please change daily fractals

please change daily fractals

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Posted by: Amaranthe.3578

Amaranthe.3578

please,for the love of the FSM change the daily fractals
after a few weeks it NOT fun doing swamp 3 times a day
however,anet did buff the kitten out of fract rewards so we do have an interest in going there

a simple solution:

this has been done in many MMOs,when you are giving a good reward for a daily dungeon u HAVE to limit the number of choices
so for example lets say that every day the system generates 6 random fractals in the range range(lets say it generates from 50 and higher ) and you have to do 3 out of the 6
see how simple it is? after such a change ppl will actually get to see every fractal more than once

same principle could be applied to daily dungeons and it will also justify a decent reward

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Posted by: Ayrilana.1396

Ayrilana.1396

I had suggested of any three fractals in that fractal level range, making it three unique fractal maps within that fractal level range.

In any case, it’s the players choosing to do three swamps. You can always create a LFG for the levels that you want to do which are not swamp.

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Posted by: Jahroots.6791

Jahroots.6791

Nope. I’d rather they let us make continue to make our own lazy decisions. And I especially don’t want to see 59 or 69 Cliffside again, as long as I live. We get plenty of variety on the lower levels. 51+ is just a quick gamble for Ascended chests.

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Posted by: Amaranthe.3578

Amaranthe.3578

I had suggested of any three fractals in that fractal level range, making it three unique fractal maps within that fractal level range.

In any case, it’s the players choosing to do three swamps. You can always create a LFG for the levels that you want to do which are not swamp.

no
its anets fault for not giving any incentive to go and do the other ones

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Posted by: Amaranthe.3578

Amaranthe.3578

Nope. I’d rather they let us make continue to make our own lazy decisions. And I especially don’t want to see 59 or 69 Cliffside again, as long as I live. We get plenty of variety on the lower levels. 51+ is just a quick gamble for Ascended chests.

well with such kittened players in the community i guess anets decisions start to make sense now

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Posted by: Sourde Noire.5286

Sourde Noire.5286

Nope. I’d rather they let us make continue to make our own lazy decisions. And I especially don’t want to see 59 or 69 Cliffside again, as long as I live. We get plenty of variety on the lower levels. 51+ is just a quick gamble for Ascended chests.

well with such kittened players in the community i guess anets decisions start to make sense now

I’d argue that someone who wants an entire system changed to his personal preference (when it really just limits options further) is a ‘kittened player’.

It’s true that for the dailies people just do Swamp and Molten Duo, but it’s their choice. There’s achievements for doing every single Fractal from 1-100, you can do those if you like. Or make your own parties in the LFG instead of whining on the forums.

Some Fractals are just plain annoying (Cliffside, Dredge with people who can’t listen, Main Trin [so much that it was downgraded from ‘pretty much every Boss Fractal’ to ‘literally only 3 instances in 100 scales’], etc.). And honestly, if you’d roll something like Thaumanova, Cliffside and Mai Trin on 50+ I’d imagine most people just couldn’t be kitten d to do the daily then.

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Posted by: Jahroots.6791

Jahroots.6791

There’s a pretty big demand for accessible and rewarding 5-man instances, and a lot of people miss the daily dungeon tours. Thus, fractals have to be quick and easy because they are replacing dungeons.

Raids are the go-to for time consuming and challenging instances.

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Posted by: Khyan.7039

Khyan.7039

They just have to use 3 randoms daily fractals instead of just one, that give the daily chest + scale chest.

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Posted by: Khyan.7039

Khyan.7039

There’s a pretty big demand for accessible and rewarding 5-man instances, and a lot of people miss the daily dungeon tours. Thus, fractals have to be quick and easy because they are replacing dungeons.

Raids are the go-to for time consuming and challenging instances.

yeah fractals that gives end-game stuff and a lot of golds have to be easy. you’re right. /sarcasm

All levels will be necessary for the last Ad infinitum collection/leaderboard anyway, just wait & see more people doing others fractals for the shiny.

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Posted by: Ayrilana.1396

Ayrilana.1396

I had suggested of any three fractals in that fractal level range, making it three unique fractal maps within that fractal level range.

In any case, it’s the players choosing to do three swamps. You can always create a LFG for the levels that you want to do which are not swamp.

no
its anets fault for not giving any incentive to go and do the other ones

No it’s not. It’s completely on the players for choosing to do the easiest fractal three times. If players don’t want to do that then they can choose the three that they want and do them. They are not restricted to just swamp.

This is no different than those thread with players demanding berserker gear to be nerfed because it’s the meta and some people require it. Same goes for those that complain about skipping. They want players to play how they should play without understanding they they can simply create their own LFG.

