gw2dungeons.net: Week 22 discussion

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

This is a pilot for the weekly voting system to improve rules for record runs.

Description

Simple voting system has been added to http://gw2dungeons.net/Voting. Each week I will create a discussion topic on forums and add relevant polls there, if needed. Guild leaders are given an account which can be used to vote. Polls stay up for one week.

Guild leaders can apply for a vote by sending me your preferred login name and reason why you should have a vote (was in previous rule meetings, have records, etc.) via in-game, forums or email. Optionally you can also give me your email so I can send a reminder about new polls if there hasn’t been any for a while.

Current vote holders:

  • Daemoniic [HeX]
  • Enko [LOD]
  • Deathly [qT]
  • Skywalker [TDN]
  • Der/p/y Moa [iV]
  • Ashlee [geek]
  • Jerem [SC]
  • Nikephoros [DnT]
  • Sanderinoa [rT]

Keep in mind that anyone is free to give their opinion and ideas on this topic!


Issue 1: How to decide things

The most relevant question is do we want to scrap the weekly voting and go back to rule meetings. Naturally both aren’t an option because if things are decided weekly then there is nothing to decide on the rule meetings.

A) Remove voting system, do rule meetings.

  • Voting page will be removed and weekly voting stops.
  • Rule meetings will be invoked when enough issues have stockpiled.
  • Causes issues to stack up (I would say at least 4 months between two meetings).
  • Some issues may be postponed because of the limited time.

B) Keep voting system, don’t do rule meetings.

  • Voting page will be improved and rule meetings stop.
  • Deciding goes as described above.
  • Requires weekly activity from guild leaders.
  • Any issues get decided within a week or two (after the backlog has been dealt with).

Issue 2: How to decide encounter specific rules?

As seen on a quite many topics, there are lots of opinions what should be allowed and what not. One point for restricted rule set was to play the dungeons “as intended”. Now some clearly unintended stuff are allowed because rules don’t explicitly ban it or just because. However some unintended stuff can make the path more fun by allowing splitting up or skipping time gates.

A) Decide case by case with voting. Allows exceptions.

  • Each “unintended” trick will be decided case by case.
  • Explicitly state that encounter specific rules may override general rules.
  • Gameplay over consistency.
  • Needs higher activity from guild leaders.

B) Wethospu decides based on rules.

  • No direct voting, can be affected by deciding rules correctly.
  • Rules have to be clarified to decide border cases.
  • Consistency over gameplay.
  • Needs less activity from guild leaders.

(edited by Wethospu.6437)

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

While the discussion has been exhaustive and sparkling, any input of next votes?

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Things i want voted on are:

Complete rework of unrestricted. Path completion must register after final boss is killed? All compulsory bosses must be defeated? Order of bosses/events does not matter?

NPC bugging/manipulation being allowed in restricted?

Skipping ahead of simple doors without going out of bounds being allowed in restricted? (This includes barriers which do not show up immediately)

Do not engage bosses that are not active? Basically this is to prevent killing alpha in CoE before he properly activates if you allow simple door skips.

Killing trivial trash mobs through walls? (See CM p2 trio record).

I think those are all the main things that have been discussed recently.

(edited by spoj.9672)

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: ShadowRX.9024

ShadowRX.9024

About Killing trivial trash mobs through walls that is Unrestricted already. We qT did 2 CM P2 Trio records, the one approved does not have killing mobs through walls while the other one (still not approved and it was discussed in that thread that it is Unrestricted) does so that problem is fixed.

CM P2 Unrestricted 3:44 Trio : https://forum-en.gw2archive.eu/forum/game/dungeons/qT-Caudecus-s-Manor-P2-Trio-3-44-min/first#post5058182

(edited by ShadowRX.9024)

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Technically safe spotting only applies to bosses, so elite enemies are a bit gray area.

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: Artemi.1437

Artemi.1437

Allow the use of the Executioners Axe in Unrestricted(or even restricted solos/duos)?
As this item will most likely be in the shop every year, everyone should be able to get one, if he wants.

gw2dungeons.net: Week 22 discussion

in Fractals, Dungeons & Raids

Posted by: Enko.6123

Enko.6123

“Out of Bounds” probably needs a better definition since there’s been some discrepancies about what is actually allowed.