Why hate the zerkers

Why hate the zerkers

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Posted by: Raven.3248

Raven.3248

I dont get it! Why all the hate? Is it jealousy, ignorance or just something to complain about?

Why do you care what other ppl do? Just do your thing with ppl like you!

Just another Arah veteran

(edited by Raven.3248)

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Posted by: knives.6345

knives.6345

Apparently, everyone wants to party with zerk but doesn’t want to use zerk gear themselves.

Vi Veri Veniversum Vivus Vici

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Posted by: AdaephonDelat.3890

AdaephonDelat.3890

Apparently, everyone too lazy to run the dungeon and who wants to be carried, wants to party with zerk but doesn’t want to use zerk gear themselves.

FTFY.

[BAD] a casual PvE guild on Aurora Glade.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Why do you people feel the need to make a thread like this every week? What do you actually accomplish other than confirming among yourselves that ‘yay we wear zerker we are pro’.

#LoveArrows2013, never forget.

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Posted by: AdaephonDelat.3890

AdaephonDelat.3890

Why do you people feel the need to make a thread like this every week? What do you actually accomplish other than confirming among yourselves that ‘yay we wear zerker we are pro’.

I think this one in particular is in response to a now deleted thread titled “How to get elitists out of dungeons” (or some such drivel).

Also I’m not a “zerker”. I was just feeling left out :-P

[BAD] a casual PvE guild on Aurora Glade.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.

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Posted by: FenrirSlakt.3692

FenrirSlakt.3692

I guess that I should agree with this kind of threads, as I always wear zerker gear and strive for efficiency. However, these threads are also numerous and provide nothing to the betterment(?) of this subforum, as they are just the antithesis of those “QQzerkskipstackexploiting” threads.

Either way, in my opinion, people have a hard time accepting that others do better than them at something, regardless of the circumstances that caused it. In real life there is no one they can nag about it, but as this game is led by a tangible company with tangible people, they feel like they can complain (and it sometimes actually works) their way to whatever definition of equality they have, much like a group of socialist hippies or commies whose only power comes from speech.

That said, I don’t think that this thread will achieve any good.

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Posted by: Purple Miku.7032

Purple Miku.7032

I have been kicked from a solo Arah p3 before while streaming it, when I was giving it out for free at the end to people that were watching and wanted it. The last two people were waiting for that moment and justified kicking me because I was “using the zerker build and encouraging toxic gameplay by discouraging build diversity, exploiting with consumables that weren’t intended to be used in dungeons and skipping past mobs” and by skipping past mobs he meant not killing all the elite risen patrol after crusher+hunter, etc. By consumables he meant harpy feathers/spykits I’m pretty sure.

This thread obviously will do nothing to solve any problem, but it is pretty sad that even if you’re trying to be nice/generous to people they’ll still harass you because of the way that you’re playing the game not being the same as theirs.

I don’t give a crap if there are people out there that want to wear cleric/PvT builds; I just don’t want to have anything to do with them when I’m playing FotM/dungeons because most of the time they’re burdening rather than helpful. I don’t perceive it as a mean thing to do; I let people do as they please while at the same time making sure they can’t negatively impact my own gameplay. Do you?

As long as there’s no tangible reason to not be in full DPS setups, it’s going to remain dominant. This is never going to change unless some of the core mechanics of encounters/mobs are altered and even still there will always be a best and a worst way to go about things, as well as there always being jerks that treat others poorly.

(edited by Purple Miku.7032)

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Posted by: Jerus.4350

Jerus.4350

If I was incapable of going full zerk (or just was being stubborn and unwilling) and I go to LFG only to see “zerk only” posts, then try to join and I get kicked for wearing soldiers…. yeah I guess I could see where these people get bitter.

The best groups are the zerk groups, things go MUCH faster, and most people who play in zerk gear are so squishy they’ve had to learn how to play right, so it’s just in general smoother runs. I generally run a support guard for my guild groups, but when I pug I pull out the meta build with zerk gear and have at it, because that’s what is expected and the idea is to kill fast, if i’m not contributing i ruin the group.

As I told my brother when he was joking around about no stacking and what not. Sure, you can play inefficiently, but when you spend 30-45 mins in a dungeon that takes me 5-10, lets see who’s enjoying the game more =), If you like the no stacking stuff, go ahead, no one is stopping you, but personally I’d probably not like dungeons if they took 2-3X as long.

