Sorry for the delay. I have been really busy with stuff and took me a while to figure out how to write down that issue about blockades.
Description
Simple voting system has been added to http://gw2dungeons.net/Voting. Each week I will create a discussion topic on forums and add relevant polls there, if needed. Guild leaders are given an account which can be used to vote. Polls stay up for one week.
Guild leaders can apply for a vote by sending me your preferred login name and reason why you should have a vote (was in previous rule meetings, have records, etc.) via in-game, forums or email. Optionally you can also give me your email so I can send a reminder about new polls if there hasn’t been any for a while.
Current vote holders:
- Daemoniic [HeX]
- Enko [LOD]
- Deathly [qT]
- Skywalker [TDN]
- Der/p/y Moa [vC]
- Ashlee [geek]
- Jerem [SC]
- Nikephoros [DnT]
- Sanderinoa [rT]
- Veckna [QQ]
- Senior Magic [iG]
Keep in mind that anyone is free to give their opinion and ideas on this topic!
Results of week 23 voting
I have refactored the rules (merged some stuff, reordered, etc). Please check http://gw2dungeons.net/Rules and verify that the meaning has not changed (except for changed stuff below).
There was some confusion so the vote from 21 week about allowing exceptions with “case by case” vote was reopened. This changed the outcome. 56% wanted to enforce consistency while 46% wanted to allow exceptions. Unfortunately that means some of last weeks votes were pointless. But moving on.
89% agreed to disallow safespotting trash. I have updated rules to reflect this.
71% agreed to allow the leaping on Molten Facility. I have changed “out of bounds” to “inside geometry” to clarify that it’s allowed.
75% agreed to allow Arah p3 first door trick. While I could update the rules to actually allow it, I will make one more vote about this, just in case.
Issue1: Event abusing
Currently rules quite strictly ban any kind of event abusing. But for example delaying path selection on Arah P3 to abuse the first door is allowed. This was voted last week but I want to be sure before I make any changes.
A) Allow delaying path selection to disable or break events and encounters
B) Don’t allow
- Bans ArahP3 gate trick.
- First burrow must be triggered in AC exp.
Issue2: Blockades
Current rule: All pathways that are designed to block progress through the path must be opened. You may not have any party member(s) get past blocked passages until the required sequence/dialogue has been completed.
This splits to two issues which affect each other so this is bit complicated. If things get messed up we can have another poll. Also if no option gets over 50% votes, this will be voted again next week but with two options.
A) Allow being past blockades if you get there before they close.
- Allows AC Story gate skipping with a teleport but not jumping over it.
- Allows being past Belka bonewall if you get there before it closes.
- Moves votes of option C to option A on the next vote.
B) Ban being past any blockades. All blockades must remain open if anyone is past them.
- AC Story would require boulders on pressure plates.
- Locks the next poll to option B.
C) You are free to be past any blockades but they may have to be opened.
- Other rules still prevent getting out of bounds, etc.
- Allows AC Story gate skipping with any means.
- Allows CoE Exp gate skip but rules prevent attacking Alpha while he is inactive.
The other poll:
A) All blockades must be open at some point.
B) All blockades must be open at the end.
- AC Story would require boulders on pressure plates
C) Blockades don’t have to be opened.
- Other rules still prevent getting out of bounds, etc.
- Simplifies the ruleset and removes overlap.
- May allow exploits (can be plugged next week)
Issue3: Unrestricted path completion
Currently in unrestricted you only have to kill the final boss. This means you can literally go straight to the boss and kill it. It has been proposed that to a record be valid, path completion must trigger. If no option gets over 50% votes, this will be voted again next week but with two options.
A) Keep the current rule. Only the final boss has to be killed.
B) Require a path completion to trigger.
C) Require a completion of same events as in the restricted category (but in any order).
(edited by Wethospu.6437)