how dungeons work re: disconnect/party leader
Should I post this in a different forum or something?
Think this is the right place and I would love to hear devs about an update on this. Trying to help guildmembers out doing lower lvl fractal runs. First run someone crashed or ragequit after first boss when we entered the swamp map.
Second try someone had to leave and we got stuck with 4 again.
Third time we had another D/C and he couldnt reconnect (due to diff overflow?) while we had finished first map.
Fourth time we guild leader d/ced and couldnt reconnect due to overflow as well, that was halfway towards 2nd boss. We did 2nd boss with 4, but we did the run for guild leader and another member who where stuck on 2 from the first run mentioned. After 2nd boss we still had to go 2 more and as he still couldnt reconnect, we just called it a day again….
Thats in 2 days so far, and I think this issue need quick fixing, everytime someone quits, or leaves or d/cs or crashes ur run is over and as they sometimes take quite a while it feels like wasted time when not getting the level up.
Is anet working on this? =[ Or are you guys not even aware of this problem yet?
Sorry if no one is responding, the question was answered a while back by AN here:
https://forum-en.gw2archive.eu/forum/game/dungeons/DC-in-fractals-no-way-to-get-back-in
hope that helps
Both issues are a problem. Leader kicking everyone happens everywhere. Lack of reconnect/inability to get a replacement is FOTM only.
In other news: They have heard our feedback and are investigating possible solutions. These are hot topics around the office. As soon as they have more to share they will.