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Posted by: Axelwarrior.9084

Axelwarrior.9084

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

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Posted by: maxinion.8396

maxinion.8396

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

Was waiting for the “exploit” comment! Top lel.

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Posted by: CuRtoKy.8576

CuRtoKy.8576

I noticed this:
PvE: People want to run PTV even though zerk is better.
WvW: People want to run zerk instead of ptv/tanky dos

I find this funny

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Posted by: Muffin Nook.5923

Muffin Nook.5923

I find the ones who QQ the most about berserker gear and stacking/skipping are the ones who can’t survive wearing the gear and playing meta builds. They fail during the skips, and don’t know how to properly mitigate damage (blocks,evades,movement).
Purple has the best solution: they can play however they want to, but don’t expect to play with me and impact my enjoyment.

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Posted by: Dalanor.5387

Dalanor.5387

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

Mind you comment on these please? How is this better than the “exploity” zerkers?

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Posted by: Flissy.4093

Flissy.4093

Because people are mad because they are bad.

The white knights want to let people play how they want, while not letting us play how we want. A nation of hypocrisy.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: Stooperdale.3560

Stooperdale.3560

“I dont get it! Why all the hate? Is it jealousy, ignorance or just something to complain about?

Why do you care what other ppl do? Just do your thing with ppl like you!"

Some people want zerker only runs. They care what other people do in their group. They care if people just do their own thing as it wastes precious play time. They hate people who join their groups enough to kick them out (if they don’t have zerker gear). They don’t feel they are like other players, whereas the other players feel they are like everyone else.

There’s your answer. The ‘zerker only’ community separates itself by choice from the players who will run groups with anyone. It is no surprise that people who are excluded (and kicked out) have an opinion about a separation that is forced upon them.

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Posted by: Jerus.4350

Jerus.4350

“I dont get it! Why all the hate? Is it jealousy, ignorance or just something to complain about?

Why do you care what other ppl do? Just do your thing with ppl like you!"

Some people want zerker only runs. They care what other people do in their group. They care if people just do their own thing as it wastes precious play time. They hate people who join their groups enough to kick them out (if they don’t have zerker gear). They don’t feel they are like other players, whereas the other players feel they are like everyone else.

There’s your answer. The ‘zerker only’ community separates itself by choice from the players who will run groups with anyone. It is no surprise that people who are excluded (and kicked out) have an opinion about a separation that is forced upon them.

I prefer to have literate people in my group. I don’t think it’s too much to ask that the team be able to communicate. So when the group i’m in has “zerker” in the LFG and someone without “zerker” comes in…

Don’t want to get kicked? read before you jump into a group!

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Posted by: Juunro.7082

Juunro.7082

I can fix the zerker meta for you right now. It will never happen without a complete redesign of all the dungeons though.

Step 1) Remove any and all areas that allow groups to avoid boss damage by standing in a specific place.

Step 2) Reduce outgoing boss damage spikes but increase overall damage delt, especially environmentally. (EG: the fight against Sparki and Slick, or the Old Tom fight in Fractals 10+)

Step 3) Give bosses abilities that will do huge, nasty things unless certain conditions are met: “This Boss will pick someone at random and straight kill them unavoidably unless he gets hit by 15 stacks of bleeds within 15 seconds” for example.

Make fights more technical and less ‘I can avoid everything by dodging’, and you’d see if not the fall of the Go Zerk or Go Home thing, at least more build diversity.

Axe Murdering, Longbowing tiny Asura Mohawk’d Warrior

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Posted by: Slither Shade.4782

Slither Shade.4782

I think that zerk hate is overstated. Plenty of lfg out there that make no mention of zerk.

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Posted by: Trice.4598

Trice.4598

I can fix the zerker meta for you right now. It will never happen without a complete redesign of all the dungeons though.

Step 1) Remove any and all areas that allow groups to avoid boss damage by standing in a specific place.

Step 2) Reduce outgoing boss damage spikes but increase overall damage delt, especially environmentally. (EG: the fight against Sparki and Slick, or the Old Tom fight in Fractals 10+)

Step 3) Give bosses abilities that will do huge, nasty things unless certain conditions are met: “This Boss will pick someone at random and straight kill them unavoidably unless he gets hit by 15 stacks of bleeds within 15 seconds” for example.

