Yet another CoF lava event expoit and an idea for tokens

Yet another CoF lava event expoit and an idea for tokens

in Fractals, Dungeons & Raids

Posted by: Vash.1852

Vash.1852

I mentioned this in another thread yesterday but I feel it got burried and nobody payed attention to it.

You have four people including whoever Magg is currently following stand at the start away from any enemies while one person runs through and makes it to the magmacyte. Once he makes it there the four person group then waypoints to the beginning of the dungeon forcing Magg to teleport to the single person standing at the magmacyte. Event completed.

Really hope that in the future dungeons get a much more thorough testing before release. Simple things that we shouldn’t have an issue with right now are what are bothering me the most though. Things like walls that can just be jumped over, should have sky high collision to begin with. Gates that are meant to be impassable can be jumped over or even jumped straight through, should have sky high collision and it should be wider than the gate itself. It seems like your collision at the moment is completely model based, meaning if theres a hole in the wall you can just jump through the hole. Here’s to hoping you start using collision volumes.

As to my idea for tokens. I really like that you now have to complete an entire path to get rewarded your tokens, but this change means that people will find the quickest way to the end possible, skipping as many enemies as possible. What if for each boss, mini boss, or event you killed or completed it increased the amount of tokens you got at the end of the run. I think this would encourage people to complete everything in the run instead of skipping it all. If theres a certain event or enemy that your group really just cant do or don’t want to do they can skip it but get a lower reward at the end.

I understand it’s your first time doing these kinds of dungeons ANet, mistakes are expected. I just hope you guys can get them cleaned up and do a much better job in the future.

(edited by Vash.1852)

Yet another CoF lava event expoit and an idea for tokens

in Fractals, Dungeons & Raids

Posted by: plasmacutter.2709

plasmacutter.2709

I disagree with the approach they’ve taken. I think they should return to per-boss tokens and find some other way to prevent exploits, such as locking you out of tokens until you kill the bosses missing from your last run.

This is far better than diminishing returns to collectively punish everyone else for the exploits of a few.

Yet another CoF lava event expoit and an idea for tokens

in Fractals, Dungeons & Raids

Posted by: Vash.1852

Vash.1852

If they do per boss tokens then people will do exactly what they were doing before. Kill the first couple bosses then reset the instance and do it again and again.

If my idea is used they could remove diminishing returns in my opinion.

Yet another CoF lava event expoit and an idea for tokens

in Fractals, Dungeons & Raids

Posted by: rand.7432

rand.7432

yes yes exploit this exploit that bla bla bla bla how about you fix kitten bugs more relevant like respawning at waypoint after getting killed at boss taking forever forcing you to force quit gw2.exe and relogging

Yet another CoF lava event expoit and an idea for tokens

in Fractals, Dungeons & Raids

Posted by: urtv.8791

urtv.8791

all they need to do is put a flag to determine whether the last boss of the dungeon was killed or not.if it wasnt killed then people will get dr.if it was then they get the full amount.this way people that only farm the beginning bosses will be hit with dr and those that do the whole thing will get the full amount