improve varity of dungeon build

improve varity of dungeon build

in Fractals, Dungeons & Raids

Posted by: Heimerchina.3871

Heimerchina.3871

1) Introduce a passive for each profession
2) Iinking healing power to revive speed
3) Nerf the boring endure pain + hundred blade combo.
4) Create some boss skills with dmg between one-bow and nothing so the PTV armor set worth something

improve varity of dungeon build

in Fractals, Dungeons & Raids

Posted by: Broadicea.8294

Broadicea.8294

I’d like to see bosses have phases where they dramatically increase toughness- being resistant to direct damage- or drastically increased vulnerability to condition damage. Perhaps also more instances of melee punishment as well.

I’m not sure it would actually change optimal group comp at all, but it’d be a start.

Retired. Too many casuals.