Make fights more technical and less ‘I can avoid everything by dodging’, and you’d see if not the fall of the Go Zerk or Go Home thing, at least more build diversity.

Step 1 is not fixable because it’s not an issue, boss uses different skills depending if they are ranged or melee, it’s normal. That’s why spider queen doesn’t do AoE, not because of the corner stack. My group decided to try and fight her in the middle of the room it was just as easy since we don’t usually use FGS for her, use reflect for small spiders and stand in star formation around her.

Step 2 would make Dodging and the whole action mechanic useless. We would go back to the old meat shield + healer.

“Zerker” meta is not a problem. Action MMO are designed to be like that. If you are skilled enough to avoid damage using mitigation such as dodging, reflect, block you can go all offensive on your stats, but if you are learning, you can use more defensive gears to be able to tank more hits from the enemies.

(edited by Trice.4598)

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Posted by: Draknar.5748

Draknar.5748

The zerker hate is limited to the forums typically. Most groups are upfront these days whether or not they expect you to be wearing Zerker gear. I would also say most groups are pretty open with build diversity. It’s the speedrunners that aren’t. If you aren’t looking to speedrun dungeons, then it doesn’t matter what you wear anyway.

I just hate the guys who join a group that was not advertising for zerker speedrun, then start lecturing people and loling about how they are noob for not wearing zerker.

Zerkers should stick to zerker groups if you want to only play with zerkers. If you are a zerker (I have a zerker warrior alt, because, well obviously) who doesn’t mind playing with lowbies and other armor builds, then just don’t start harassing everyone when you play with them. There will be no problems with this system.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Dalanor.5387

Dalanor.5387

I can fix the zerker meta for you right now. It will never happen without a complete redesign of all the dungeons though.

Step 1) Remove any and all areas that allow groups to avoid boss damage by standing in a specific place.

Step 2) Reduce outgoing boss damage spikes but increase overall damage delt, especially environmentally. (EG: the fight against Sparki and Slick, or the Old Tom fight in Fractals 10+)

Step 3) Give bosses abilities that will do huge, nasty things unless certain conditions are met: “This Boss will pick someone at random and straight kill them unavoidably unless he gets hit by 15 stacks of bleeds within 15 seconds” for example.

Make fights more technical and less ‘I can avoid everything by dodging’, and you’d see if not the fall of the Go Zerk or Go Home thing, at least more build diversity.

How about apply regen to bosses that needs a certain damage to out DPS it? So the PVT crowd need to regear. Oh wait, that would totally screw up a big chunk of the playerbase …

1. Most of the time it’s just a matter of “you are far” or not.
http://www.gw2dungeons.net
Read up a few tactics to see why you should stack (hint: to line of sight the boss).

2. As Trice wrote it, dodge would become pointless. And those examples aren’t good, a simple regen out heals Slick and Old Tom can be tanked with a elemental or golem.

3. TA Aether path end boss. And everybody loves it. /sarcasm

ps: there is nothing need to be fixed with the zerker meta. Run in PVT, get a proper build (yeah, you need that too), get a proper group (surprising isn’t it?) and facetank your way trough everything.

Proof:
https://www.youtube.com/watch?v=b2VhmwLwvrM
https://www.youtube.com/watch?v=vNMltxyvAvo

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Posted by: FenrirSlakt.3692

FenrirSlakt.3692

Some people want zerker only runs. They care what other people do in their group. They care if people just do their own thing as it wastes precious play time. They hate people who join their groups enough to kick them out (if they don’t have zerker gear). They don’t feel they are like other players, whereas the other players feel they are like everyone else.

There’s your answer. The ‘zerker only’ community separates itself by choice from the players who will run groups with anyone. It is no surprise that people who are excluded (and kicked out) have an opinion about a separation that is forced upon them.

Well, no kitten Sherlock! Of course I care about my time.

Wait, you’re being sarcastic, right? And I just fell for the bait.

Shame on me; well played.

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Posted by: Saint.5647

Saint.5647

It amazes me everytime I hear someone suggest ‘dodgeproof’ attacks. Perhaps if safe spots were fixed, then PuGs would actually hit their dodge key a little more often and realize how necessary it is.

