Wiping is not an improvement

Wiping is not an improvement

in Fractals, Dungeons & Raids

Posted by: Xetelian.9278

Xetelian.9278

Dungeons

Polished dungeons and removed the ability to use waypoints while any player is in combat.

Polished is extremely vague but NO waypoints while ANY player is in combat sounds like a really harsh idea, especially if you get stuck in combat bugs.

Wiping out on a boss is not the end of the world but it often is the end of a PUG group. I’ve had so many people leave because of a single wipe in many MMOs including GW2 which is going to be the norm and I think that is a terrible idea.

(edited by Xetelian.9278)

Wiping is not an improvement

in Fractals, Dungeons & Raids

Posted by: Vox Hollow.2736

Vox Hollow.2736

Give it a few days and see how you feel afterward.

Not only did they dial back on quite a few things to compensate for the change. But the player-base having what essentially boiled down to infinite healthpools really stunted our exploration into support and control roles.

Dungeons don’t seem as capable of punishment as they used to be, and we’re capable of taking more of it than we really know.

Wiping is not an improvement

in Fractals, Dungeons & Raids

Posted by: Alpha.5786

Alpha.5786

I agree with this. Sometimes it’s nearly impossible to break combat (for whatever reason). So it comes down on wiping on purpose. Other than more cash for the repair vendor, it’s not an improvement in my honest opinion. I have been in a lot of groups that disbanded after a single (silly) wipe.

Only time will tell if this was a good idea or not. But my first impression about it isn’t very good.

Wiping is not an improvement

in Fractals, Dungeons & Raids

Posted by: bitterjo.1695

bitterjo.1695

The reason I avoid FoTM is because the team has to wipe whenever someone’s dead. Now Anet’s making dungeons resemble FoTM? Not funny. This is NOT polishing it. The previous ‘Down, rez. Dead, wp’ worked marvelously. If it ain’t broke, don’t fix it.

This will only cause players to not want pugs. I’ve played with a lot of pugs and they’re generally an awesome bunch, even the inexperienced will do well with a little guidance. This ‘no wp’ thing only hurts the learning experience and please, everyone’s a noob once and this will only cause the more experienced to be more picky about players.

Wiping is not an improvement

in Fractals, Dungeons & Raids

Posted by: Xetelian.9278

Xetelian.9278

Most of the people I’ve added to my guild and friend list are from PUGs that were fun.

I’m think this is just going to hamstring the dungeon system no matter how ‘polished’ or ‘easy’ they make things.

I’m still getting level 30 loot on my 80…ARGH to that sir.