polishing fractals

polishing fractals

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

This might get poorly received but i believe the changes that have happened in some fractals have missed the mark and instead of polishing them and they made them more bland and borimg. My main example will be Mai trin.The fight used to be so good, hard but good esp the last phase where it require you to think and pick a target and go from there. With a previous update they removed the adds in last phase effectively makimg the fractal be the same thing from t1 all the way to t4 which i guess is what polish is now, removing the flavour from fights. With that being said the funniest thing is that they removed that instead of fixing and tweaking other things that trully would polish the fight.

One example would be the A.I. Mai trin has… the fight is basically a stack fight meaning you need to stack so the aoe lands on top of the group and on Mai trin so the buff can be removed okay? okay… But how can you do that when Mai trin decides out of nowhere walk without a reason off to somewhere and completely move out of the aoe? No teammate that moves from the stack, not Mai trin teleporting on a wierd spot with her pistol attack nothing.

One more thing that makes no sense is why the hell is flux bomb one of the instabilities? Like what? How does it make sense on a fight like that to have an instability that forces someone to run away from the group? That wouldn’t be so bad if Mai trin did not teleport on the player furthest away from her. Its basically a bad moment in the run that has low to no counter play.

I believe a good fix to the A.I. would be to make Mai trin behave like the gladiator from the chaos isles basically it aggros on the person the closest to him unless someone walks away then he fixates on them for a period of time. That would honestly make the fractal way better since Mai trin basically doesnt lose aggro when all players are stacked on her, she doesnt kitten and move out of the aoe for no reason. This also makes it so if someone moves away the boss still fixates and teleports to them basically punishing him or her but giving a breathing room since the fixate buff remainws for some time making it able to stack again safely.

This would also work perfectly with bringing back the adds to the last phase.. let me explain. Since Mai trin has a fixed spawn location after each cannon phase you can have someone move away from the boss on purpose to get fixeted while the rest take out the adds in that time, making the fight more managable while giving depth isntead of it being “beat the crap out of Mai trin, survive cannon phase, repeat”.

(edited by zealex.9410)

polishing fractals

in Fractals, Dungeons & Raids

Posted by: Spike.4521

Spike.4521

Yeah, I totally agree on that one.
I miss the adds as they brought some more challenge to the last phase instead of it being the same again.

What I really like about the Mai Trin fight is the cannon phase. The cannon phase should definitely stay. The only thing that maybe should be reworked is the way you remove stacks / the damage phase.

polishing fractals

in Fractals, Dungeons & Raids

Posted by: zealex.9410

zealex.9410

oh kitten i forgot if you will not bring back the adds then at least lower the cm timer because its a joke.