One True God
Fashion Forward!
Guild Wars Dinosaur

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Posted by: Wethospu.6437

Wethospu.6437

In my opinion if we get passive defense checks we should also get damage checks. Note: pre-nerf Simin doesn’t count as a damage check.

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Posted by: Saint.5647

Saint.5647

Indeed. Agree 100%. It’s very much a two way street. I think many of the people who cry out ‘exploits’ would love active defense if they actually used it. Of course, these are the same people who AFK range anything with even a hint of a mechanic.

I hadn’t actually done P4 since pre-nerf until a few weeks ago. A lot of folks really didn’t like her at all.

One True God
Fashion Forward!
Guild Wars Dinosaur

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Posted by: Dalanor.5387

Dalanor.5387

In my opinion if we get passive defense checks we should also get damage checks. Note: pre-nerf Simin doesn’t count as a damage check.

Actually i had a run long time ago in CoF p1 when the Effigy started to heal back when i stopped with dps. The sad part, i was on my mesmer with 4 warriors. :/

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Posted by: Star Ace.5207

Star Ace.5207

I don’t think it’s either wise or constructive to hate on people using Berserker’s gear. It’s a valid gear choice as is everything else. Hating on it would be no better than those who belittle someone for going “full cleric’s”.

Perhaps it’s an overreaction towards the prejudice non-Berserker’s gear users sometime face simply for not going meta. That doesn’t make it right, but the hate/prejudice towards them is not uncommon.

I would also be annoyed if anyone called me a “bad” for not going meta. They don’t know me or how I play to judge me based on gear or build-however, it doesn’t give me any right to hate on the gear itself, which isn’t at fault (jerks/bullies are the problem, not the gear.)

Hoping that ANet somehow makes other gear choices more attractive over time, so that at least the “DPS is all that matters” mentality is alleviated somewhat. Soldier’s gear shouldn’t be used as an excuse not to dodge, but you gotta admit most encounters favor DPS too much, making most other stat combinations impractical for many players.

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Posted by: Dual.8953

Dual.8953

As Star Ace put it, Zerk hate is the backlash of the prejudice non-zerkers experience. They may not all be victims of ridicule for their gear choice, but the ones who are, are vocal and influence the opinion of those around them. They latch onto the idea that zerk player’s are mostly arrogant jerks that they must stand up against, as our society loves to romantisize the weak overcoming the strong.

Registered Altaholic
Part-time Kittenposter

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Posted by: Ryoki Hokishami.2756

Ryoki Hokishami.2756

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

Was waiting for the “exploit” comment! Top lel.

I’m kind of divided on stacking, but it’s totally hilarious how everything is an “Exploit” to some people.

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Posted by: ODB.6891

ODB.6891

In my opinion if we get passive defense checks we should also get damage checks. Note: pre-nerf Simin doesn’t count as a damage check.

Actually i had a run long time ago in CoF p1 when the Effigy started to heal back when i stopped with dps. The sad part, i was on my mesmer with 4 warriors. :/

I had that experience once on the same boss quite some time ago…it really does show group contribution levels when you stop and then the boss’ regen overtakes everyone else’s dps.

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Posted by: ODB.6891

ODB.6891

In my opinion if we get passive defense checks we should also get damage checks. Note: pre-nerf Simin doesn’t count as a damage check.

Fantastic idea, if one way is fair..so is the other.

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Posted by: ODB.6891

ODB.6891

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

Was waiting for the “exploit” comment! Top lel.

I’m kind of divided on stacking, but it’s totally hilarious how everything is an “Exploit” to some people.

Correction: Everything other than face tanking.

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Posted by: NoTrigger.8396

NoTrigger.8396

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

from this post alone i can say you dont know what you are talking about and you should spend your time to l2p the game instead of writing nonsense.

[qT] Quantify

(edited by NoTrigger.8396)

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Posted by: CuRtoKy.8576

CuRtoKy.8576

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

from this post alone i can say you dont know what you are talking about and you should spend your time to l2p the game instead of writing nonsense.

Agreed. I guess to some people dodging, timing aegis correctly, or evades isn’t surviving but mindlessly tanking something with PTV is survivability.

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Posted by: Star Ace.5207

Star Ace.5207

The problem isn’t caused by the stat, it’s caused by the dungeon imbalance.

