot more team oriented behavior. I’ve pugged every path of every dungeon. People are blasting stealth, stacking might/vuln/fury, blinding, deep freezing, etc. I get rangers with good pet management and necros running power builds. All of this is common in my groups. Rarely are mobs knocked out of stacks. We frequently don’t even bother los pulling. We often stack right on bosses. Mesmer’s using focus pulls. People help carry banners.
I see people always complaining about pugs, but my pugs usually go pretty well, and they always have ap requirements.
3kap req to me just reads “please have played this game for a while” and is fine. The 5k+ reqs mean “I don’t understand anything but I’m being a tryhard.” Bit of a difference.
Of course if someone pops into the group with 500ap I’ll give them a few seconds to say “second account don’t worry.”
I was doing AC to level a friends second account a while ago, we formed group, people came in, kicked my buddy… such fun haha. Best thing is he would likely have run circles around these people who were probably using his guildies build guides haha.
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Over 10k = usually some terrible PHIW.
Pretty much everyone in rT has over 10k AP. Except for the inactives, friends and alt accounts. :P
i really don’t know how people can even stomach grinding borefest achievements to get 10k+ ap
I had to literally tell this guy for 5 minutes to sit on the oil leak in path 1. And the other time this guy just aggroes all the mobs all the time. Then when i tell them “Please dont aggro the mobs” they just keep doing it. Why don’t people just listen to people who have done the dungeon before? Is that too much to ask?
Do you even know if he was able to speak English? There are people from all over the world playing and maybe he didn’t understand. Also, you’ll find players that are older perhaps, and are used to VOIP don’t tend to pay any attention to chat period.
Final instance, they had you blocked and you didn’t notice!AP are a great filter.
When you look at a group and see them in the description you know right away if your the kinda of person who wants to be in a group with them or not. If you don’t mind AP points used as an experience guide join. If you do don’t.
Under 2k AP = generally terrible or an alt.
EDIT:
Under 7k AP = generally terrible or an alt.
Over 10k = usually some terrible PHIW.
Pretty much everyone in rT has over 10k AP. Except for the inactives, friends and alt accounts. :P
Bunch of tryhards.
i really don’t know how people can even stomach grinding borefest achievements to get 10k+ ap
A lot of them you can just accumulate over time. Heck, I took a 7-8 month break after having played since release, and I’m just shy of 14k.
You just gotta commander tag up and people will start listening to you.
Wynd Cloud | Fierce N Licious
i really don’t know how people can even stomach grinding borefest achievements to get 10k+ ap
Need them sinister trinkets from LS for mah engi.
And nomad for my lol ele, 7dmg AA are amusing in arah when you’re doing fancy rotations and pugs are amazed at the combos without realizing how slow things are dying.
You make it sound as if getting 10k is difficult. The games been out for 3 years. If you did all the LS stuff thats about 7k on its own.
inb4 “hurr durr i didnt do LS because its lame”.
i didnt do LS AP farm because i think AP is lame.
Wynd Cloud | Fierce N Licious
I didn’t do most of the LS achievements because they didn’t seem particularly fun, mainly in the having to rerun the missions and sit through all the talk waiting to take a whack at the achievement. But, now I regret it because I need to go do them to get my sinister stuff. WTB Trinket conversion
They took like no time at all if you did them on every release. It was new content. It seemed like a waste not to do it.
They took like no time at all if you did them on every release. It was new content. It seemed like a waste not to do it.
I couldn’t bring myself to do it on each of them /shrug.
You make it sound as if getting 10k is difficult. The games been out for 3 years. If you did all the LS stuff thats about 7k on its own.
inb4 “hurr durr i didnt do LS because its lame”.
hurr durr i didnt do LS because its lame
My main that was active since betas = ~11k AP, and I did do a lot of other activities other than dungeons…
They took like no time at all if you did them on every release. It was new content. It seemed like a waste not to do it.
I couldn’t bring myself to do it on each of them /shrug.
They are actually quite fun challenges. I’m impressed at how they manage to make it do-able in a noob way (camping range) and raging difficult in a leet’s way (do all achievements at once plus melee man-mode). I like them
Aside from that Jumping Achievement. KITTEN IT!
My (possibly biased) experience is that once I started putting ap requirements I started having a lot less wipes, and a lot more team oriented behavior. I’ve pugged every path of every dungeon. People are blasting stealth, stacking might/vuln/fury, blinding, deep freezing, etc. I get rangers with good pet management and necros running power builds. All of this is common in my groups. Rarely are mobs knocked out of stacks. We frequently don’t even bother los pulling. We often stack right on bosses. Mesmer’s using focus pulls. People help carry banners.
I see people always complaining about pugs, but my pugs usually go pretty well, and they always have ap requirements.
This is precisely my experience as well. Once I started looking for lvl 80 and a few k of AP groups, the overall quality really improved – these runs work perfectly fine something like 8 out of 10 times. Perfectly fine as in they do precisely what you described above and those runs aren’t much slower than what you can get in organized runs.
It is my theory that there are plenty of capable players that simply get put off by the try-hard requirements along the lines of “meta-zerG (love that one), ping gear, full asc, bla bla only”, which essentially proofs nothing, except that you can copy a build from a wiki. On the other hand, joining groups with no requirements at all is too risky and potentially invites disaster. As such, the AP req is some sort of compromise. While it doesn’t directly translate into knowledge of dungeons, it filters out complete beginners and overly toxic try-hards, while potentially attracting like-minded players. Until I get to read a better suggestion, I definitely stick to this solution.
They took like no time at all if you did them on every release. It was new content. It seemed like a waste not to do it.
I couldn’t bring myself to do it on each of them /shrug.
They are actually quite fun challenges. I’m impressed at how they manage to make it do-able in a noob way (camping range) and raging difficult in a leet’s way (do all achievements at once plus melee man-mode). I like them
Aside from that Jumping Achievement. KITTEN IT!
All nice and hidden behind 10 minutes of clicking through story text >.<, that was my problem not most of the achievements themselves. Plus having to do them on the second run through not being available on the first.
They took like no time at all if you did them on every release. It was new content. It seemed like a waste not to do it.
I couldn’t bring myself to do it on each of them /shrug.
They are actually quite fun challenges. I’m impressed at how they manage to make it do-able in a noob way (camping range) and raging difficult in a leet’s way (do all achievements at once plus melee man-mode). I like them
Aside from that Jumping Achievement. KITTEN IT!
All nice and hidden behind 10 minutes of clicking through story text >.<, that was my problem not most of the achievements themselves. Plus having to do them on the second run through not being available on the first.
This was my problem with them as well. Made the updates seem padded because we had to play through it a second time to unlock the rewards.
All the more reason not to fail. ;>
It’s like the extra bonus in Nightfall Mission. Pull my hairs if I ever fail something. Would love more time restraint gambits as well.