(edited by kipz.8701)
You can't spell Dinkleberg without DR!
i looted 2 cores from a single run today, because magic find!…. i guess im not sure….
its the RNG man….
da RNG be coo-coo.
Gate of Madness
Berrrrrrrrrrrrrrrrrrg!
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.
i looted 2 cores from a single run today, because magic find!…. i guess im not sure….
MF doesn’t affect chests. as far as i know MF triggers upon defeatening a foe.
i looted 2 cores from a single run today, because magic find!…. i guess im not sure….
MF doesn’t affect chests. as far as i know MF triggers upon defeatening a foe.
I got your evidence.
Izzy on MF on chests:
They only work on creature kills, chests however have a better table then normal kills. We wanted to avoid the game play of killing a boss and then having to equip your whole Magic Find set before opening the chest.
Also magic find is calculated from when the creature is killed so it’s also not viable to use your normal gear set kill a boss then switch to magic find.
This is what guildies are for, dinky. Surely you have some spare dosh.
So 5 runs of CoE, 2 before and 3 after the reset.
5 rares, 0 ectos.
0 cores.
0 lodes.
I get the feeling i’ve been on DR ever since the 28th patch. Currently there is less grind in a THPS game than there is farming CoE for cores. Please award a soulbound lode after the completion of all paths. Gives people an incentive to not leave, and also means at maximum you have to run all 3 CoE paths 100 times for the cores you need for a legendary.
Thanks
Dinkle-
Am I missing something?
This doesn’t seem at all like DR, just low drops. DR would imply that you got plenty the first time, and each repeat get less and less – it’s Diminishing returns, as in the return for the same effort diminishes. This may not seem like a big deal, but you’re going to confuse this issue with other actual DR issues if you use the wrong terminology.
I’ve run CoE quite a lot. Enough for the majority of an armor set. I think in this entire time I’ve got maybe 2 lodestones at most, and I think a few cores. I average much less than 1 rare per run; I’d guess at around 1 rare per 3 runs.
Having a soulbound lodestone as part of the dungeon reward wouldn’t really help – many people don’t actually have a use for them. On top of that, I don’t think materials are able to have soulbound / not soulbound versions; if they did, then they couldn’t stack, or both be placed into mat storage. Remember when chocolate / vanilla etc was karma-bought and acc bound? When they became drops, all existing items changed too.
I’d support increasing drop rate on lodestones, or making lodestones available for dungeon tokens though – charged lodestone price on TP is crazy high because of it’s low drop rate combined with just how many things need it. Having a way to drop that price would be great.
in 2 runs i got 2 cores and a lode and nothing in the next 3 runs. RNG sucks, DR is worse. i doubt DR actually effects chest loot but whatever, its still a terrible system.