Currently, Berserker’s is ALWAYS the best solution to everything (well, maybe with rare exceptions, usually being Assassin’s) because we can bypass the difficulty by stacking/skipping etc.

If “exploits” weren’t possible, then we’d need more survivability in dungeons and thus Berserker’s wouldn’t always be the best option.

from this post alone i can say you dont know what you are talking about and you should spend your time to l2p the game instead of writing nonsense.

Agreed. I guess to some people dodging, timing aegis correctly, or evades isn’t surviving but mindlessly tanking something with PTV is survivability.

While I do not hate Berserker’s gear, I bet that you have no evidence that 100% of players that use Soldier’s for whatever reason do not know how to dodge or just want to “mindlessly facetank.” Insulting generalizations like these not only don’t help your case, but perpetuate the irrational hate on both sides of the coin.

Just play, don’t hate.

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Posted by: Zuul Nekrazh.1905

Zuul Nekrazh.1905

Why the ’zerky hate?

Whelp, I’m guessing it’s a mix of irrational feelings, half-truths, delusions of grandeur and an unwillingness to pinpoint flaws in one’s personal in-dungeon preformance. Every Class/Profession/Build have “rotten apples” with the same behaviour as rabid, male baboons fighting over a female.

I prefer not to think so much about it, as it’s prone to inflict you with powerful, real life Conditions such as Angst, High Blood Pressure, Depression and more. All stack in intensity. That’s why it’s great to always equip a “Shake It Off” or “Signet Of I Don’t Care” when faced with such mental challenges. Preferably with a Banner of Logic or Banner of Philosophy. For food buffs I suggest Strong Smoked Porter and Spicey Black Pepper Popcorn. Can be replaced with Extra Dark Roast Coffee or Energy Drank for Caffeine stacking, or Strong Smokey Whiskey. Also, don’t forget to use Runes of Common Sense and Sigil of Reasoning for optimal preformance. Optimal Build for Warriors would be: 30 Common Sense/25 in Logic/0 in Ego/0 in Narrow-minded/15 in Philosophy. That’s how you best migitate damage from Champion/Elite/Veteran Haters.

This post was left by an educated Charr.
- Zuul Grimtooth

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Posted by: Muffin Nook.5923

Muffin Nook.5923

Maybe no one has ever told them what they are trading for roughly 700 more armor and 12k more hps before kicking them from a group…

they lose roughly 40% chance to crit just from gear choice, even more when you add in trait and utility skill decisions

they lose around 85% critical damage (this is where it impacts groups the most)

avg berserker geared warrior with cheap consumables has approximately 250% critical damage. ( 85% from gear/traits + 15% banner of Discipline + 150% base )

person choosing to wear PTV gear and trinkets with soldier runes gets 150% critical damage. (150% base)
But its a moot point since the base chance to crit is so kitten low it hardly will ever happen. ( 34% chance to crit if they do manage to put at least 10 points into Arms and use an accuracy sigil and fury otherwise its zero)

didn’t even bother mentioning weapon choices and their effects

(edited by Muffin Nook.5923)

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Posted by: Dalanor.5387

Dalanor.5387

Last night i went online for my beloved private WoW server, to see how dungeon running feels there. It was a long time when i played with that game.
Sadly it’s the same. Tanks exploiting boss agro, pulls it in a safe spot and so called elitists “dps-ers” burned it down in 20 second, avoiding all the boss mechanics due to high damage. As a healer i told them that it’s an exploit and they should wear tanky gear, because there shouldn’t be that exploity CC and could they take unnecessary damage. But i’m a healer. I will save them. Next time i will report them.

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Posted by: CuRtoKy.8576

CuRtoKy.8576

While I do not hate Berserker’s gear, I bet that you have no evidence that 100% of players that use Soldier’s for whatever reason do not know how to dodge or just want to “mindlessly facetank.” Insulting generalizations like these not only don’t help your case, but perpetuate the irrational hate on both sides of the coin.

Just play, don’t hate.