(edited by Ayrilana.1396)

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Posted by: Jahroots.6791

Jahroots.6791

yeah fractals that gives end-game stuff and a lot of golds have to be easy. you’re right. /sarcasm

It’s like 10g a day average plus maybe another 2 or 3 in drops, not that much to be honest. The only consistent endgame rewards from fractals are Ascended rings, and everyone who ever did fractals has a surplus of them anyway. The armour and weapon chests have a relatively low drop rate (around 12%).

Either way, there was a time when getting max level. BiS gear wasn’t prohibitively expensive or tedious. Those were good days.

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Posted by: Amaranthe.3578

Amaranthe.3578

There’s a pretty big demand for accessible and rewarding 5-man instances, and a lot of people miss the daily dungeon tours. Thus, fractals have to be quick and easy because they are replacing dungeons.

Raids are the go-to for time consuming and challenging instances.

a single raid with 3 kittening bosses cannot be the go to for challenging content
its a just a joke sorry

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Posted by: Amaranthe.3578

Amaranthe.3578

yeah fractals that gives end-game stuff and a lot of golds have to be easy. you’re right. /sarcasm

It’s like 10g a day average plus maybe another 2 or 3 in drops, not that much to be honest. The only consistent endgame rewards from fractals are Ascended rings, and everyone who ever did fractals has a surplus of them anyway. The armour and weapon chests have a relatively low drop rate (around 12%).

Either way, there was a time when getting max level. BiS gear wasn’t prohibitively expensive or tedious. Those were good days.

are u nuts?
gear is extremely easy to get considering the fact that u dont ever have to switch the asc gear

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Posted by: Jahroots.6791

Jahroots.6791

are u nuts?
gear is extremely easy to get considering the fact that u dont ever have to switch the asc gear

It used to be easier. Back when Exotic Berserker gear (with Ruby orbs!) was BiS, running all paths for CoE every day for two weeks gave enough tokens for a full set of exotic armour, and another four days for a set weapons. Gearing up was effectively free. And we still got gold to boot!

Compare that to well over 500g in mats required to craft the equivalent in Ascended gear.

(edited by Jahroots.6791)

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Posted by: Amaranthe.3578

Amaranthe.3578

are u nuts?
gear is extremely easy to get considering the fact that u dont ever have to switch the asc gear

It used to be easier. Back when Exotic Berserker gear (with Ruby orbs!) was BiS, running all paths for CoE every day for two weeks gave enough tokens for a full set of exotic armour, and another four days for a set weapons. Gearing up was effectively free. And we still got gold to boot!

Compare that to well over 500g in mats required to craft the equivalent in Ascended gear.

so it was a joke back then and now it requires a tiny bit of effort

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Posted by: Jahroots.6791

Jahroots.6791

so it was a joke back then and now it requires a tiny bit of effort

Far from. Dungeon running required considerably more effort in the early days

- Base professions aren’t as strong as the Elite specs, and we had exotic weapons and armour only.

- There was no in-game LFg tool, you had to use 3rd party websites to join parties and find the maps where contested dungeons were open, then guest to that server.

- Players were generally much less experienced and still in the process of learning about combo fields, basic skill rotations, team comp and strategy making each path take a bit longer.

Overall, it didn’t feel like a joke… just a different approach to game design. Good gear and stats were easily accessible so we could focus on playing and enjoying the content (which was frequently updated) and making our characters look cool. Maybe I’m looking back at everything through rose-tinted glasses, but it was a hell of a lot better than the current situation.

All that aside, there’s nothing ‘tiny’ about the effort required to obtain ascended gear. Straight up crafting is expensive and tedious. Some of us got lucky with the last update to fractal rewards (I got enough chests for one full armour set, and I’m 1/3 of the way through two others) but RNG hasn’t been that kind to everyone.

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Posted by: kolompi.1287

kolompi.1287

How about you change it back the way it was before? The 3+1 random thing was actually more interesting than this abomination we have instead.

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Posted by: Astralporing.1957

Astralporing.1957

How about you change it back the way it was before? The 3+1 random thing was actually more interesting than this abomination we have instead.

Not unless the dungeons will be returned to their prenerf state. And not until some instabilities will be changed.
And for now, you can always keep doing 3x cliffside + 1x mai Trin, if you like it that much.

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Posted by: kolompi.1287

kolompi.1287

How about you change it back the way it was before? The 3+1 random thing was actually more interesting than this abomination we have instead.

Not unless the dungeons will be returned to their prenerf state. And not until some instabilities will be changed.
And for now, you can always keep doing 3x cliffside + 1x mai Trin, if you like it that much.

I think my point went straight above and beyond your head.
The random 3+1 was better than this crap. Surely i can pick whatever the holy kitten i want now, but the instabilities are always the same for the same level, and there is no adjusting to the randomly picked level.

The HoT changes took most of what was good about fractals and turned it into a piece of kitten grind to fit in with the expansion.

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Posted by: Rednik.3809

Rednik.3809

I think my point went straight above and beyond your head.
The random 3+1 was better than this crap. Surely i can pick whatever the holy kitten i want now, but the instabilities are always the same for the same level, and there is no adjusting to the randomly picked level.

