dungeons and the offline-autokick-system

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: Silberfisch.3046

Silberfisch.3046

Granted, the new offline-autokick-sytem is peachy in WvW when people log out before leaving the group.

It is far less peachy when it triggers while in a dungeon or fractal run and kicks the one who opened the dungeon.
I’m rather certain this has already been discussed but I can’t seemm to find an appropriate thread, so I’d like to point it out one more time:

Please do something about the flawed “instance owner” concept already. Or at least disable the offline-autokick-system in dungeons and fractals. That way you have at least a chance to go on with 4 and won’t get kicked while being in the last fractal or something equally annoying.

If you happen to stumble across any typos,
you may keep them to rear new and interesting variants in your basement.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: draconx.3102

draconx.3102

Unfortunately, anet doesn’t read the dungeon forums.

Also, it’s entirely normal that you sometimes lose your progress in Guild Wars 2.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Unfortunately, anet doesn’t read the dungeon forums.

Also, it’s entirely normal that you sometimes lose your progress in Guild Wars 2.

Yep. And no compensation is owed to you. If they even Consider fixing the issue they didn’t have to and you should feel honored.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: rozcinana.7249

rozcinana.7249

how soon after someone logs off does he/she get kicked from the party?

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

About 15 mins.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: robertul.3679

robertul.3679

It’s more. Like 30min or so.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: rozcinana.7249

rozcinana.7249

Thanks very much!

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Its definately less than 30mins.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Yeah I checked it and it’s ~10min

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: Silberfisch.3046

Silberfisch.3046

I noticed something else. The mistlock instability seems to be tied to the character that opened the fractal.
We had another dc problem. Luckily this time it was only the game client and the player was still in teamspek with us and made it back online before the system decided to kick him.
Anyway as long as he was offline or – while logging back on – still in Lion’s Arch, the instability would not trigger. We were doing 45 (Frosty). No ice drops, while he wasn’t inside the fractals.
In theory, if this affects all instabilities, that opens a whole can of worms in regard to abusive exploits.
We didn’t try out what happens if he simply stayed in LA because we didn’t want to go down that road. So I can’t confirm wether the instance owner being outside of the fractals actually disables the instablity in some cases or not.

And while we are at problems with people being offline/outside: If the instance owner ist offline, the progression in the thaumanova reactor is partially blocked.
Due to another little disconnect (yes we seem to have a problem there) we did the living quarters with just the four of us, but after saving the fourth asura, the door where the conduit and the coolant rod are located wouldn’t open.

So that part seems to be tied to the instance owner as well.

If you happen to stumble across any typos,
you may keep them to rear new and interesting variants in your basement.

dungeons and the offline-autokick-system

in Fractals, Dungeons & Raids

Posted by: dutchiez.7502

dutchiez.7502

Anyway as long as he was offline or – while logging back on – still in Lion’s Arch, the instability would not trigger.

Wow… if that is true it pretty much negates any instability. For most it wouldn’t be worth it but for some of the harder ones it would be easier to 4-man it.

Nova [rT]