old and new dungeons Also some advise

old and new dungeons Also some advise

in Fractals, Dungeons & Raids

Posted by: GWCC.7821

GWCC.7821

These days I keep thinking myself, because the people use bugs of dungeons so much.
Therefore the Anet started to fix the bugs, however it makes some famous dungens are much harder than before.

For example:

New AC
In fact, I like the new AC design. but the first boss Queen Spider, people keep complain too hard. but plz remember GW2 is a MMORPG so, people who complain pleasecarry conditons remove and rez people who is down on time. In Dota we said, A Carry Must Stand Before DPS! So rather than carry all dps skills, please get conditions remove skills on youself! It might cause your dps is lower than b4, but you team might not be wiped!

Also New AC changed its final boss fight, it is really chanllenge for new and old players!
Espicailly the P2 boss! really fun party have to fight as a team! Like the FOTM the giant robot u have to use the lava to melt its armor down!

New CM
Emmmm, Anet fix the climbing bugs! This is okay for me! Cuz people still can do P1 & P3! Just use more time to do it! P2 is still harder than Arah- -

New TA
Emmmm, Anet fix the big leaf bug!

So in Conclusion!
My advise is, is there any possible, Anet can do it about! Let’s say:
We can choose which version of dungen we go?
Like AC exmode(old) and AC exmode(new)
However!
Ac exmode(old) can only give your 60 tokens at the end?
Ac exmode(new) can give 80 tokens(lets say have to be more than 60) at the end?
It sounds fair to the new players who want to do the easier dungen!

Thats it!

Anyway GG WP GL HF guys!

old and new dungeons Also some advise

in Fractals, Dungeons & Raids

Posted by: Rainzar.6905

Rainzar.6905

will never happen

old and new dungeons Also some advise

in Fractals, Dungeons & Raids

Posted by: WonderfulCT.6278

WonderfulCT.6278

New AC: Spider queen — I will never understand the complaints. I infact believe A-Net made the boss worse because if you figure out its mechanics you will essentially never die while the rest of your team lies dead. I’ve soloed this boss in groups before because my team kept dying and the new mechanics make it a much easier solo. Any class can kill it without taking a hit using a ranged weapon more easily than most bosses and without terrain exploits.

New CM: The terrain exploits were not all fixed, not going into more detail than that.

New TA: Not sure what leaf bug but I generally find the difficulty of TA to be pretty good.

Your idea however doesn’t really work simply because leaving the old dungeons in would make it look as if the devs felt they put out an inferior product (which I don’t think they have) and to compensate have allowed you use the old one. Also the old one has bugs/exploits that make it easier to profit off of.

Add more sound effects to The Minstrel plz.