(edited by Wethospu.6437)
gw2dungeons.net: Week 22 discussion
While the discussion has been exhaustive and sparkling, any input of next votes?
Things i want voted on are:
Complete rework of unrestricted. Path completion must register after final boss is killed? All compulsory bosses must be defeated? Order of bosses/events does not matter?
NPC bugging/manipulation being allowed in restricted?
Skipping ahead of simple doors without going out of bounds being allowed in restricted? (This includes barriers which do not show up immediately)
Do not engage bosses that are not active? Basically this is to prevent killing alpha in CoE before he properly activates if you allow simple door skips.
Killing trivial trash mobs through walls? (See CM p2 trio record).
I think those are all the main things that have been discussed recently.
(edited by spoj.9672)
About Killing trivial trash mobs through walls that is Unrestricted already. We qT did 2 CM P2 Trio records, the one approved does not have killing mobs through walls while the other one (still not approved and it was discussed in that thread that it is Unrestricted) does so that problem is fixed.
CM P2 Unrestricted 3:44 Trio : https://forum-en.gw2archive.eu/forum/game/dungeons/qT-Caudecus-s-Manor-P2-Trio-3-44-min/first#post5058182
(edited by ShadowRX.9024)
Technically safe spotting only applies to bosses, so elite enemies are a bit gray area.
Allow the use of the Executioners Axe in Unrestricted(or even restricted solos/duos)?
As this item will most likely be in the shop every year, everyone should be able to get one, if he wants.
“Out of Bounds” probably needs a better definition since there’s been some discrepancies about what is actually allowed.