Why punish avid Dungeon runners?
Same here, I have been really put off playing the game, I just don’t feel like doing any dungeon at all now, my PvE experience has taken a massive hit, I liked the way it was before
I didn’t like how it was before, because you had to run a dungeon 50+ times to get everything you wanted. In comparison to how it is now, jeez I freaking love the old system.
This DR system is bad, who came up with this dumb system. If you don’t want people to exploit and speed farming then fix the bug of the dungeons, not go and nerfed the rate of people getting tokens. This patch makes it so people can only do like 3 dungeons a day, afterward it gives you 5 tokens. Have you people test this crap before release it?? It’s more grindy now than it ever was.
So explain to me how dungeons are still viable part of the game when it’s so time consuming to get? So much for “We don’t want to make this game feels like a grind” hypocrite much??
(edited by Riaky.8965)
well the only dungeon i run is TA so i cant really comment on the other dungeons but its a lot easier to get the gear here now with the update.sure the last boss can actually killl us now even when standing at max range but its still easy to manage as long as we can get away from its attacks
still i wish they kept the tokens in the chest instead of adding everything to the final boss.had a fail run today when we didnt have enough dps to kill the mesmer boss.waste an hour with over 20s repairs with nothing to gain
Anet is passive aggressively pulling a Jay Wilson on us.