First off in what statement did I say that people who run PTV don’t know how to dodge. I’m stating that people who want/use PTV tend to equate Toughness and Vitality as survivability while disregarding things like a well timed Aegis or dodge as survivability. In fact if you read the forums you will see that people complain about dodging and that Anet should design dungeon bosses that require passive defensive stats instead of being able to dodge everything to survive. On top of that I am not even making a generalization in my post. I stated “some people” not “everyone” which would have been a generalization. I referred to the person who made the argument that zerker doesn’t require survivability which I disagree since they use active defenses a lot rather than passive defenses which is the only thing this person equates with survivability.

As for evidence there is no such thing as 100% evidence since it is impossible for me to play with everyone that plays gw2 at least once across both NA and EU. What I can say is that based on my PuG experiences for dungeons I am not impressed by the level of skill over a time period of 6 months. I can say with confidence that when I get a thief, ranger, engi that 90% of them don’t play well at all. And my pug is open to any profession. Further, a lot of Eles and Guardians I encounter run odd utilities or builds that doesn’t fit the situation they would encounter in a dungeon. I seen my fair share of people not dodging running tanky stats. I run full PTV in WvW at one point and I find that it is pretty mindless there. Since I could care less about positioning and where the damage was at on the field since I could tank with my group and quickly heal up to sustain. Whereas on a more damage tanky spec I had to pay attention to AoEs and my positioning. For dungeons it is more scripted so to me it is mindless. Based on the arah p2 vid posted above really doesn’t require that much effort to run tanky using no dodge and not dying.

Cases have already been made for many months and nothing changed. Do I hate people who play PTV or PTH. No, I just think they are contributing absolutely nothing to the team. So iono how it incites other people to hate other people. I mean no where do I give methods or strategies to deal with these people in negative ways on the LFG tool or when they are in a party. In fact nobody knows what a player’s build, traits, utilities are until they are in a group anyways and by that time people already have preconceived thoughts about PTV and such already.

Beyond that if say someone with PTV can dodge as well as another person with zerk then why run PTV? This is the question that comes to mind all the time. The only thing I can think of are two things: The person can’t dodge everyone well so they run PTV. Then again they should be moving towards zerk as they learn but most don’t (knights + zerk for example). Or the person is greedy and doesn’t want to contribute since they know the build is subpar and they refuse to change or modify it to make it better. Based on my experiences when I tell PuGs to say change one utility or just to next run for them to time the reflect a little better I get cursed out or called whiny kitten among other things.

Just play is fine but not when you get pugs like these. Now before you say make your own lfg I will say this: people don’t read what you write. And if people gear check they are called elitists on these forums.

Why hate the zerkers

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Posted by: moiraine.2753

moiraine.2753

Well there are few things to consider:

  • Zerker is needed for Pre-made speed clearing dungeons
  • Zerker is needed in PvE Open world for better rewards because more dmg you do more loot you receive
  • Zerker is the worst thing in WvW
  • i can’t say anything about PvP as i don’t play it a lot
TxS – Tequatl Slayer Alliance (EU)

Why hate the zerkers

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Posted by: Spoj The Second.7680

Spoj The Second.7680

Well there are few things to consider:

  • Zerker is needed for Pre-made speed clearing dungeons
  • Zerker is needed in PvE Open world for better rewards because more dmg you do more loot you receive
  • Zerker is NOT the worst thing in WvW

FTFY

Why hate the zerkers

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Posted by: Dalanor.5387

Dalanor.5387

Zerker is needed in PvE Open world for better rewards

Against world bosses zerker is really inpractial, because you can’t even crit on structures, so at a lot of encounters it’s not the best option.
Otherwise, join to a party to get credit easier, so again, zerker is not the only good option there.

Why hate the zerkers

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Posted by: moiraine.2753

moiraine.2753

Well there are few things to consider:

  • Zerker is needed for Pre-made speed clearing dungeons
  • Zerker is needed in PvE Open world for better rewards because more dmg you do more loot you receive
  • Zerker is NOT the worst thing in WvW

FTFY

Duno but i don’t see how a zerker can survive a blob in WvW.Arent they too squishy?

TxS – Tequatl Slayer Alliance (EU)

Why hate the zerkers

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Posted by: AdaephonDelat.3890

AdaephonDelat.3890

Zerker is needed in PvE Open world for better rewards

Against world bosses zerker is really inpractial, because you can’t even crit on structures, so at a lot of encounters it’s not the best option.