The HoT changes took most of what was good about fractals and turned it into a piece of kitten grind to fit in with the expansion.

It was “swamp+t2+t3+boss”, not random. And it had way better instabilities, way lower HP pool and way better loot to compensate it. Right now doing anything 70+ non-swamp? Lolno, it’s not worth it at all.

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Posted by: Astralporing.1957

Astralporing.1957

How about you change it back the way it was before? The 3+1 random thing was actually more interesting than this abomination we have instead.

Not unless the dungeons will be returned to their prenerf state. And not until some instabilities will be changed.
And for now, you can always keep doing 3x cliffside + 1x mai Trin, if you like it that much.

I think my point went straight above and beyond your head.
The random 3+1 was better than this crap. Surely i can pick whatever the holy kitten i want now, but the instabilities are always the same for the same level, and there is no adjusting to the randomly picked level.

The HoT changes took most of what was good about fractals and turned it into a piece of kitten grind to fit in with the expansion.

I think my point went over yours.

As long as there’s no alternative to fractals (dungeons being nerfed into oblivion), and as long as we have current instabilities, that are a massive pain on certain fractals, i’d rather see no changes that would make them longer and more annoying.

Actions, not words.
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Posted by: maddoctor.2738

maddoctor.2738

There are a lot of solutions to the current failed fractal system, but saying that the old system was “Better” is silly. With the old system, not only it took way longer to finish a fractal but some maps weren’t ever played (t1 maps other than swamp). Same with instabilities, once you got enough AR to play 50 there was no reason anymore to play anything other than 50, since it was far easier than other fractals with unique instabilities. So the old system wasn’t any “better”. No we need a new system.

A) Remove instabilities that rely on boon generation. Gaining boons on critical hits and stealing boons from players are both unreasonable.
B) Do not place certain instabilities on certain maps, Last Laugh on Cliffside is an example of which combination should NEVER exist
C) Add some of the other unique instabilities that require some change in thinking but do not punish players as. For example the Social Awkwardness instability reduced the healing effectiveness when you were close to allies, it had some counters. It required some changes in CC, blinds, blocks etc but nothing like the boon instabilities we have now

Once the instabilities are fixed we can move on to rewards.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

some maps weren’t ever played (t1 maps other than swamp).

T1 exclusive maps were swamp and underwater fractal.

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Posted by: Kokomi.7183

Kokomi.7183

The only reason I don’t like doing the swamp is because people seem to flip their kitten in this particular fractal. You sometimes get these people that jump straight to swearing and trying to kick someone that’s not doing stuff the way they want and they don’t bother explaining or saying anything beforehand either, they just assume everyone knows whatever they are doing. Some people need to realize that not everyone knows fractals inside out or the most efficient way to do everything in them. I shudder the times I have to do pugs because of that.

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Posted by: FrostDraco.8306

FrostDraco.8306

3 times a day? HA! Try 9!

You have the option of which fractal scale you want to run, the rest of us don’t have to run with you. Cliffside+Last Laugh is a nightmare, I’ve done it once, and have no intention of going back.

Personal i normally run:

Molten duo, Urban(Recommended), Volcanic for 1-19
Swamp, Volcanic(Recommended), and Molten duo for 21-50
Volcanic, Swamp, Swamp for 51-100, unless i have to time do another type

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Posted by: kolompi.1287

kolompi.1287

3 times a day? HA! Try 9!

You have the option of which fractal scale you want to run, the rest of us don’t have to run with you. Cliffside+Last Laugh is a nightmare, I’ve done it once, and have no intention of going back.

Personal i normally run:

Molten duo, Urban(Recommended), Volcanic for 1-19
Swamp, Volcanic(Recommended), and Molten duo for 21-50
Volcanic, Swamp, Swamp for 51-100, unless i have to time do another type

You are still doing what the majority does. You pick your favourite levels and repeat them every day. That is hardly any different to doing swamps every day.

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Posted by: Astralporing.1957

Astralporing.1957

You are still doing what the majority does. You pick your favourite levels and repeat them every day. That is hardly any different to doing swamps every day.

He’s doing the fractals he likes. Why’s that a problem again?

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Posted by: FrostDraco.8306

FrostDraco.8306

3 times a day? HA! Try 9!

You have the option of which fractal scale you want to run, the rest of us don’t have to run with you. Cliffside+Last Laugh is a nightmare, I’ve done it once, and have no intention of going back.

Personal i normally run:

Molten duo, Urban(Recommended), Volcanic for 1-19
Swamp, Volcanic(Recommended), and Molten duo for 21-50
Volcanic, Swamp, Swamp for 51-100, unless i have to time do another type

You are still doing what the majority does. You pick your favourite levels and repeat them every day. That is hardly any different to doing swamps every day.

Then what’s the problem with the OP doing the same thing? That’s my point.