cliffside 94 how did you beat this?
We did it with no stealth. We stacked at the entrance to the 1st platform just where you come off the ramp up, that way if anyone got low they could jump down a level to heal up out of agony. Kill the far side veteran first then Warrior (Defiant Stance + Endure Pain) and Rev (Infuse Light, he might have used Rite of the Great Dwarf also) running that seal and whoever was healthy running the near one that we’re pretty much stood next to. Probably wasn’t the fastest method but it was pretty clean.
aaah, smart xD that social awkwardness instability is a real killer
the next group i am in will be doing it that way
ty so much Aldarn
will let u know how well we do
We actually did it today… Uhh, me a Necro, a Guard, Engi, War and Ele.
Went on and killed the Vets, then kept pulling while making sure nothing hits us and the life leech + transfusion along with water fields kept us up while we were alternating between stacking and splitting up a bit, always sticking to the right seal/side. Wasn’t really difficult at all, at least for us, while others said that we could forget about doing it without Druid lol
Come to think of it, iirc we didn’t even have any downstates.
For hitting the seal you could e.g. use sanctuary while running in and renewed focus for running out.
With SC we just did a split : guard + me as ele on one side, engie + other ele on other side & continuous pulling. Warrior and guard ran the hammer between seals.
Did it with PUGs and it went OK. Just played a bit more carefully than usual.
We also just split the group in two while having blinds on both sides.
This isn’t hard. My team just camped the norm spot at Left Seal. Guard + War stacked on each other, 3 ele’s in the hallway and stuff 2 nuking from a distance while the 3rd(Myself) ran Heals. Smooth and uneventful, no stress. When the® side chanters ran into the tunnel after a pull, just run and stack on opposite side of war/guard, LoS from the oncoming chanters and you’re fine.
I (Heal ELE) was the Main runner of hammer to® / Far seal(The first one you see running into it)
I call it® because it’s the Colossus’ RIGHT ARM. Hit it right, avoid KD and getting spiked like a noob. Poof. Magic!
Did it with a mesmer hitting the close seal (close to where you’re stacking), a thief hitting the far seal, used portal at the start. Thief can survive using stealth and shadowstep, mesmer’s got stealth and distortion (e.g. if you trait signets).