Just like to add to this part that while it is less effective against bosses like Teq themselves it is still useful when protecting turrets and such so it does have it’s place in world bosses. Just usually not in actually hitting the boss. :-P

[BAD] a casual PvE guild on Aurora Glade.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.

Why hate the zerkers

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Posted by: Dalanor.5387

Dalanor.5387

Well there are few things to consider:

  • Zerker is needed for Pre-made speed clearing dungeons
  • Zerker is needed in PvE Open world for better rewards because more dmg you do more loot you receive
  • Zerker is NOT the worst thing in WvW

FTFY

Duno but i don’t see how a zerker can survive a blob in WvW.Arent they too squishy?

Roaming is still part of WvW.

Why hate the zerkers

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Posted by: moiraine.2753

moiraine.2753

Zerker is needed in PvE Open world for better rewards

Against world bosses zerker is really inpractial, because you can’t even crit on structures, so at a lot of encounters it’s not the best option.

Just like to add to this part that while it is less effective against bosses like Teq themselves it is still useful when protecting turrets and such so it does have it’s place in world bosses. Just usually not in actually hitting the boss. :-P

Hahahaha the Worm is working exactly like that lol.
In phase 1 you can’t crit it at all but in Phase you can.My RL always says before we start pahse to everyone to go change to their zerker gear.

TxS – Tequatl Slayer Alliance (EU)

Why hate the zerkers

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Posted by: Krosan.2890

Krosan.2890

Aah, the weekly thread where zerkers pat eachother on the back and describe how awesome they are.

PS: I wear zerk gear for PvE but just don’t feel the need to post it on forums every week.

Why hate the zerkers

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Posted by: Spoj The Second.7680

Spoj The Second.7680

Well there are few things to consider:

  • Zerker is needed for Pre-made speed clearing dungeons
  • Zerker is needed in PvE Open world for better rewards because more dmg you do more loot you receive
  • Zerker is NOT the worst thing in WvW

FTFY

Duno but i don’t see how a zerker can survive a blob in WvW.Arent they too squishy?

Roaming is still part of WvW.

Also good players and/or certain classes have no trouble surviving blobs in berserker. People really do overrate passive defense. In a situation where the blob would melt you it probably wouldnt make much difference what gear you had. All other situations you can avoid the majority of the damage by smart positioning.

Why hate the zerkers

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Posted by: Trice.4598

Trice.4598

Aah, the weekly thread where zerkers pat eachother on the back and describe how awesome they are.

PS: I wear zerk gear for PvE but just don’t feel the need to post it on forums every week.

If you fail to see the purpose of the posts people have made so far you’re just as worse. ( I don’t mean to sound rude sorry for that)

This is about stopping the misinformation going on about the Berzerker. If you can’t tell when a boss is going to attack, you will want to go toward more defensive gear to not get kill in 1-2 hits, but if you can, you can use Reflect or Aegis or whatever and use offensive gear since you don’t rely on passive defense.

A good example is always Spider Queen in AC,
When I do AC not a single member of my party gets bite by her (her strongest attack, 1-1.5k damage and gives 6 bleeding and Weakness) because I will Aegis when I see her leaning back. I will also use wall of reflection to make sure the little spider don’t eat up the Aegis I gave along with Virtue of justice to blind them (with the trait to refresh when you kill monster). That’s why a lot of Pugs die, they think all they need to do is stack in the corner and FGS or auto attack.

With FGS people are getting worse at being good, because they can successfully kill the enemy before getting killed (most of the time) I’m not saying everyone is doing this but I see it a lot.

A good CC, a good Aegis, well placed Reflect, Dodging the huge attack. These are what make this game an action MMO. You don’t have to facetank anything if you know the fights.

(edited by Trice.4598)

Why hate the zerkers

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Posted by: Raven.3248

Raven.3248

Well I think all zerkers are awesome but it is not what this thread is about. It is about why non zerkers hate zerkers.

If you feel left out then it is very easy to for you. Jusy pick up a zerker sent and join a few zerker (ping gear) runs. But don’t expect a perfectly smooth run. it could even be worse then some pug runs.

Don’t hate us because we like to dodge and kill kitten fast. Playing zerker requires more focus especially in FOTM at higher levels where a lot of kitten 1 shots you. We like to have a more hardcore experience if you can call it that.

I bet all true zerkers love Dark souls

Just another Arah veteran