old and new dungeons Also some advise
will never happen
New AC: Spider queen — I will never understand the complaints. I infact believe A-Net made the boss worse because if you figure out its mechanics you will essentially never die while the rest of your team lies dead. I’ve soloed this boss in groups before because my team kept dying and the new mechanics make it a much easier solo. Any class can kill it without taking a hit using a ranged weapon more easily than most bosses and without terrain exploits.
New CM: The terrain exploits were not all fixed, not going into more detail than that.
New TA: Not sure what leaf bug but I generally find the difficulty of TA to be pretty good.
Your idea however doesn’t really work simply because leaving the old dungeons in would make it look as if the devs felt they put out an inferior product (which I don’t think they have) and to compensate have allowed you use the old one. Also the old one has bugs/exploits that make it easier to profit off of.